08.07. 14:40:59.648 ***Logfile for Yuri's Revenge client*** 08.07. 14:40:59.651 Client version: 2.6.10.1 08.07. 14:40:59.652 Loading settings. 08.07. 14:40:59.858 Initializing updater. 08.07. 14:40:59.920 Update mirror count: 1 08.07. 14:40:59.920 Running from: clientdx.exe 08.07. 14:40:59.923 Operating system: Microsoft Windows NT 6.2.9200.0 08.07. 14:40:59.923 Selected OS profile: WIN810 08.07. 14:40:59.926 Removing partial custom component downloads. 08.07. 14:40:59.927 Checking for the existence of FinalSun.ini. 08.07. 14:40:59.927 FinalSun.ini doesn't exist - writing default settings. 08.07. 14:40:59.929 An exception occured while checking the existence of FinalSun settings 08.07. 14:40:59.930 Writing installation path to the Windows registry. 08.07. 14:40:59.944 Starting background processing of INI files. 08.07. 14:40:59.944 /INI/Base does not exist, skipping background processing of INI files. 08.07. 14:41:00.769 Initializing GameClass. 08.07. 14:41:00.955 InitGraphicsMode: 1920x1080 08.07. 14:41:01.115 Checking local file versions. 08.07. 14:41:01.118 Loading maps. 08.07. 14:41:01.386 Hardware info: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz (6 cores) | Video controller: NVIDIA GeForce GTX 1650 Ti | Total physical memory: 16GB 08.07. 14:41:03.871 Loading friend/ignore list failed! 08.07. 14:41:04.049 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 08.07. 14:41:04.051 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 08.07. 14:41:04.053 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 08.07. 14:41:04.055 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 08.07. 14:41:04.055 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 08.07. 14:41:04.057 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 08.07. 14:41:04.058 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 08.07. 14:41:04.060 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 08.07. 14:41:04.062 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 08.07. 14:41:04.063 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 08.07. 14:41:04.065 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 08.07. 14:41:04.197 Attempting to parse INI/Battle.ini to populate mission list. 08.07. 14:41:04.198 File INI/Battle.ini not found. Ignoring. 08.07. 14:41:04.199 Attempting to parse INI/BattleE.ini to populate mission list. 08.07. 14:41:04.199 File INI/BattleE.ini not found. Ignoring. 08.07. 14:41:04.243 Saved Games directory not found! 08.07. 14:41:04.402 Skipping reading statistics because the file doesn't exist! 08.07. 14:41:05.369 AssetLoader.LoadSound: Sound not found! getready.wav 08.07. 14:41:05.450 AssetLoader.LoadSound: Sound not found! getready.wav 08.07. 14:41:05.451 AssetLoader.LoadSound: Sound not found! return.wav 08.07. 14:41:05.452 MultiplayerGameLobby: Saved games are not available! 08.07. 14:41:05.761 AssetLoader.LoadSound: Sound not found! getready.wav 08.07. 14:41:05.762 AssetLoader.LoadSound: Sound not found! return.wav 08.07. 14:41:05.762 MultiplayerGameLobby: Saved games are not available! 08.07. 14:41:05.775 AssetLoader.LoadSound: Sound not found! getready.wav 08.07. 14:41:06.137 CheckForUpdates() 08.07. 14:41:06.140 Checking version on the server. 08.07. 14:41:06.141 Trying to connect to update mirror http://downloads.cncnet.org/updates/yr/ 08.07. 14:41:14.645 Discord: Pipe Connection Failed. Could not connect to pipe #-1 08.07. 14:41:15.973 KABOOOOOOM!!! Info: 08.07. 14:41:15.974 Message: Access is denied 08.07. 14:41:15.989 Source: System 08.07. 14:41:15.989 TargetSite.Name: StartWithShellExecuteEx 08.07. 14:41:15.992 Stacktrace: at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo) at System.Diagnostics.Process.Start(ProcessStartInfo startInfo) at ClientGUI.XNALinkButton.OnLeftClick() at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAButton.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime) at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData) at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at MonoGame.Framework.WinFormsGameWindow.TickOnIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at MonoGame.Framework.WinFormsGameWindow.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at DTAClient.Startup.Execute() at DTAClient.PreStartup.Initialize(StartupParams parameters) at DTAClient.Program.Main(String[] args)