02.12. 21:30:39.906 ***Logfile for Yuri's Revenge client*** 02.12. 21:30:39.906 Client version: 2.0.0.5 02.12. 21:30:39.921 Loading settings. 02.12. 21:30:39.937 Initializing updater. 02.12. 21:30:39.953 Update mirror count: 1 02.12. 21:30:39.953 Running from: clientxna.exe 02.12. 21:30:39.953 Operating system: Microsoft Windows NT 5.1.2600 Service Pack 3 02.12. 21:30:39.953 Selected OS profile: Windows XP 02.12. 21:30:39.953 Removing partial custom component downloads. 02.12. 21:30:39.953 Checking for the existence of FinalSun.ini. 02.12. 21:30:39.953 FinalSun.ini doesn't exist - writing default settings. 02.12. 21:30:39.953 An exception occured while checking the existence of FinalSun settings 02.12. 21:30:39.953 Writing installation path to the Windows registry. 02.12. 21:30:40.343 InitGraphicsMode: 1280x1024 02.12. 21:30:40.515 Checking local file versions. 02.12. 21:30:40.515 Loading maps. 02.12. 21:30:40.937 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.12. 21:30:40.937 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.12. 21:30:40.953 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.12. 21:30:40.953 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.12. 21:30:40.968 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.12. 21:30:40.968 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.12. 21:30:40.968 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.12. 21:30:40.984 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.12. 21:30:40.984 Hardware info: Pentium(R) Dual-Core CPU E5200 @ 2.50GHz (2 cores) Video controller: Intel(R) G33/G31 Express Chipset Family 02.12. 21:30:40.984 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.12. 21:30:41.000 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.12. 21:30:41.000 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.12. 21:30:41.140 Attempting to parse INI\Battle.ini to populate mission list. 02.12. 21:30:41.156 KABOOOOOOM!!! Info: 02.12. 21:30:41.156 Message: Object reference not set to an instance of an object. 02.12. 21:30:41.156 Source: DTAClient 02.12. 21:30:41.156 TargetSite.Name: ‬‭‍‪‌‮‭‍‮‮‮‬‪‌‍‍‪‮‍‌‪‪‌‭‏‌‮‭‏‮ 02.12. 21:30:41.156 Stacktrace: at ‪‌‪‪‫‪‮‫​‍‭​​‫‬‏‏‮‪‫‌‏‭‭‏​‬‍‎‮.‬‭‍‪‌‮‭‍‮‮‮‬‪‌‍‍‪‮‍‌‪‪‌‭‏‌‮‭‏‮(String ) at ‪‌‪‪‫‪‮‫​‍‭​​‫‬‏‏‮‪‫‌‏‭‭‏​‬‍‎‮.‏‮‌‫‫‎‍‌‭‭‎​‪‮‬‭‫‪‮‮‬‏‬​‎‮() at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child) at ‮‏‮‎‍‫‬‮‏‍‍‪​‎‌‍‌​‫‏‭‏‮‏‌‎‪‮.‏‮‌‫‫‎‍‌‭‭‎​‪‮‬‭‫‪‮‮‬‏‬​‎‮() at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child) at ‭‫​‌​‫‎‏‭‍‏‪‬‍‌‏​‭‪‮​‌‪‬‪‌‪‮.‏‮‌‫‫‎‍‌‭‭‎​‪‮‬‭‫‪‮‮‬‏‬​‎‮() at Rampastring.XNAUI.WindowManager.AddAndInitializeControl(XNAControl control) at ‪‍‍‫‍‫‫‌‎‬‮‭‎‪‏‎‫‭‏‍‫‍‪‌‮.‪‭‭‌‬‌‬‌‌‫‍‍‍‬‭‬‪‭‏‮‌‭‫‍‎​‍‮() at ‪‍‍‫‍‫‫‌‎‬‮‭‎‪‏‎‫‭‏‍‫‍‪‌‮.‎‌‌​‎‭‍‭‪‪‪‍‭‪‌‎‎‬‏‍‏‭‭‭‭‮() at ‪‍‍‫‍‫‫‌‎‬‮‭‎‪‏‎‫‭‏‍‫‍‪‌‮.‪‭‏‏‍‬‭‌​‌‭‬‌‭‬‫‮‏‫‭‍‫‭‍‫‫‮(GameTime ) at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at ‪‎‭‏‪‫‮​‬‍‮‭‌‭‭‮‏‏‎‪‪‭‍​‫‬‬‭‬‮.‬‌‬‫‏‭‍‫​‭‎‎‬‬‎‫‎‮‬‫‍​‌‮() at ‎‎‮‏‮‭​‭‫‫‍​‌​‪‪​‪‌‫​‏‮.‍‏‮‮​‌​‏‭‭‫‫‭‬‭‍‌‌‮‫‌‫‮(String[] ) at ‍‬‬‍‎​‏‌​‪‌‬‪‪‮‮‬‮‭‪‮.‭‍‬​‍‪‫‍‮​‬‍‭‌‍‎‍‎‏‎‌‪‍‌‮(String[] )