Chop Hop
created by Matt Darcy (theltcmdrdatashow@yahoo.com)

Level Name:          Chop Hop
Completion Date:     12 September 2011
Map information:     62X62, Desert theater
Player:              NOD
Difficulty:          Medium
Files:               SCB95EA.INI, SCB95EA.BIN, chop_hop.TXT.
Software used:       CCMAP v3.1, by Jeroen Ritmeijer
                     
Tested on Command and Conquer v1.06b r2 by Nyerguds 

Background
----------
GDI operates a seaside technology center where they are developing new
and inventive ways of defeating the Brotherhood.  A strike team wil be 
airlifted to the archipelago just off the coast.  Neutralize any GDI 
threats and establish a base with which to accomplish your goal.

Mission Description
-------------------
Your mission is to capture the GDI technology center.  Utilize any GDI 
facilities you can to assist in your goal.  Reinforcements will be sent 
in by air and sea as needed.

Known bugs:
-----------
None, really.  I wanted the capture of the GDI comm center to reveal 
the location of the technology center, but the flare trigger is already 
used earlier in the mission.  Luckily, the commandos line of sight is
far enough to see everything you need.

Using it
--------
If you are reading this I'm assuming you have at least V1.06b.  Just 
unzip the bin and ini files into your c&c95 directory and it should be 
listed under 'new missions" in the menu

Special thanks to:
------------------
R. Heesbeen & J. Ritmeijer for making the awesome CCmap editor
Nyerguds for V1.06, breathing life back into the the best game ever!


Thanks for trying this mission.


Matt Darcy USA
