This will give Nod and GDI a buildable shipyard, 3 buildable boats each. The only issue that warfactory has to be primary or vehicles can come out of the shipyard. The patch for that is to use this fix, instead u can build a deployable vehicle that turns into a shipyard and solves the issue. But there is already a fix for it by giving all warfactory units a 2nd House as well, i don't have the mod ready yet. Read how to do it on https://ppmforums.com/viewtopic.php?t=15319 [Houses] 0=GDI 1=Nod 2=Neutral 3=Special 4=GNaval 5=NNaval 6=GDIN 7=NodN 8=Fake8 9=Fake9 10=Fake10 11=Fake11 12=Fake12 13=Fake13 14=Fake14 15=Fake15 16=Fake16 17=Fake17 18=Fake18 19=Fake19 20=Fake20 21=Fake21 22=Fake22 23=Fake23 24=Fake24 25=Fake25 26=Fake26 27=Fake27 28=Fake28 29=Fake29 30=Fake30 31=Fake31 32=Fake32 33=Fake33 34=Fake34 35=Fake35 36=Fake36 37=Fake37 38=Fake38 39=Fake39 40=Fake40 41=Fake41 42=Fake42 43=Fake43 44=Fake44 45=Fake45 46=Fake46 47=Fake47 48=Fake48 49=Fake49 50=Spawn1 51=Spawn2 52=Spawn3 53=Spawn4 54=Spawn5 55=Spawn6 56=Spawn7 57=Spawn8 [GDIN] Name=GDI Color=Gold SmartAI=yes NodeCount= [NodN] NodeCount= [GNaval] Name=GDI Color=Gold SmartAI=yes NodeCount= [NNaval] Name=Nod Color=DarkRed SmartAI=yes NodeCount= [AircraftTypes] 60=TRNSPORT3 [120mmx10] ROF=280 Anim=FIRE02 Burst=2 Range=13 Speed=40 Bright=yes Damage=90 Report=EXPNEW17 Warhead=AP Projectile=Cannon2 [150mmShipArty] ROF=170 Anim=BTTL_FIRE_N,BTTL_FIRE_NE,BTTL_FIRE_E,BTTL_FIRE_SE,BTTL_FIRE_S,BTTL_FIRE_SW,BTTL_FIRE_W,BTTL_FIRE_NW Burst=2 Range=17 Speed=10 Damage=40 Report=120MMF Warhead=ARTYHE Projectile=Ballistic MinimumRange=2 [150mmShipArtyDepl] ROF=130 Anim=DBTTL_FIRE_N,DBTTL_FIRE_NE,DBTTL_FIRE_E,DBTTL_FIRE_SE,DBTTL_FIRE_S,DBTTL_FIRE_SW,DBTTL_FIRE_W,DBTTL_FIRE_NW Burst=1 Range=21 Speed=10 Damage=90 Report=120MMF Warhead=ARTYHE Projectile=Ballistic MinimumRange=4 [155mm2] ROF=110 Anim=GUNFIRE Burst=2 Range=13 Speed=10 Damage=110 Lobber=yes Report=120MMF Warhead=ARTYHE Projectile=Ballistic MinimumRange=5 [6SHELLS] ROF=150 Anim=FIRE02 Burst=2 Range=11 Speed=40 Damage=60 Lobber=yes Report=EXPNEW17 Warhead=ORCAHE Projectile=6SHELLSProj MinimumRange=5 [6SHELLSProj] High=yes Image=LASERPIFF Arcing=true Ranged=yes VeryHigh=yes Proximity=yes Inaccurate=yes [Animations] 500=CABRADRMK 501=CABRADR_A 502=CABRADR_AD 736=NGDPT_A 949=DBTTLMK 950=DBTTL_TUR 951=BTTL_FIRE_N 952=BTTL_FIRE_NE 953=BTTL_FIRE_E 954=BTTL_FIRE_SE 955=BTTL_FIRE_S 956=BTTL_FIRE_SW 957=BTTL_FIRE_W 958=BTTL_FIRE_NW 959=DBTTL_FIRE_N 960=DBTTL_FIRE_NE 961=DBTTL_FIRE_E 962=DBTTL_FIRE_SE 963=DBTTL_FIRE_S 964=DBTTL_FIRE_SW 965=DBTTL_FIRE_W 966=DBTTL_FIRE_NW 1050=DCOLOG_A 1051=NASNTYTUR 1054=LASERPIFF [ParticleSystems] 571=IonRailgunSys [Particles] 558=IonRailgunPart [IonRailgunPart] Deacc=.05 Image=PLASSABOGSML MaxEC=10 Velocity=5.0 ColorList=(250,255,255),(0,0,0) ColorSpeed=.05 EndStateAI=20 WindEffect=0 BehavesLike=Smoke Translucency=25 StateAIAdvance=3 DeleteOnStateLimit=yes [IonRailgunSys] Laser=yes Spawns=yes Slowdown=.04 HoldsWhat=IonRailgunPart LightSize=20 LaserColor=0,0,0 BehavesLike=Railgun ParticleCap=7 SpawnCutoff=3 SpawnFrames=1 SpawnRadius=1 SpiralRadius=10 OneFrameLight=yes ParticlesPerCoord=.06 SpiralDeltaPerCoord=.03 SpawnTranslucencyCutoff=5 MovementPerturbationCoefficient=.8 PositionPerturbationCoefficient=30 VelocityPerturbationCoefficient=.12 [IonWH2] Fire=yes Wall=yes Wood=yes Deform=0% Sparky=yes Spread=2 Verses=100%,100%,100%,100%,100% AnimList=EONCNEX InfDeath=5 [IonWeaponWH] Fire=yes Wall=yes Wood=yes Sparky=yes Spread=40 Verses=100%,100%,100%,100%,100% AnimList=EONCNEX InfDeath=5 [VehicleTypes] 167=CARRIER1 168=BTTLSHIP 169=WAVESHIP 170=NAHAB 171=GAHAB 172=IVIWON 173=GAFALCON 174=CRUISER 175=PICKER 176=JUGBOAT 177=LHDEST 203=CRUIS1 204=CRUIS2 207=SAWHARV 208=ADAULTDARK 209=ADAULTLIGHT 211=DIZBOAT 212=TCHN 213=MONGOOSEMECH 214=NUKCAN 215=NSTNK3 244=PRED 245=SAWHARV [REPAIR] Cost=550 Name=Repair Droid Armor=none Image=HELLFIREDROID Owner=Nod Sight=5 Speed=8 Points=50 Turret=yes Primary=RepairBullet Category=AFV Strength=100 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582742-9839-11d1-B709-00A024DDAFD1} MaxDebris=0 SpeedType=Hover TechLevel=1 Trainable=no VoiceMove=LIMPC3,LIMPC4 GuardRange=10 CrateGoodie=no ThreatPosed=10 VoiceAttack=LIMPC3,LIMPC4 VoiceSelect=LIMPQ3,LIMPQ4 MovementZone=AmphibiousDestroyer Prerequisite=NAWEAP VoiceFeedback=LIMPC3,LIMPC4 AlternateSpeed=10 AllowedToStartInMultiplayer=no [NGDPT] Bib=no Cost=1500 Name=GDI Naval Yard Armor=wood Image=MADOCK Owner=GNAVAL,GDI Power=30 Sight=10 Crewed=no Points=20 Factory=UnitType Nominal=yes Adjacent=11 Strength=900 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=12 TechLevel=5 BaseNormal=no Capturable=false DeployTime=.022 Repairable=true WaterBound=yes AIBuildThis=no DebrisTypes=PIECE ThreatPosed=1 Prerequisite=PROC,GARADR DebrisMaximums=6,6 WeaponsFactory=yes DamageSmokeOffset=408, 880, 435 DamageParticleSystems=BuildingSparkSys,SmallGreySSys,BigGreySmokeSys [NGDPTNOD] Bib=no Cost=1500 Name=Nod Naval Yard Armor=wood Image=MADOCK Owner=NNAVAL,Nod Power=30 Sight=10 Crewed=no Points=20 Factory=UnitType Nominal=yes Adjacent=11 Strength=900 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=12 TechLevel=5 BaseNormal=no Capturable=false DeployTime=.022 Repairable=true WaterBound=yes AIBuildThis=no DebrisTypes=PIECE ThreatPosed=1 Prerequisite=PROC,NARADR DebrisMaximums=6,6 WeaponsFactory=yes DamageSmokeOffset=408, 880, 435 DamageParticleSystems=BuildingSparkSys,SmallGreySSys,BigGreySmokeSys [HollowPoint] Spread=5 Verses=200%,100%,80%,40%,20% InfDeath=1 AnimList=PIFFPIFF,PIFFPIFF Bright=yes ProneDamage=80% [HoverMissile] Burst=4 [GASSIER] ROF=4 Range=4 Speed=30 Damage=1 Report=ICBM1 Warhead=Gas Projectile=GASSY [FortDoubleCannon] ROF=70 Anim=MUZZLEFLASHB_N,MUZZLEFLASHB_NE,MUZZLEFLASHB_E,MUZZLEFLASHB_SE,MUZZLEFLASHB_S,MUZZLEFLASHB_SW,MUZZLEFLASHB_W,MUZZLEFLASHB_NW Burst=1 Range=7 Speed=90 Bright=yes Damage=100 Report=tankcannon1,tankcannon2,tankcannon3,tankcannon4,tankcannon5,tankcannon6 IsLaser=true Warhead=AP Projectile=LLine2 BurstDelay0=0 BurstDelay2=22 BurstDelay3=30 LaserDuration=5 LaserInnerColor=255,255,255 LaserOuterColor=0,0,0 LaserOuterSpread=20,40,40 [CIC] ROF=200 Range=11 Speed=8 Damage=200 Report=ICBM1 Warhead=IonWH2 Projectile=CICPRO [CICPRO] AA=no Arm=2 ROT=4 Color=Pink Image=MISLCHEM Cluster=1 IgnoresFirestorm=yes [CROCKET] ROF=100 Anim=GUNFIRE Burst=1 Range=12 Speed=13 Bright=yes Damage=160 Report=120MMX9 Warhead=CRBOOM Projectile=LMIS [CRUIS1] ROT=5 Cost=900 Name=Leviathan Cruiser Armor=heavy Image=CRUIS4 Owner=NNaval Sight=8 Speed=8 Crewed=no Points=25 Weight=3.5 Crusher=yes Primary=HoverMissile Category=AFV IsTilter=no Strength=800 WalkRate=2 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=7 SpeedType=Float TechLevel=3 VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022 Accelerates=true CrateGoodie=yes DebrisTypes=PIECE TargetLaser=yes ThreatPosed=40 VoiceAttack=25-I014,25-I022,25-I024,25-I026 VoiceSelect=25-I000,25-I002,25-I004,25-I006 MovementZone=AmphibiousCrusher Prerequisite=NGDPTNOD,NAWEAP ZFudgeColumn=8 ZFudgeTunnel=13 DebrisMaximums=7 EliteAbilities=SENSORS,ROF,FIREPOWER,FASTER SlowdownDistance=2000 VeteranAbilities=SELF_HEAL,STRONGER DamageSmokeOffset=100, 100, 275 DamageParticleSystems=SparkSys,SmallGreySSys TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=yes [CRUIS2] Name= [CRUISER] ROT=5 Cost=900 Name=Ionizer Armor=heavy Owner=NNaval Sight=8 Speed=8 Crewed=no Points=25 Weight=3.5 Crusher=yes Primary=CROCKET Category=AFV IsTilter=no Strength=300 WalkRate=2 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=7 SpeedType=Float TechLevel=-1 VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022 Accelerates=true CrateGoodie=yes DebrisTypes=PIECE TargetLaser=no ThreatPosed=40 VoiceAttack=25-I014,25-I022,25-I024,25-I026 VoiceSelect=25-I000,25-I002,25-I004,25-I006 MovementZone=AmphibiousCrusher Prerequisite=NGDPTNOD,NATECH ZFudgeColumn=8 ZFudgeTunnel=13 DebrisMaximums=7 EliteAbilities=SENSORS,ROF,FIREPOWER,FASTER SlowdownDistance=2000 VeteranAbilities=SELF_HEAL,STRONGER DamageSmokeOffset=100, 100, 275 DamageParticleSystems=SparkSys,SmallGreySSys TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=yes [Cannon2] Arcing=true [Cannon4] AA=no Image=PLASMABALL [DBTTL] ROT=5 Cost=1750 Name=Aurora (combat-ready) Armor=concrete Owner=GDI,Nod Power=0 Sight=10 Crewed=no Points=50 Turret=yes Primary=150mmShipArtyDepl Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=8 TechLevel=-1 Trainable=yes VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022 BaseNormal=no StartPitch=2 TurretAnim=DBTTL_TUR WaterBound=yes DebrisTypes=PIECE StartFacing=4 ThreatPosed=30 TogglePower=no TurretAnimX=0 TurretAnimY=0 VoiceAttack=25-I014,25-I022,25-I024,25-I026 VoiceSelect=25-I000,25-I002,25-I004,25-I006 IsJuggernaut=yes UndeploysInto=BTTLSHIP DebrisMaximums=8 EliteAbilities=SENSORS,ROF,STRONGER,FIREPOWER VeteranAbilities=SELF_HEAL DamageSmokeOffset=500, 500, 400 TurretAnimIsVoxel=false TurretAnimZAdjust=-125 HasStupidGuardMode=false DamageParticleSystems=SparkSys,SmallGreySSys [BuildingTypes] 198=GADROP 199=MUTCONST 200=NGDPT 201=DBTTL 202=GGLAS 203=GAFTWRSAM 204=ICCPP 205=MAAPWR 206=NACRUIS1 207=NTCRUIS1 208=LAREAC 209=DTCHN 210=MADOCK 211=NGDPTNOD [AudioVisual] MessageDelay=2 [BTTLSHIP] ROT=5 Cost=1200 Name=Aurora Armor=heavy Owner=GNAVAL,NNAVAL Sight=8 Speed=3 Points=25 Turret=yes Weight=3.5 Crusher=yes Primary=150mmShipArty Category=AFV IsTilter=no Strength=300 WalkRate=2 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={55D141B8-DB94-11d1-AC98-006008055BB5} MaxDebris=7 SpeedType=Float TechLevel=3 VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022 Accelerates=false CrateGoodie=yes DebrisTypes=PIECE DeploysInto=DBTTL TargetLaser=no ThreatPosed=40 VoiceAttack=25-I014,25-I022,25-I024,25-I026 VoiceSelect=25-I000,25-I002,25-I004,25-I006 MovementZone=AmphibiousCrusher Prerequisite=NGDPT,GATECH ZFudgeColumn=8 ZFudgeTunnel=13 DebrisMaximums=7 EliteAbilities=SENSORS,ROF,FIREPOWER,FASTER VeteranAbilities=SELF_HEAL,STRONGER DamageSmokeOffset=100, 100, 275 DamageParticleSystems=SparkSys,SmallGreySSys TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=yes [DTCHN] ROT=10 Name=Oblisk Laser Armor=wood Owner=Nod Power=-40 Sight=7 Crewed=no Points=30 Turret=yes Primary=LaserFire11 Adjacent=4 Strength=500 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=2 TechLevel=-1 BaseNormal=yes Capturable=false TurretAnim=DTCHNTUR WaterBound=yes ThreatPosed=30 TurretAnimX=3 TurretAnimY=7 IsBaseDefense=no TurretAnimIsVoxel=true TurretAnimZAdjust=-40 HasStupidGuardMode=false DamageParticleSystems=SparkSys,LGSparkSys [DIZBOAT] ROT=5 Cost=900 Name=Storm Armor=wood Owner=GNaval Sight=7 Speed=4 Crewed=no Points=30 Turret=yes Crusher=no Primary=STORM3 Category=AFV Strength=230 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 FireAngle=32 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=4 SpeedType=Float TechLevel=7 VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022 CrateGoodie=yes TargetLaser=yes ThreatPosed=25 VoiceAttack=25-I014,25-I022,25-I024,25-I026 VoiceSelect=25-I000,25-I002,25-I004,25-I006 MovementZone=AmphibiousDestroyer Prerequisite=NGDPT ZFudgeColumn=12 ZFudgeTunnel=15 EliteAbilities=SELF_HEAL DamageParticleSystems=SparkSys,SmallGreySSys TooBigToFitUnderBridge=true [DOLLAR] High=yes Color=Yellow Image=CELLSEL Arcing=yes Floater=yes [GADEPT] Owner=GDI,Nod Prerequisite=FACTORY [GAHAB] ROT=5 Cost=900 Name=Hot Air Balloon Armor=light Owner=GNaval Sight=6 Speed=1 Points=25 Turret=no Weight=3.5 Crusher=yes Sensors=no Category=Transport IsTilter=yes PipScale=Passengers Strength=75 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5} MaxDebris=4 TechLevel=1 VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022 DeployTime=.022 Passengers=4 CrateGoodie=yes ThreatPosed=10 VoiceAttack=25-I014,25-I022,25-I024,25-I026 VoiceSelect=25-I000,25-I002,25-I004,25-I006 MoveToShroud=no MovementZone=Fly Prerequisite=GAHPAD,NGDPT ZFudgeColumn=7 SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys AllowedToStartInMultiplayer=no [GASSY] AA=yes Arm=2 ROT=7 High=yes Color=DarkGreen Image=MISLCHEM Ranged=yes Cluster=1 VeryHigh=yes Proximity=yes IgnoresFirestorm=yes [NTCRUIS1] ROT=5 Cost=1400 Name=dEPLOYED CRUISER Armor=concrete Owner=GDI,Nod Power=0 Sight=10 Crewed=no Points=50 Turret=yes Primary=120mmx10 Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=8 TechLevel=-1 Trainable=yes VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022 BaseNormal=no StartPitch=2 TurretAnim=NASNTYTUR WaterBound=yes DebrisTypes=PIECE StartFacing=4 ThreatPosed=30 TogglePower=no TurretAnimX=5 TurretAnimY=5 VoiceAttack=25-I014,25-I022,25-I024,25-I026 VoiceSelect=25-I000,25-I002,25-I004,25-I006 IsJuggernaut=yes UndeploysInto=CRUIS2 DebrisMaximums=8 EliteAbilities=SENSORS,ROF,STRONGER,FIREPOWER VeteranAbilities=SELF_HEAL DamageSmokeOffset=500, 500, 400 TurretAnimIsVoxel=false TurretAnimZAdjust=-100 HasStupidGuardMode=false DamageParticleSystems=SparkSys,SmallGreySSys [NAHAB] ROT=5 Cost=900 Name=Hot Air Balloon Armor=light Owner=NNaval Sight=6 Speed=1 Points=25 Turret=no Weight=3.5 Crusher=yes Sensors=no Category=Transport IsTilter=yes PipScale=Passengers Strength=75 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5} MaxDebris=4 TechLevel=1 VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022 DeployTime=.022 Passengers=4 CrateGoodie=yes ThreatPosed=10 VoiceAttack=25-I014,25-I022,25-I024,25-I026 VoiceSelect=25-I000,25-I002,25-I004,25-I006 MoveToShroud=no MovementZone=Fly Prerequisite=NAHPAD,NGDPTNOD ZFudgeColumn=7 SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys AllowedToStartInMultiplayer=no [MADOCK] Cost=500 Name=Helipad Armor=wood Image=NGDPT Owner=GDI,Nod Power=-10 Sight=5 Crewed=no Points=70 Factory=AircraftType Helipad=yes Adjacent=2 Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=4 TechLevel=-1 Capturable=true UnitReload=yes WaterBound=yes AIBuildThis=no ThreatPosed=0 DamageSmokeOffset=75, 270, 140 HasStupidGuardMode=false DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys [IVIWON] ROT=5 Cost=3000 Name=Ionrailgun Armor=heavy Owner=NNaval Sight=8 Speed=5 Crewed=no Points=25 Weight=3.5 Crusher=yes Primary=LightIonRail Category=AFV IsTilter=no Strength=1200 WalkRate=2 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=7 SpeedType=Float TechLevel=3 VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022 BuildLimit=1 Accelerates=true CrateGoodie=yes DebrisTypes=PIECE TargetLaser=no ThreatPosed=40 VoiceAttack=25-I014,25-I022,25-I024,25-I026 VoiceSelect=25-I000,25-I002,25-I004,25-I006 MovementZone=AmphibiousCrusher Prerequisite=NGDPTNOD,NATMPL ZFudgeColumn=8 ZFudgeTunnel=13 DebrisMaximums=7 EliteAbilities=SENSORS,ROF,FIREPOWER,FASTER SlowdownDistance=2000 VeteranAbilities=SELF_HEAL,STRONGER DamageSmokeOffset=100, 100, 275 DamageParticleSystems=SparkSys,SmallGreySSys TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=yes [InvisibleC] Image=None Inviso=yes Cluster=10 [Ionbomb] ROF=20 Range=3 Speed=0 Damage=82 Floater=yes Warhead=ORCAHE4 Projectile=Cannon4 [JUGBOAT] Cost=950 Name=Jugger boat Armor=heavy Owner=GNaval Sight=8 Speed=4 Crewed=no Points=25 Turret=yes Weight=3.5 Crusher=yes Primary=6SHELLS Category=AFV IsTilter=no Strength=800 WalkRate=2 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=7 SpeedType=Float TechLevel=3 VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022 Accelerates=true CrateGoodie=yes DebrisTypes=PIECE TargetLaser=no ThreatPosed=40 VoiceAttack=25-I014,25-I022,25-I024,25-I026 VoiceSelect=25-I000,25-I002,25-I004,25-I006 MovementZone=AmphibiousCrusher Prerequisite=NGDPT,GATECH ZFudgeColumn=8 ZFudgeTunnel=13 DebrisMaximums=7 EliteAbilities=SENSORS,ROF,FIREPOWER,FASTER SlowdownDistance=2000 VeteranAbilities=SELF_HEAL,STRONGER DamageSmokeOffset=100, 100, 275 DamageParticleSystems=SparkSys,SmallGreySSys TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=yes [LAREAC] Name= Owner= [LHDEST] ROT=5 Cost=1500 Name=Falcon Armor=heavy Owner=GNaval Sight=8 Speed=8 Crewed=no Points=25 Weight=3.5 Crusher=yes Primary=CIC Category=AFV IsTilter=no Strength=800 WalkRate=2 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=7 SpeedType=Float TechLevel=-1 VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022 Accelerates=true CrateGoodie=yes DebrisTypes=PIECE TargetLaser=no ThreatPosed=40 VoiceAttack=25-I014,25-I022,25-I024,25-I026 VoiceSelect=25-I000,25-I002,25-I004,25-I006 MovementZone=AmphibiousCrusher Prerequisite=GAPLUG,NGDPT ZFudgeColumn=8 ZFudgeTunnel=13 DebrisMaximums=7 EliteAbilities=SENSORS,ROF,FIREPOWER,FASTER SlowdownDistance=2000 VeteranAbilities=SELF_HEAL,STRONGER DamageSmokeOffset=100, 100, 275 DamageParticleSystems=SparkSys,SmallGreySSys TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=yes [LLine4] AA=yes AG=yes Image=none Inviso=yes [LMIS] Image=LMIS Arcing=true [LaserFire10] ROF=70 Range=7.5 Speed=100 Damage=26 Report=LASTUR1 Charges=no IsLaser=true Warhead=Super Projectile=LLine2 LaserDuration=20 LaserInnerColor=255,0,0 LaserOuterColor=500,0,0 LaserOuterSpread=20,40,40 [LaserFire11] ROF=120 Range=10 Speed=100 Damage=100 Report=LASTUR1 Charges=no IsLaser=true Warhead=Super Projectile=LLine2 LaserDuration=10 LaserInnerColor=255,100,0 LaserOuterColor=500,0,0 LaserOuterSpread=70,400,80 [LaserFire12] ROF=40 Range=10 Speed=100 Damage=250 Report=LASTUR1 Charges=yes IsLaser=true Warhead=Super Projectile=LLine4 LaserDuration=10 LaserInnerColor=55,50,0 LaserOuterColor=0,0,50 LaserOuterSpread=20,450,40 [LaserFire3] ROF=40 Burst=2 Range=7 Speed=100 Damage=18 Report=LASTUR1 Charges=no IsLaser=true Warhead=Super Projectile=LLine4 LaserDuration=15 LaserInnerColor=255,0,0 LaserOuterColor=0,0,0 LaserOuterSpread=20,40,40 [LightIonRail] ROF=420 Anim=PLASPUFF Range=18 Speed=100 Bright=yes Damage=700 Report=ION1 Charges=yes IsLaser=true Warhead=IonWeaponWH IsRailgun=true IsBigLaser=no Projectile=LLine LaserDuration=15 LaserInnerColor=0,140,255 LaserOuterColor=70,255,255 LaserOuterSpread=20,40,40 AttachedParticleSystem=IonRailgunSys [NACRUIS1] ROT=5 Cost=1400 Name=dEPLOYED CRUISER Armor=concrete Owner=GDI,Nod Power=0 Sight=10 Crewed=no Points=50 Turret=yes Primary=155mm2 Strength=600 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=8 TechLevel=-1 Trainable=yes VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022 BaseNormal=no StartPitch=2 TurretAnim=DCOLOG_A WaterBound=yes DebrisTypes=PIECE StartFacing=4 ThreatPosed=30 TogglePower=no TurretAnimX=-5 TurretAnimY=16 VoiceAttack=25-I014,25-I022,25-I024,25-I026 VoiceSelect=25-I000,25-I002,25-I004,25-I006 DeployToFire=yes IsJuggernaut=yes NoMovingFire=yes UndeploysInto=CRUIS1 DebrisMaximums=8 EliteAbilities=SENSORS,ROF,STRONGER,FIREPOWER VeteranAbilities=SELF_HEAL DamageSmokeOffset=500, 500, 400 TurretAnimIsVoxel=false TurretAnimZAdjust=0 HasStupidGuardMode=false DamageParticleSystems=SparkSys,SmallGreySSys [CARRIER1] ROT=5 Cost=800 Name=Floating Helipad Armor=heavy Owner=GNaval,NNaval Sight=8 Speed=5 Crewed=no Points=25 Weight=3.5 Crusher=yes Category=Transport IsTilter=no Strength=300 WalkRate=2 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=7 SpeedType=Float TechLevel=-1 VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022 Accelerates=false CrateGoodie=yes DebrisTypes=PIECE DeploysInto=MADOCK TargetLaser=no ThreatPosed=40 VoiceAttack=25-I014,25-I022,25-I024,25-I026 VoiceSelect=25-I000,25-I002,25-I004,25-I006 MovementZone=AmphibiousDestroyer Prerequisite=HELIPAD,TECH ZFudgeColumn=8 ZFudgeTunnel=13 DebrisMaximums=7 EliteAbilities=SENSORS,ROF,FIREPOWER,FASTER VeteranAbilities=SELF_HEAL,STRONGER DamageSmokeOffset=100, 100, 275 DamageParticleSystems=SparkSys,SmallGreySSys TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=yes [STORM3] ROF=10 Range=7 Speed=100 Damage=20 Report=SILENCER Warhead=HollowPoint Projectile=InvisibleC [Strike] ROF=80 Range=5 Speed=18 Damage=125 Report=scrin5b Warhead=AP Projectile=StrikeTorpedo [StrikeTorpedo] Arm=1 ROT=1 High=yes Image=AARAM Ranged=yes Shadow=no Proximity=yes IgnoresFirestorm=yes [TCHN] ROT=5 Cost=550 Name=Nod Lasership Armor=heavy Owner=NNaval Sight=8 Speed=8 Crewed=no Points=25 Turret=yes Weight=3.5 Crusher=yes Primary=LaserFire10 Category=AFV IsTilter=no Strength=800 WalkRate=2 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=7 SpeedType=Float TechLevel=3 VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022 Accelerates=true CrateGoodie=yes DebrisTypes=PIECE TargetLaser=no ThreatPosed=40 VoiceAttack=25-I014,25-I022,25-I024,25-I026 VoiceSelect=25-I000,25-I002,25-I004,25-I006 MovementZone=AmphibiousCrusher Prerequisite=NGDPTNOD ZFudgeColumn=8 ZFudgeTunnel=13 DebrisMaximums=7 EliteAbilities=SENSORS,ROF,FIREPOWER,FASTER SlowdownDistance=2000 VeteranAbilities=SELF_HEAL,STRONGER DamageSmokeOffset=100, 100, 275 DamageParticleSystems=SparkSys,SmallGreySSys TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=yes [TRNSPORT] Name=Carryall Owner=GDI Prerequisite=GAHPAD,GADEPT [TRNSPORT3] ROT=5 Cost=750 Name=Nod Carryall Armor=light Owner=Nod Sight=2 Speed=16 Crewed=yes Points=20 Carryall=yes Category=AirPower Landable=yes Strength=175 AuxSound1=DROPUP1 AuxSound2=DROPDWN1 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1} MaxDebris=4 TechLevel=9 VoiceMove=30-I014,30-I016,30-I018,30-I022 PitchSpeed=1.1 ThreatPosed=0 VoiceAttack=30-I022,30-I034,30-I036 VoiceSelect=30-I000,30-I002,30-I004,30-I006 MoveToShroud=no MovementZone=Fly Prerequisite=NAHPAD,GADEPT RadarInvisible=no SpecialThreatValue=1 DamageParticleSystems=SparkSys,SmallGreySSys [WAVESHIP] ROT=5 Cost=800 Name=Cargo transport Ship Armor=heavy Owner=Naval Sight=8 Speed=6 Immune=yes Points=25 Turret=yes Weight=3.5 Crusher=yes Category=AFV IsTilter=no Strength=3000 WalkRate=2 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MaxDebris=7 SpeedType=Float TechLevel=-1 VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022 Selectable=no Accelerates=true CrateGoodie=yes DebrisTypes=PIECE LegalTarget=no TargetLaser=no ThreatPosed=40 VoiceAttack=25-I014,25-I022,25-I024,25-I026 VoiceSelect=25-I000,25-I002,25-I004,25-I006 MovementZone=AmphibiousCrusher Prerequisite=NGDPT ZFudgeColumn=8 ZFudgeTunnel=13 Insignificant=yes DebrisMaximums=7 EliteAbilities=SENSORS,ROF,FIREPOWER,FASTER SlowdownDistance=2000 VeteranAbilities=SELF_HEAL,STRONGER DamageSmokeOffset=100, 100, 275 DamageParticleSystems=SparkSys,SmallGreySSys TooBigToFitUnderBridge=true AllowedToStartInMultiplayer=yes [Warheads] 26=VXAP 27=FLAKWH 54=CRBOOM 55=MGwarhead 56=SPA 57=SonicWarhead3 58=Tesla 59=IonWH2 60=HollowPoint 558=IonWeaponWH