Author: Concolor1
Editor: FinalAlert2 Yuris Revenge
Created:30th Aug, 2020



Name: Viral Agent
Address: puma129@hotmail.com
Size:80x90
Players: 1
Theatre: Desert

To play this mission:Yuris Revenge mission disc required. Extract the contents of the winzip
file into your Red Alert2 Directory.Launch the game,select new campaign for the Soviets.
The game will then launch.

Info: Our great all seeing Master Yuri, has become aware of a Soviet presence in the heart of the Libyan desert. Here the Soviets are engaged in excavations. For the Red Army have captured many of Yuri's minions and taken them to the Soviet dig in the desert. What they hope to gain by raiding tombs is possibly a new technology to aid them in their war efforts, or there may be treasures to boost their war chest. Who knows what secrets lie hidden beneath the scorching desert sands. 
Yuri wants any new technologies for himself, and the easiest way to achieve this is to deprive the Soviet's of their workforce and then to disrupt their operations - permanently.
It is for this reason that our great and powerful leader has dispatched a single unit to this location. As one lone unit is all that is needed to bring an end to the Soviets and their excavations, and to release Yuri's brethren from their cruel red state oppressors.
Use your Viral agent wisely, enter the Soviet dig and bring chaos to all who will not submit to the will of Yuri.
Nothing can go wrong. Yuri will be watching....as always.

 Objective 1: Rescue  Yuri's slaves imprisoned by the Soviets.
 
 Objective 2: Destroy all traces of the Soviets in the area.

 Objective 3: Keep your Virus agent alive.
 


Ok so there it is,
A RA2md.CFS file has been added. This will overwrite any other RA2mdCSF.file which you may of installed in your 
RA2 Folder from previous downloaded missions.The file contains text which been altered in order to fit 
with the maps theme!
Explanation: The Sov01umd.map file when placed in your RA2 folder preceeds the standard Yuris Revenge game disc missions.
This means that the first mission played when the game is launched will be this mission. To restore your games
original first mission simply remove the Sov01umd.map file from your RA2 folder.
The RA2md.csf file contains the text for this mission, it also preceeds your game disc csf file. As above once you have
finished playing this mission remove the RA2mdcsf.file. This also causes your game to revert to reading from the mission 
disc as opposed to reading data from the RA2 folder.


Various slight modifications have been added, all to keep in with this missions theme. The moddifications will not alter your 
original RA2 game.

Bugs: There were one or two, firstly I had to remove the Deployed Seige Choppers. They launched themselves into the air without animation and also wouldn't fire as deployed. One of the allied Slaves had a habit of wacking my Virus on the back of the head with a shovel,(still no idea why) by a prison camp. Stand there too long and it will kill you. 
I also had to set up a desolator to deploy and clear the small pyramid of slaves, as once the ally change house trigger fired, some of them would remain nuetral. Yet again Seige choppers, wont land, so if you loose the ability to shoot them down chances are the game won't end.
(I fixed this by cheating and linking a trigger to the radar, so when that building was destroyed it destroys all the units of a particular house, the seige choppers although red aren't russia house, they are cuba which is allied to russia, so when the trigger fires, they are the only units on the map which are destroyed).

Finally a big thankyou to the following people who have given so much
help in this field with their ideas and solutions.Lion for the pages he made on his No1 site "RADEN" for my missions and support.
Cannis who also took the trouble to build my very own section at the map guild a great site in it's own right.
DeeZire,(for those unsupported script actions in this mission and help with the finer modifications.ArgCmdr,(who also writes mission
maps,and took the time to explain how DeeZires script-actions,should be written.
Cannis,(for outstanding help with the variables,very grateful  in your time to explain these 
to me,and with all the moddification to the weapons, offering numerous suggestions and help.)
Roadxkill,(for inspiring me with his own missions)RVMECH,for his support in getting my work posted,yet another great
mission builder.
Cr@zyIvan, Cannis and Dark_Desolator for all their help with the weapon moddifications.
Captdoom6,(for supplying the answers to the questions that I never asked)
E1 Elite, from project perfect mod, for reminding me how to add the trees into the desert mix, would of taken me ages to figure it out myself. Along with explaining why the Editor had stopped reading the waypoint numbers on the lightning strikes.
McPwny, for invaluable assistance with the lightning strikes, and countless advice and fixes which will prove useful in future.
Appokares,Silverfox,Subzero46,Wardead,Almyghty,Hinheir,CBWhiz,Benianka,Aircraftkiller2001,
ArgComdr and anyone else that I may of overlooked,thanks guys,a big thankyou also to the play
testers whos time was spent going over the mission,thanks for your time and patience guys.

  
Finally thanks to Matze,for the FA2 utility,and the RA2 CSF Editor.
Also thanks to Olaf Van der Spek for the XCC utilities which I used to extract the md.csf file.
available at http://xccu.sourceforge.net/.
Thanks again to DeeZire http://www.deezire.net/deezire8.htm
ArgComdr's mission site http://ra2m-argentina.mod.com.ar/                         
Cannis's site (has some really useful Tutorials) http://volrathscastle.com/mapguild/cannis.shtml
Wildefires site (Outstanding resource centre) http://www.volrathscastle.com/mapguild/wildefire.html

other missions available.....1> Signed & Sealed.       (Allied RA2)
                             2> Temporal Exposure.     (Allied RA2)
                             3> Soviet Stranglehold.   (Allied RA2)
                             4> Prisoner of Conscience.(Yuri   YR)
                             5> The Wolves of Winter.  (Soviet RA2)
                             6> Fierce Intent.         (Allied RA2)
                             7> Shock Tactics.         (Soviet RA2)
                             8> Dominance in Mind.     (Yuri   YR)
                             9> Weathering the Storm.  (Soviet RA2)
                            10> In Cold Storage.       (Allied RA2)
                            11> Identity Crisis.       (Yuri   YR)
                            12> Terminal Lunacy.       (Soviet YR)
                            13> Under Pressure.        (Allied RA2)
                            14> Robot Revolution.      (Allied YR)
                            15> Nuclear Winter.        (Soviet YR)
                            16> Last Post.             (Soviet RA2)
                            17> Day of the Desolators. (Allied RA2)
                            18> Engineered to Kill.    (Allied YR)
                            19> Jungle Fortress.       (Allied YR)
                            20> Company of Wolves.     (Soviet RA2)
                            21> End of an Era, pt1 & pt2 (Yuri YR)
                            22> Moon Madness (TX Expansion)
                            23> Siege (TX Expansion)    (Allied YR)
                            24> Wipe Out!              (Allied RA2)
                            25> Foothold               (Soviet RA2)
                            26> Viral Agent            (Yuri   YR)
                            27> Finishing Moves        (Allied RA2)

Once in a while someone e-mails me reguarding my missions being hosted by other sites. For the present the four sites
listed above are the only ones that you should find my missions on. There are very good reasons for this firstly Im sure
you appreciate the time and effort I put into each of these missions. It takes weeks of writing and testing until they get
sent to the testers. Then final alterations are made before they are sent onto the main RADEN site www.cncgames.com.
I choose to send these missions out to just the four sites simply because if every site were to have them there would be 
little difference between each site. Eventually this would lead to the loss of varitey between the sites resulting in loss of
interest. 
As RADEN was the very first site to host my missions I feel it only fair that it gets everything first. This is nothing to do 
with predudice against any other sites. There are some great sites out there go look.
I do not support sites which supply cheats/trainers,or anti-westwood sites. Despite their views on balancing the games.
Former dealings with some of these sites has proved that they have little respect for the many map makers opinions and thereby
contradict their own  judgements on honesty and fairness.
Stick with the sites that offer originality.
Previous mission downloads offered a contact address, however following a recent spam attack, Ive decided to no longer offer
my address and hope that those of you who have any comments concerning them to post them on the numerous forums for the Final Alert editor.

                       


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*Included files:
[Viral Agent Sov01umd.map] (the map)
[Viral Agent].[.jpg] (preview image)
[Readme file].txt (this file)
[md.csf],(text game file)

                          ===Legal===
This Red Alert 2 mission '[Viral Agent]' is © 2020 by [Concolor1].
You MAY NOT include this map as part of any sort of commercial or promotional product without my permission.
You MAY Not distribute this map on websites or in mappacks without my permission.
If offered from a WWW or FTP site or similar, this .txt file (unaltered) must be included.
Please do not use this map as a base for other maps.
Please seek permission before uploading onto a site.
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                        copyright © 2020



