04.11. 13:09:27.678 ***Logfile for Yuri's Revenge client*** 04.11. 13:09:27.700 Client version: 2.1.0.4 04.11. 13:09:27.716 Loading settings. 04.11. 13:09:27.798 Initializing updater. 04.11. 13:09:27.816 Update mirror count: 1 04.11. 13:09:27.832 Running from: clientdx.exe 04.11. 13:09:27.847 Operating system: Microsoft Windows NT 6.2.9200.0 04.11. 13:09:27.863 Selected OS profile: WIN810 04.11. 13:09:27.878 Removing partial custom component downloads. 04.11. 13:09:27.901 Checking for the existence of FinalSun.ini. 04.11. 13:09:27.916 FinalSun.ini doesn't exist - writing default settings. 04.11. 13:09:27.932 An exception occured while checking the existence of FinalSun settings 04.11. 13:09:27.947 Writing installation path to the Windows registry. 04.11. 13:09:29.035 Hardware info: Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz (4 cores) Video controller: Intel(R) HD Graphics 3000 04.11. 13:09:29.336 Initializing GameClass. 04.11. 13:09:29.946 InitGraphicsMode: 1366x768 04.11. 13:09:30.266 Checking local file versions. 04.11. 13:09:30.282 Loading maps. 04.11. 13:09:31.456 AssetLoader.TextureFromImage: failed to create texture! Message: This image format is not supported 04.11. 13:09:31.458 Loading custom map C:\Westwood\RA2\Maps\Custom\00e7922e89e76eef9b5a7b9caafc6d3a31ac785f.map failed! 04.11. 13:09:31.505 AssetLoader.TextureFromImage: failed to create texture! Message: This image format is not supported 04.11. 13:09:31.520 Loading custom map C:\Westwood\RA2\Maps\Custom\168f11b58deb8849568a25d9e58149f83452b67d.map failed! 04.11. 13:09:31.536 AssetLoader.TextureFromImage: failed to create texture! Message: This image format is not supported 04.11. 13:09:31.558 Loading custom map C:\Westwood\RA2\Maps\Custom\16e72d3e126c72036d3072186a057aba6bb0b7fa.map failed! 04.11. 13:09:31.605 AssetLoader.TextureFromImage: failed to create texture! Message: This image format is not supported 04.11. 13:09:31.621 Loading custom map C:\Westwood\RA2\Maps\Custom\7602eb5486fc57f78094406825595ff4cc9a5cc1.map failed! 04.11. 13:09:31.674 AssetLoader.TextureFromImage: failed to create texture! Message: This image format is not supported 04.11. 13:09:31.690 Loading custom map C:\Westwood\RA2\Maps\Custom\d529305002eb8d07efdc5d1aae8576fc7c1c9292.map failed! 04.11. 13:09:31.756 AssetLoader.TextureFromImage: failed to create texture! Message: This image format is not supported 04.11. 13:09:31.774 Loading custom map C:\Westwood\RA2\Maps\Custom\ff11cfe9745df3a421bfb0b8ced74aee447eb9d3.map failed! 04.11. 13:09:31.875 AssetLoader.TextureFromImage: failed to create texture! Message: This image format is not supported 04.11. 13:09:31.906 AssetLoader.TextureFromImage: failed to create texture! Message: This image format is not supported 04.11. 13:09:31.922 AssetLoader.TextureFromImage: failed to create texture! Message: This image format is not supported 04.11. 13:09:31.956 AssetLoader.TextureFromImage: failed to create texture! Message: This image format is not supported 04.11. 13:09:31.975 AssetLoader.TextureFromImage: failed to create texture! Message: This image format is not supported 04.11. 13:09:32.006 AssetLoader.TextureFromImage: failed to create texture! Message: This image format is not supported 04.11. 13:09:32.037 AssetLoader.TextureFromImage: failed to create texture! Message: This image format is not supported 04.11. 13:09:32.060 AssetLoader.TextureFromImage: failed to create texture! Message: This image format is not supported 04.11. 13:09:32.107 AssetLoader.TextureFromImage: failed to create texture! Message: This image format is not supported 04.11. 13:09:33.338 AssetLoader.LoadTextureInternal: loading texture MainMenu\mainmenubg.png failed! Message: This image format is not supported 04.11. 13:09:33.376 KABOOOOOOM!!! Info: 04.11. 13:09:33.408 Message: This image format is not supported 04.11. 13:09:33.439 Source: MonoGame.Framework 04.11. 13:09:33.461 TargetSite.Name: FromStream 04.11. 13:09:33.492 Stacktrace: at Microsoft.Xna.Framework.Graphics.Texture2D.FromStream(GraphicsDevice graphicsDevice, Stream stream) at Rampastring.XNAUI.AssetLoader.LoadTexture(String name) at ‬‭‍‪‎‍‫‭‬‎‬‏‌‪‏‍‍‌‪‌‏‍‍‮‌​‮‮‮.‎‭​‫‍‭‪‮‭‪‏‫‮‍‏‌‬‌‌‎‌‪‮(String ) at ‬‭‍‪‎‍‫‭‬‎‬‏‌‪‏‍‍‌‪‌‏‍‍‮‌​‮‮‮.‍‍‌‎​​‌‪‌‎‮‭‭‌‎​‎‫‪‏‍‎‪‫‮‮() at Rampastring.XNAUI.WindowManager.AddAndInitializeControl(XNAControl control) at ​‫‌‎‬‮‍​‬‫‮‬‎‭‎‍‬‬‬‍‬‪‮‭‮.​‍‏‮‌‎‪‍‮‫‬‍‏‭‍‭‬‫‌‪​‌‮‬‭‪‭‬‫‌‮() at ​‫‌‎‬‮‍​‬‫‮‬‎‭‎‍‬‬‬‍‬‪‮‭‮.‫‫​‌‍‪‬‌‎‭‍‮‮‍‮‬‭‎‮‪‎‏‬‏‭‪‮(GameTime ) at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.<>c.<.cctor>b__114_1(IUpdateable updateable, GameTime gameTime) at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData) at Microsoft.Xna.Framework.Game.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at MonoGame.Framework.WinFormsGameWindow.RunLoop() at MonoGame.Framework.WinFormsGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at Microsoft.Xna.Framework.Game.Run() at ‬‍‬‎‎‮‏‬‌‌‫‍‍‬‍‭​‍‬‫‬‬‮‎‏‮.‭‪‎‮‪​‭‭​‪‍‌‭‮‎‮‍‮‍‍‍‭‎‌‫‮() at ‎​‬‬​‪‬‪‬​‫‫‭‍‌​‍‬‫‎​‮‏‮.‍‍‌‎​​‌‪‌‎‮‭‭‌‎​‎‫‪‏‍‎‪‫‮‮(String[] ) at ‍‪‏‍‬‏​‌‎‭‮‫‫‪‬‮‌‎‬‪‫‪​‫​‫‬‮.‬‏‌‪‪‏‬‭‍‮‎​‎‫‭‪‌‌‭‏‮‬‮(String[] ) 04.11. 13:09:33.523 InnerException info: 04.11. 13:09:33.555 Message: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. 04.11. 13:09:33.577 Stacktrace: at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateTexture2D(Texture2DDescription& descRef, DataBox[] initialDataRef, Texture2D texture2DOut) at SharpDX.Direct3D11.Texture2D..ctor(Device device, Texture2DDescription description, DataRectangle[] data) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTex2DFromBitmap(BitmapSource bsource, GraphicsDevice device) at Microsoft.Xna.Framework.Graphics.Texture2D.PlatformFromStream(GraphicsDevice graphicsDevice, Stream stream) at Microsoft.Xna.Framework.Graphics.Texture2D.FromStream(GraphicsDevice graphicsDevice, Stream stream)