26.01. 17:57:19.001 ***Logfile for Yuri's Revenge client*** 26.01. 17:57:19.079 Client version: 2.2.1.0 26.01. 17:57:19.079 Loading settings. 26.01. 17:57:19.126 Initializing updater. 26.01. 17:57:19.126 Update mirror count: 1 26.01. 17:57:19.126 Running from: clientdx.exe 26.01. 17:57:19.126 Operating system: Microsoft Windows NT 6.1.7601 Service Pack 1 26.01. 17:57:19.126 Selected OS profile: WIN7 26.01. 17:57:19.126 Removing partial custom component downloads. 26.01. 17:57:19.126 Checking for the existence of FinalSun.ini. 26.01. 17:57:19.126 FinalSun.ini doesn't exist - writing default settings. 26.01. 17:57:19.142 An exception occured while checking the existence of FinalSun settings 26.01. 17:57:19.142 Writing installation path to the Windows registry. 26.01. 17:57:19.703 Initializing GameClass. 26.01. 17:57:19.891 InitGraphicsMode: 1024x768 26.01. 17:57:19.969 Checking local file versions. 26.01. 17:57:19.969 Loading maps. 26.01. 17:57:20.421 Hardware info: Intel(R) Core(TM)2 Quad CPU Q9650 @ 3.00GHz (4 cores) Video controller: NVIDIA GeForce GT 730 26.01. 17:57:20.577 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 26.01. 17:57:20.593 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 26.01. 17:57:20.593 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 26.01. 17:57:20.593 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 26.01. 17:57:20.593 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 26.01. 17:57:20.593 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 26.01. 17:57:20.608 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 26.01. 17:57:20.608 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 26.01. 17:57:20.608 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 26.01. 17:57:20.608 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 26.01. 17:57:20.608 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 26.01. 17:57:20.754 Attempting to parse INI\Battle.ini to populate mission list. 26.01. 17:57:20.755 File INI\Battle.ini not found. Ignoring. 26.01. 17:57:20.755 Attempting to parse INI\BattleE.ini to populate mission list. 26.01. 17:57:20.756 File INI\BattleE.ini not found. Ignoring. 26.01. 17:57:20.777 Saved Games directory not found! 26.01. 17:57:20.855 Skipping reading statistics because the file doesn't exist! 26.01. 17:57:20.906 AssetLoader.LoadSound: Sound not found! none 26.01. 17:57:20.908 AssetLoader.LoadSound: Sound not found! none 26.01. 17:57:20.909 AssetLoader.LoadSound: Sound not found! none 26.01. 17:57:20.910 AssetLoader.LoadSound: Sound not found! none 26.01. 17:57:20.911 AssetLoader.LoadSound: Sound not found! none 26.01. 17:57:20.912 AssetLoader.LoadSound: Sound not found! none 26.01. 17:57:20.915 AssetLoader.LoadSound: Sound not found! none 26.01. 17:57:20.916 AssetLoader.LoadSound: Sound not found! none 26.01. 17:57:21.187 AssetLoader.LoadSound: Sound not found! getready.wav 26.01. 17:57:21.203 AssetLoader.LoadSound: Sound not found! getready.wav 26.01. 17:57:21.203 MultiplayerGameLobby: Saved games are not available! 26.01. 17:57:21.395 AssetLoader.LoadSound: Sound not found! getready.wav 26.01. 17:57:21.396 MultiplayerGameLobby: Saved games are not available! 26.01. 17:57:21.408 AssetLoader.LoadSound: Sound not found! getready.wav 26.01. 17:57:21.688 CheckForUpdates() 26.01. 17:57:21.691 Checking version on the server. 26.01. 17:57:21.692 Trying to connect to update mirror http://downloads.cncnet.org/updates/yr/ 26.01. 17:57:22.350 Downloaded version information, parsing. 26.01. 17:57:22.354 Server game version is 4.26, local version is 4.26 26.01. 17:57:22.355 File identifiers updated. 26.01. 17:57:22.357 Checking if custom components are outdated. 26.01. 17:57:28.872 Writing spawn.ini 26.01. 17:57:28.890 Writing map. 26.01. 17:57:28.890 Loading map INI from C:\Users\GDI Humvee Station 2\Desktop\second party games\RA2\Maps\Yuri's Revenge\XMP29U2.map 26.01. 17:57:28.902 About to launch main game executable. 26.01. 17:57:28.923 Writing settings INI. 26.01. 17:57:28.949 Waiting for qres.dat or gamemd-spawn.exe to exit. 26.01. 17:59:13.073 GameProcessExited: Parsing statistics. 26.01. 17:59:13.074 Parsing game statistics. 26.01. 17:59:13.078 DTAStatisticsParser: Failed to read statistics: the log file does not exist. 26.01. 17:59:13.078 GameProcessExited: Adding match to statistics. 26.01. 17:59:13.083 Creating empty statistics file. 26.01. 17:59:13.088 Writing game info to statistics file. 26.01. 17:59:13.089 Finished writing statistics. 26.01. 17:59:13.098 Saved Games directory not found! 26.01. 17:59:21.237 Creating LAN socket. 26.01. 17:59:21.238 Starting listener. 26.01. 17:59:23.777 KABOOOOOOM!!! Info: 26.01. 17:59:23.778 Message: The requested address is not valid in its context 127.0.0.1:1233 26.01. 17:59:23.786 Source: System 26.01. 17:59:23.786 TargetSite.Name: Connect 26.01. 17:59:23.787 Stacktrace: at System.Net.Sockets.TcpClient.Connect(String hostname, Int32 port) at DTAClient.DXGUI.Multiplayer.GameLobby.LANGameLobby.SetUp(Boolean isHost, IPEndPoint hostEndPoint, TcpClient client) at DTAClient.DXGUI.Multiplayer.LANLobby.GameCreationWindow_NewGame(Object sender, EventArgs e) at DTAClient.DXGUI.Multiplayer.LANGameCreationWindow.BtnNewGame_LeftClick(Object sender, EventArgs e) at Rampastring.XNAUI.XNAControls.XNAControl.OnLeftClick() at Rampastring.XNAUI.XNAControls.XNAButton.OnLeftClick() at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAButton.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime) at ClientGUI.DarkeningPanel.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime) at DTAClient.DXGUI.Multiplayer.LANLobby.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime) at ClientGUI.DarkeningPanel.Update(GameTime gameTime) at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.<>c.<.cctor>b__114_1(IUpdateable updateable, GameTime gameTime) at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData) at Microsoft.Xna.Framework.Game.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at MonoGame.Framework.WinFormsGameWindow.RunLoop() at MonoGame.Framework.WinFormsGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at Microsoft.Xna.Framework.Game.Run() at DTAClient.Startup.Execute() at DTAClient.PreStartup.Initialize(String[] args) at DTAClient.Program.Main(String[] args)