17.03. 20:03:54.263 ***Logfile for Yuri's Revenge client*** 17.03. 20:03:54.267 Client version: 2.6.0.5 17.03. 20:03:54.267 Loading settings. 17.03. 20:03:54.345 Initializing updater. 17.03. 20:03:54.350 Update mirror count: 1 17.03. 20:03:54.350 Running from: clientdx.exe 17.03. 20:03:54.351 Operating system: Microsoft Windows NT 6.2.9200.0 17.03. 20:03:54.352 Selected OS profile: WIN810 17.03. 20:03:54.353 Removing partial custom component downloads. 17.03. 20:03:54.354 Checking for the existence of FinalSun.ini. 17.03. 20:03:54.355 FinalSun.ini doesn't exist - writing default settings. 17.03. 20:03:54.356 An exception occured while checking the existence of FinalSun settings 17.03. 20:03:54.359 Writing installation path to the Windows registry. 17.03. 20:03:54.797 Initializing GameClass. 17.03. 20:03:54.905 InitGraphicsMode: 1920x1080 17.03. 20:03:54.999 Checking local file versions. 17.03. 20:03:55.001 Loading maps. 17.03. 20:03:55.426 Hardware info: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz (6 cores) | Video controller: NVIDIA GeForce GTX 1070 | Total physical memory: 16GB 17.03. 20:03:55.558 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 17.03. 20:03:55.559 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 17.03. 20:03:55.560 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 17.03. 20:03:55.561 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 17.03. 20:03:55.563 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 17.03. 20:03:55.564 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 17.03. 20:03:55.566 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 17.03. 20:03:55.567 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 17.03. 20:03:55.568 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 17.03. 20:03:55.569 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 17.03. 20:03:55.570 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 17.03. 20:03:55.604 Attempting to parse INI\Battle.ini to populate mission list. 17.03. 20:03:55.605 File INI\Battle.ini not found. Ignoring. 17.03. 20:03:55.605 Attempting to parse INI\BattleE.ini to populate mission list. 17.03. 20:03:55.606 File INI\BattleE.ini not found. Ignoring. 17.03. 20:03:55.621 Saved Games directory not found! 17.03. 20:03:55.710 Reading statistics. 17.03. 20:03:55.734 AssetLoader.LoadSound: Sound not found! none 17.03. 20:03:55.735 AssetLoader.LoadSound: Sound not found! none 17.03. 20:03:55.736 AssetLoader.LoadSound: Sound not found! none 17.03. 20:03:55.736 AssetLoader.LoadSound: Sound not found! none 17.03. 20:03:55.737 AssetLoader.LoadSound: Sound not found! none 17.03. 20:03:55.739 AssetLoader.LoadSound: Sound not found! none 17.03. 20:03:55.739 AssetLoader.LoadSound: Sound not found! none 17.03. 20:03:55.740 AssetLoader.LoadSound: Sound not found! none 17.03. 20:03:56.053 AssetLoader.LoadSound: Sound not found! getready.wav 17.03. 20:03:56.062 AssetLoader.LoadSound: Sound not found! getready.wav 17.03. 20:03:56.062 MultiplayerGameLobby: Saved games are not available! 17.03. 20:03:56.270 AssetLoader.LoadSound: Sound not found! getready.wav 17.03. 20:03:56.274 MultiplayerGameLobby: Saved games are not available! 17.03. 20:03:56.286 AssetLoader.LoadSound: Sound not found! getready.wav 17.03. 20:03:56.586 CheckForUpdates() 17.03. 20:03:56.588 Checking version on the server. 17.03. 20:03:56.589 Trying to connect to update mirror http://downloads.cncnet.org/updates/yr/ 17.03. 20:03:56.749 Downloaded version information, parsing. 17.03. 20:03:56.757 Server game version is 6.1, local version is 6.1 17.03. 20:03:56.757 File identifiers updated. 17.03. 20:03:56.758 Checking if custom components are outdated. 17.03. 20:03:58.325 Creating LAN socket. 17.03. 20:03:58.326 Starting listener. 17.03. 20:04:20.203 Hash for spawner.xdp: 36188f7b5a56e90974241b331f14fd9074c9e357 17.03. 20:04:20.208 Hash for spawner2.xdp: 29b0fedb3db74de6a4b734f9acd95897dac19b74 17.03. 20:04:20.208 Hash for INI\Map Code\Cooperative.ini: da39a3ee5e6b4b0d3255bfef95601890afd80709 17.03. 20:04:20.209 Hash for INI\Map Code\Free For All.ini: da39a3ee5e6b4b0d3255bfef95601890afd80709 17.03. 20:04:20.209 Hash for INI\Map Code\Land Rush.ini: 3262f8d0529b5808017e846c7712a9d406d5235c 17.03. 20:04:20.210 Hash for INI\Map Code\Meat Grinder.ini: 980faba06c7013dc45395e2e55b36f74a7797cff 17.03. 20:04:20.211 Hash for INI\Map Code\Megawealth.ini: 784c9aea39fac165ea22eede620c5dea663405c9 17.03. 20:04:20.211 Hash for INI\Map Code\Naval War.ini: 80a2b82bbd69fb290630b6f115a48243991782f2 17.03. 20:04:20.212 Hash for INI\Map Code\Standard.ini: da39a3ee5e6b4b0d3255bfef95601890afd80709 17.03. 20:04:20.212 Hash for INI\Map Code\Team Alliance.ini: 00c2e16592fb5ecbb83937aa57f23265e96bc390 17.03. 20:04:20.213 Hash for INI\Map Code\Unholy Alliance.ini: 601d8e3325381ff138993e9a555a653e60251c3e 17.03. 20:04:20.213 Hash for INI\Game Options\Allies Allowed.ini: b01fc4224325c863659e57c943e2cc5f3b71b9ae 17.03. 20:04:20.214 Hash for INI\Game Options\Brutal AI.ini: 6cecc10014b18c2a9540bf840c44246bb1a09ca9 17.03. 20:04:20.215 Hash for INI\Game Options\No Dog Engi Eat.ini: dd74dd4bf04cebe1bf73246e15cfaee76b525727 17.03. 20:04:20.215 Hash for INI\Game Options\No Spawn Previews.ini: 177d2de758410706ac890bd6251bb2d1f4f483c3 17.03. 20:04:20.216 Hash for INI\Game Options\RA2 Classic Mode.ini: dcc641600440ae0254c3fc89e48c55908cfe7667 17.03. 20:04:20.216 Hash for INI\Map Code\GlobalCode.ini: 17.03. 20:04:20.217 Hash for Resources\FHCConfig.ini: 17.03. 20:04:20.218 Hash for INI\Game Options\Allies Allowed.ini: b01fc4224325c863659e57c943e2cc5f3b71b9ae 17.03. 20:04:20.218 Hash for INI\Game Options\Brutal AI.ini: 6cecc10014b18c2a9540bf840c44246bb1a09ca9 17.03. 20:04:20.219 Hash for INI\Game Options\No Dog Engi Eat.ini: dd74dd4bf04cebe1bf73246e15cfaee76b525727 17.03. 20:04:20.219 Hash for INI\Game Options\No Spawn Previews.ini: 177d2de758410706ac890bd6251bb2d1f4f483c3 17.03. 20:04:20.220 Hash for INI\Game Options\RA2 Classic Mode.ini: dcc641600440ae0254c3fc89e48c55908cfe7667 17.03. 20:04:20.221 Hash for INI\Game Options\Yuri Rebalance Patch.ini: 5005c9f0615645ac5c796d63879095de9c93ae47 17.03. 20:04:20.222 Complete hash: f5d61d4189125049bbb7b32446e45f5d2d990875 17.03. 20:04:20.255 KABOOOOOOM!!! Info: 17.03. 20:04:20.256 Message: Exception has been thrown by the target of an invocation. 17.03. 20:04:20.259 Source: mscorlib 17.03. 20:04:20.259 TargetSite.Name: InvokeMethod 17.03. 20:04:20.260 Stacktrace: at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Delegate.DynamicInvokeImpl(Object[] args) at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime) at DTAClient.DXGUI.Multiplayer.GameLobby.LANGameLobby.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime) at ClientGUI.DarkeningPanel.Update(GameTime gameTime) at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.<.cctor>b__19(IUpdateable updateable, GameTime gameTime) at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData) at Microsoft.Xna.Framework.Game.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at MonoGame.Framework.WinFormsGameWindow.TickOnIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at MonoGame.Framework.WinFormsGameWindow.RunLoop() at MonoGame.Framework.WinFormsGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at DTAClient.Startup.Execute() at DTAClient.PreStartup.Initialize(StartupParams parameters) at DTAClient.Program.Main(String[] args) 17.03. 20:04:20.260 InnerException info: 17.03. 20:04:20.261 Message: Object reference not set to an instance of an object. 17.03. 20:04:20.261 Stacktrace: at DTAClient.DXGUI.Multiplayer.GameLobby.LANGameLobby.HandlePlayerOptionsBroadcast(String data) at DTAClient.Domain.Multiplayer.LAN.ClientStringCommandHandler.Handle(String message) at DTAClient.DXGUI.Multiplayer.GameLobby.LANGameLobby.HandleMessageFromServer(String message)