; THEME.INI ; Lists and controls the musical themes available in the game. ; ******* Theme Controls ******* ; Each theme is listed here. Even if the theme is not normally available ; in the play list, it still must be declared. ;The track order specified by this thememd.ini file follows the standard in-game ;track order, with: ; - YR tracks first, ; - followed by RA2 tracks. [Themes] ;YR tracks 01=BrainFreeze 02=Drok 03=Deceiver 04=PhatAttack 05=BullyKit 06=DefendTheBase 07=Tactics 08=TranceLVania 09=RA2MDScore 10=RA2MDEnd ;RA2 tracks 11=Grinder 12=Power 13=Fortification 14=InDeep 15=Tension 16=EagleHunter 17=IndustroFunk 18=Jank 19=200Meters 20=BlowItUp 21=Destroy 22=Burn 23=Probing 24=Motorized 25=ReadyTheArmy 26=HM2 27=C&CInTheHouse 28=RA2Score 29=RA2End ;Game interface themes 30=INTRO 31=LOADING 32=SCORE 33=CREDITS ; ******* Individual Theme Data ******* ; The following sections supply the information specific to ; each theme declared. ; ; Name = display name of the theme (string label) ; Length = length of the theme (in minutes) ; Normal = Is it available through the in-game theme play list (def=yes)? ; Scenario = the scenario when the theme becomes available (def=0) ; Side = which side [or sides] get to hear this theme ; Repeat = Does this theme always loop (def=no)? ;RA2 standard tracks [Grinder] Name=THEME:Grinder Sound=Grinder ;Normal=no [Power] Name=THEME:Power Sound=Power ;Normal=no [Fortification] Name=THEME:Fortification Sound=Fortific ;Normal=no [InDeep] Name=THEME:InDeep Sound=InDeep ;Normal=no [Tension] Name=THEME:Tension Sound=Tension ;Normal=no [EagleHunter] Name=THEME:EagleHunter Sound=EagleHun ;Normal=no [IndustroFunk] Name=THEME:IndustroFunk Sound=Industro ;Normal=no [200Meters] Name=THEME:200Meters Sound=200Meter ;Normal=no [BlowItUp] Name=THEME:BlowItUp Sound=BlowItUp ;Normal=no [Destroy] Name=THEME:Destroy Sound=Destroy ;Normal=no [Burn] Name=THEME:Burn Sound=Burn ;Normal=no [Motorized] Name=THEME:Motorized Sound=Motorize ;Normal=no [HM2] Name=THEME:HM2 Sound=HM2 ;Normal=no ;RA2 extra tracks [Jank] Name=THEME:Jank Sound=Jank ;Normal=no [Probing] Name=THEME:Probing Sound=Probing ;Normal=no [ReadyTheArmy] Name=THEME:ReadyTheArmy Sound=ReadArmy ;Normal=no [C&CInTheHouse] Name=THEME:C&CInTheHouse Sound=CnCHouse ;Normal=no ;RA2 misc tracks [RA2Score] Name=THEME:RA2Score Sound=Ra2-Sco Normal=no [RA2End] Name=THEME:RA2Credits Sound=Ra2-Opt Normal=no ;YR standard tracks [BrainFreeze] Name=THEME:BrainFreeze Sound=BrainFre ;Normal=no [Drok] Name=THEME:Drok Sound=Drok ;Normal=no [Deceiver] Name=THEME:Deceiver Sound=Deceiver ;Normal=no [PhatAttack] Name=THEME:PhatAttack Sound=PhatAtta ;Normal=no [BullyKit] Name=THEME:BullyKit Sound=Bully ;Normal=no [DefendTheBase] Name=THEME:DefendTheBase Sound=Defend ;Normal=no [Tactics] Name=THEME:Tactics Sound=Tactics ;Normal=no [TranceLVania] Name=THEME:TranceLVania Sound=TranceLV ;Normal=no ;YR misc tracks [RA2MDScore] Name=THEME:RA2MDScore Sound=ScoreX Normal=no [RA2MDEnd] Name=THEME:RA2MDCredits Sound=OptionX Normal=no ;Game interface theme assignments [INTRO] ;Sound=Grinder ;RA2 intro theme Sound=Drok ;YR intro theme Normal=no Repeat=yes [LOADING] ;Sound=Jank ;RA2 loading theme Sound=Bully ;YR loading theme Normal=no Repeat=yes [SCORE] ;Sound=Ra2-Sco ;RA2 score theme Sound=ScoreX ;YR score theme Normal=no Repeat=yes [CREDITS] ;Sound=Ra2-Opt ;RA2 credits theme Sound=OptionX ;YR credits theme Normal=no Repeat=yes