25.05. 16:30:30.806 ***Logfile for Yuri's Revenge client*** 25.05. 16:30:30.952 Client version: 2.0.6.7 25.05. 16:30:30.953 Loading settings. 25.05. 16:30:31.718 Initializing updater. 25.05. 16:30:31.723 Update mirror count: 1 25.05. 16:30:31.723 Running from: clientdx.exe 25.05. 16:30:31.726 Operating system: Microsoft Windows NT 6.1.7600.0 25.05. 16:30:31.733 Selected OS profile: WIN7 25.05. 16:30:31.734 Removing partial custom component downloads. 25.05. 16:30:31.737 Checking for the existence of FinalSun.ini. 25.05. 16:30:31.738 FinalSun.ini doesn't exist - writing default settings. 25.05. 16:30:31.855 An exception occured while checking the existence of FinalSun settings 25.05. 16:30:31.856 Writing installation path to the Windows registry. 25.05. 16:30:33.016 Hardware info: Intel(R) Core(TM)2 Duo CPU E6550 @ 2.33GHz (2 cores) 25.05. 16:30:34.946 KABOOOOOOM!!! Info: 25.05. 16:30:34.946 Message: HRESULT: [0x887A0004], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_UNSUPPORTED/Unsupported], Message: Unknown 25.05. 16:30:35.095 Source: SharpDX 25.05. 16:30:35.096 TargetSite.Name: CheckError 25.05. 16:30:35.132 Stacktrace: at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateDevice(Adapter adapter, DriverType driverType, DeviceCreationFlags flags, FeatureLevel[] featureLevels) at SharpDX.Direct3D11.Device..ctor(DriverType driverType, DeviceCreationFlags flags, FeatureLevel[] featureLevels) at Microsoft.Xna.Framework.Graphics.GraphicsDevice.CreateDeviceResources() at Microsoft.Xna.Framework.Graphics.GraphicsDevice.PlatformInitialize() at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Initialize() at Microsoft.Xna.Framework.Graphics.GraphicsDevice..ctor(GraphicsAdapter adapter, GraphicsProfile graphicsProfile, PresentationParameters presentationParameters) at Microsoft.Xna.Framework.GraphicsDeviceManager.Initialize() at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice() at Microsoft.Xna.Framework.GamePlatform.BeforeInitialize() at MonoGame.Framework.WinFormsGamePlatform.BeforeInitialize() at Microsoft.Xna.Framework.Game.DoInitialize() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at Microsoft.Xna.Framework.Game.Run() at ‍‎‏‭‍‏‮‍‏​‫‭‌‭‮‌‪‍‍‫‮.‭‌‏‏‫​‭‎‍​‬‎‌‫‮‪‍‌‍​‌‪‮‭‎​‮() at ‎‪‍‬‪‏‪‭‬‌‏‎‫‪‍‍‌​​​‪‭‌‪‭‭‮.‍‪​‪‎‫‎‮‫‫​‫‍‪‭‮‬‎‎‏‭‎​​‮‍‮(String[] ) at ‍‎‬‮​‮‌‭‌‮‫‎‎‍‌‎‪‫‬‮‮‎‮‌‍‭​‮.‬‌‮‭​‍‪‮‭‮‫‪‫‬‬‮(String[] )