Chop Hop 2
created by Matt Darcy (mr_killt@yahoo.com)

Level Name:          Chop Hop 2
Completion Date:     15 April 2013
Map information:     60X60, Desert theater
Player:              NOD
Difficulty:          Hard
Files:               SCB95EA.INI, SCB95EA.BIN, chophop2.TXT.
Software used:       XCC Editor by Olaf van der Spek
                     
Tested on Command and Conquer v1.06c r3 by Nyerguds 

Background
----------
GDI operates a seaside technology center where they are developing new
and inventive ways of defeating the Brotherhood.  A strike team wil be 
airlifted to the archipelago just off the coast.  Neutralize any GDI 
threats and establish a base with which to accomplish your goal.

Mission Description
-------------------
Your mission is to capture the GDI technology center.  Utilize any GDI 
facilities you can to assist in your goal.  Reinforcements will be sent 
in by air and sea as needed.

Known bugs:
-----------
None, really.  Although, if you have the beach blocked where the MCV is
reinforced by hovercraft, it will be reinforced at the bottom left of
the map.  Also, if you attack the Chinooks you are supposed to capture,
they will go to the repair depot at the top of the map.  If they both
do this, you're screwed!

Using it
--------
If you are reading this I'm assuming you have at least V1.06b.  Just 
unzip the bin and ini files into your c&c95 directory and it should be 
listed under 'new missions" in the menu

Special thanks to:
------------------
R. Heesbeen & J. Ritmeijer for making the awesome CCmap editor
Nyerguds for V1.06, breathing life back into the the best game ever!


Thanks for trying this mission.


Matt Darcy USA