16.03. 01:33:22.342 ***Logfile for Yuri's Revenge client*** 16.03. 01:33:22.343 Client version: 2.6.0.5 16.03. 01:33:22.343 Loading settings. 16.03. 01:33:22.355 Initializing updater. 16.03. 01:33:22.355 Update mirror count: 1 16.03. 01:33:22.355 Running from: clientdx.exe 16.03. 01:33:22.355 Operating system: Microsoft Windows NT 6.2.9200.0 16.03. 01:33:22.355 Selected OS profile: WIN810 16.03. 01:33:22.360 Removing partial custom component downloads. 16.03. 01:33:22.360 Checking for the existence of FinalSun.ini. 16.03. 01:33:22.360 FinalSun.ini doesn't exist - writing default settings. 16.03. 01:33:22.361 An exception occured while checking the existence of FinalSun settings 16.03. 01:33:22.362 Writing installation path to the Windows registry. 16.03. 01:33:23.130 Initializing GameClass. 16.03. 01:33:23.225 InitGraphicsMode: 1920x1080 16.03. 01:33:23.350 Checking local file versions. 16.03. 01:33:23.352 Loading maps. 16.03. 01:33:23.442 Hardware info: Intel(R) Core(TM) i7-8565U CPU @ 1.80GHz (4 cores) | Video controller: Intel(R) UHD Graphics 620 | Total physical memory: 16GB 16.03. 01:33:23.725 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 16.03. 01:33:23.725 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 16.03. 01:33:23.726 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 16.03. 01:33:23.726 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 16.03. 01:33:23.726 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 16.03. 01:33:23.727 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 16.03. 01:33:23.727 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 16.03. 01:33:23.729 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 16.03. 01:33:23.729 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 16.03. 01:33:23.730 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 16.03. 01:33:23.730 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 16.03. 01:33:23.771 Attempting to parse INI\Battle.ini to populate mission list. 16.03. 01:33:23.771 File INI\Battle.ini not found. Ignoring. 16.03. 01:33:23.772 Attempting to parse INI\BattleE.ini to populate mission list. 16.03. 01:33:23.772 File INI\BattleE.ini not found. Ignoring. 16.03. 01:33:23.787 Saved Games directory not found! 16.03. 01:33:23.871 Skipping reading statistics because the file doesn't exist! 16.03. 01:33:23.893 AssetLoader.LoadSound: Sound not found! none 16.03. 01:33:23.893 AssetLoader.LoadSound: Sound not found! none 16.03. 01:33:23.893 AssetLoader.LoadSound: Sound not found! none 16.03. 01:33:23.893 AssetLoader.LoadSound: Sound not found! none 16.03. 01:33:23.894 AssetLoader.LoadSound: Sound not found! none 16.03. 01:33:23.896 AssetLoader.LoadSound: Sound not found! none 16.03. 01:33:23.896 AssetLoader.LoadSound: Sound not found! none 16.03. 01:33:23.896 AssetLoader.LoadSound: Sound not found! none 16.03. 01:33:24.635 AssetLoader.LoadSound: Sound not found! getready.wav 16.03. 01:33:24.642 AssetLoader.LoadSound: Sound not found! getready.wav 16.03. 01:33:24.642 MultiplayerGameLobby: Saved games are not available! 16.03. 01:33:24.880 AssetLoader.LoadSound: Sound not found! getready.wav 16.03. 01:33:24.880 MultiplayerGameLobby: Saved games are not available! 16.03. 01:33:24.890 AssetLoader.LoadSound: Sound not found! getready.wav 16.03. 01:33:25.158 CheckForUpdates() 16.03. 01:33:25.160 Checking version on the server. 16.03. 01:33:25.160 Trying to connect to update mirror http://downloads.cncnet.org/updates/yr/ 16.03. 01:33:26.006 Downloaded version information, parsing. 16.03. 01:33:26.021 Server game version is 6.1, local version is 6.1 16.03. 01:33:26.025 File identifiers updated. 16.03. 01:33:26.026 Checking if custom components are outdated. 16.03. 01:33:30.406 Creating LAN socket. 16.03. 01:33:30.406 Starting listener. 16.03. 01:33:53.636 New client connected from 127.0.0.1 16.03. 01:33:53.700 Hash for spawner.xdp: 36188f7b5a56e90974241b331f14fd9074c9e357 16.03. 01:33:53.700 Hash for spawner2.xdp: 29b0fedb3db74de6a4b734f9acd95897dac19b74 16.03. 01:33:53.700 Hash for INI\Map Code\Cooperative.ini: da39a3ee5e6b4b0d3255bfef95601890afd80709 16.03. 01:33:53.700 Hash for INI\Map Code\Free For All.ini: da39a3ee5e6b4b0d3255bfef95601890afd80709 16.03. 01:33:53.705 Hash for INI\Map Code\Land Rush.ini: 3262f8d0529b5808017e846c7712a9d406d5235c 16.03. 01:33:53.705 Hash for INI\Map Code\Meat Grinder.ini: 980faba06c7013dc45395e2e55b36f74a7797cff 16.03. 01:33:53.705 Hash for INI\Map Code\Megawealth.ini: 784c9aea39fac165ea22eede620c5dea663405c9 16.03. 01:33:53.706 Hash for INI\Map Code\Naval War.ini: 80a2b82bbd69fb290630b6f115a48243991782f2 16.03. 01:33:53.706 Hash for INI\Map Code\Standard.ini: da39a3ee5e6b4b0d3255bfef95601890afd80709 16.03. 01:33:53.706 Hash for INI\Map Code\Team Alliance.ini: 00c2e16592fb5ecbb83937aa57f23265e96bc390 16.03. 01:33:53.707 Hash for INI\Map Code\Unholy Alliance.ini: 601d8e3325381ff138993e9a555a653e60251c3e 16.03. 01:33:53.707 Hash for INI\Game Options\Allies Allowed.ini: b01fc4224325c863659e57c943e2cc5f3b71b9ae 16.03. 01:33:53.707 Hash for INI\Game Options\Brutal AI.ini: 6cecc10014b18c2a9540bf840c44246bb1a09ca9 16.03. 01:33:53.707 Hash for INI\Game Options\No Dog Engi Eat.ini: dd74dd4bf04cebe1bf73246e15cfaee76b525727 16.03. 01:33:53.707 Hash for INI\Game Options\No Spawn Previews.ini: 177d2de758410706ac890bd6251bb2d1f4f483c3 16.03. 01:33:53.707 Hash for INI\Game Options\RA2 Classic Mode.ini: dcc641600440ae0254c3fc89e48c55908cfe7667 16.03. 01:33:53.707 Hash for INI\Map Code\GlobalCode.ini: 16.03. 01:33:53.707 Hash for Resources\FHCConfig.ini: 16.03. 01:33:53.707 Hash for INI\Game Options\Allies Allowed.ini: b01fc4224325c863659e57c943e2cc5f3b71b9ae 16.03. 01:33:53.707 Hash for INI\Game Options\Brutal AI.ini: 6cecc10014b18c2a9540bf840c44246bb1a09ca9 16.03. 01:33:53.707 Hash for INI\Game Options\No Dog Engi Eat.ini: dd74dd4bf04cebe1bf73246e15cfaee76b525727 16.03. 01:33:53.707 Hash for INI\Game Options\No Spawn Previews.ini: 177d2de758410706ac890bd6251bb2d1f4f483c3 16.03. 01:33:53.707 Hash for INI\Game Options\RA2 Classic Mode.ini: dcc641600440ae0254c3fc89e48c55908cfe7667 16.03. 01:33:53.707 Hash for INI\Game Options\Yuri Rebalance Patch.ini: 5005c9f0615645ac5c796d63879095de9c93ae47 16.03. 01:33:53.707 Complete hash: f5d61d4189125049bbb7b32446e45f5d2d990875 16.03. 01:35:08.191 Reading data from the server failed! Message: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall. 16.03. 01:35:08.194 Listener error: A blocking operation was interrupted by a call to WSACancelBlockingCall 16.03. 01:35:11.310 LAN socket listener: exception: A blocking operation was interrupted by a call to WSACancelBlockingCall 16.03. 01:35:47.845 Writing settings INI. 16.03. 01:35:47.845 KABOOOOOOM!!! Info: 16.03. 01:35:47.845 Message: Access to the path 'C:\Westwood\RA2\RA2MD.ini' is denied. 16.03. 01:35:47.857 Source: mscorlib 16.03. 01:35:47.857 TargetSite.Name: WinIOError 16.03. 01:35:47.857 Stacktrace: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.File.InternalDelete(String path, Boolean checkHost) at System.IO.File.Delete(String path) at Rampastring.Tools.IniFile.WriteIniFile(String filePath) at ClientCore.UserINISettings.SaveSettings() at DTAClient.DXGUI.Multiplayer.CnCNet.CnCNetLoginWindow.BtnConnect_LeftClick(Object sender, EventArgs e) at Rampastring.XNAUI.XNAControls.XNAControl.OnLeftClick() at Rampastring.XNAUI.XNAControls.XNAButton.OnLeftClick() at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAButton.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime) at ClientGUI.DarkeningPanel.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime) at ClientGUI.DarkeningPanel.Update(GameTime gameTime) at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.<.cctor>b__19(IUpdateable updateable, GameTime gameTime) at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData) at Microsoft.Xna.Framework.Game.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at MonoGame.Framework.WinFormsGameWindow.TickOnIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at MonoGame.Framework.WinFormsGameWindow.RunLoop() at MonoGame.Framework.WinFormsGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at DTAClient.Startup.Execute() at DTAClient.PreStartup.Initialize(StartupParams parameters) at DTAClient.Program.Main(String[] args)