02.12. 21:13:24.937 ***Logfile for Yuri's Revenge client*** 02.12. 21:13:24.953 Client version: 2.0.0.5 02.12. 21:13:24.953 Loading settings. 02.12. 21:13:24.984 Initializing updater. 02.12. 21:13:24.984 Update mirror count: 1 02.12. 21:13:24.984 Running from: clientxna.exe 02.12. 21:13:24.984 Operating system: Microsoft Windows NT 5.1.2600 Service Pack 3 02.12. 21:13:24.984 Selected OS profile: Windows XP 02.12. 21:13:24.984 Removing partial custom component downloads. 02.12. 21:13:24.984 Checking for the existence of FinalSun.ini. 02.12. 21:13:24.984 FinalSun.ini doesn't exist - writing default settings. 02.12. 21:13:24.984 An exception occured while checking the existence of FinalSun settings 02.12. 21:13:25.000 Writing installation path to the Windows registry. 02.12. 21:13:25.468 InitGraphicsMode: 1280x1024 02.12. 21:13:25.687 Checking local file versions. 02.12. 21:13:25.687 Loading maps. 02.12. 21:13:26.031 Hardware info: Pentium(R) Dual-Core CPU E5200 @ 2.50GHz (2 cores) Video controller: Intel(R) G33/G31 Express Chipset Family 02.12. 21:13:26.140 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.12. 21:13:26.156 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.12. 21:13:26.156 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.12. 21:13:26.171 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.12. 21:13:26.171 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.12. 21:13:26.171 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.12. 21:13:26.187 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.12. 21:13:26.187 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.12. 21:13:26.187 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.12. 21:13:26.203 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.12. 21:13:26.203 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.12. 21:13:26.343 Attempting to parse INI\Battle.ini to populate mission list. 02.12. 21:13:26.343 KABOOOOOOM!!! Info: 02.12. 21:13:26.359 Message: Object reference not set to an instance of an object. 02.12. 21:13:26.359 Source: DTAClient 02.12. 21:13:26.359 TargetSite.Name: ‎‮‭‮​‬‬‎‎‍‍‎‪‏​‎‫​‌‫​‍‪‫‎‍​‫‮ 02.12. 21:13:26.359 Stacktrace: at ‌​‮‭‫‎‎‍‮‭‮‮‭​‬​‍‪‎​‫‮​‭‎‮‍‪​‫‍‌‮.‎‮‭‮​‬‬‎‎‍‍‎‪‏​‎‫​‌‫​‍‪‫‎‍​‫‮(String ) at ‌​‮‭‫‎‎‍‮‭‮‮‭​‬​‍‪‎​‫‮​‭‎‮‍‪​‫‍‌‮.​‎‭‬‌‌‍‮‫‭‌‎‌‏‍‌‌‎‫‬‍‍‪‬‭‌‮() at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child) at ‮‭‪‭‬‮‮‏‪‌‪‍‭‪‏​​‬‏‬‫‪‮.​‎‭‬‌‌‍‮‫‭‌‎‌‏‍‌‌‎‫‬‍‍‪‬‭‌‮() at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child) at ‭‍‌‭‎‌‫‭‫‪‫​‮‏‮‌‌‎‪‪‌‬‬‬‎‬‭‮.​‎‭‬‌‌‍‮‫‭‌‎‌‏‍‌‌‎‫‬‍‍‪‬‭‌‮() at Rampastring.XNAUI.WindowManager.AddAndInitializeControl(XNAControl control) at ‪‭‪‫‮‬‪‎‭‏‪‮‏‍‍‎‫‪‏‬‍‮.‌‍‍‎‮‎‏‌‬‭‍‭‏‍‫‍‎‪​‏​‌‪‭‮‮() at ‪‭‪‫‮‬‪‎‭‏‪‮‏‍‍‎‫‪‏‬‍‮.‬‎‪‫‏‎‌​​‎‫‎​‮‍‍‭‮‫‏‮​‎‍‍‮() at ‪‭‪‫‮‬‪‎‭‏‪‮‏‍‍‎‫‪‏‬‍‮.‪‪‏‏‭‌‮​‎​‌‭‪‬‮‎‎‭‏‪‍​‏‫‫‏‮(GameTime ) at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at ‪‬‍‭‏‫‏‮‮‭‫‎‍‍‪‌‍‪‏​‏‬‭‏‪​‪‮.‬​​‫‎‮‭‏‌‭‌‍‎‍‪‫‪​​‭‎‬​‭‎‏‍‮() at ‏‏‍‮‪‏‏‏‫‭‍‌‭‮‬‪​‎‫‭‮‮‏‌‭‫‮.‍​‎‪‬‮​‏‎‭‌‭‬‍‪‍‏‌‏‬‎‪‮‭‍‮‮‏‮(String[] ) at ‫‫‪‏‫‎‍‫‪‬‍‬‏‭‌‫‪‏‎‬‎​‬‭‪‍‮.‭‪‮‏‍‪‍‪‪‬‌‎‎‌‮​‏​‍‫‎‬‮‮‮(String[] )