08.07. 14:49:02.619 ***Logfile for Yuri's Revenge client*** 08.07. 14:49:02.621 Client version: 2.6.10.1 08.07. 14:49:02.621 Loading settings. 08.07. 14:49:02.724 Initializing updater. 08.07. 14:49:02.780 Update mirror count: 1 08.07. 14:49:02.780 Running from: clientdx.exe 08.07. 14:49:02.782 Operating system: Microsoft Windows NT 6.2.9200.0 08.07. 14:49:02.782 Selected OS profile: WIN810 08.07. 14:49:02.785 Removing partial custom component downloads. 08.07. 14:49:02.786 Checking for the existence of FinalSun.ini. 08.07. 14:49:02.787 FinalSun.ini doesn't exist - writing default settings. 08.07. 14:49:02.788 An exception occured while checking the existence of FinalSun settings 08.07. 14:49:02.789 Writing installation path to the Windows registry. 08.07. 14:49:02.794 Starting background processing of INI files. 08.07. 14:49:02.794 /INI/Base does not exist, skipping background processing of INI files. 08.07. 14:49:03.332 Initializing GameClass. 08.07. 14:49:03.456 InitGraphicsMode: 1920x1080 08.07. 14:49:03.552 Checking local file versions. 08.07. 14:49:03.554 Loading maps. 08.07. 14:49:04.076 Hardware info: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz (6 cores) | Video controller: NVIDIA GeForce GTX 1650 Ti | Total physical memory: 16GB 08.07. 14:49:04.282 Loading friend/ignore list failed! 08.07. 14:49:04.398 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 08.07. 14:49:04.399 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 08.07. 14:49:04.400 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 08.07. 14:49:04.402 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 08.07. 14:49:04.402 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 08.07. 14:49:04.403 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 08.07. 14:49:04.404 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 08.07. 14:49:04.405 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 08.07. 14:49:04.406 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 08.07. 14:49:04.407 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 08.07. 14:49:04.408 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 08.07. 14:49:04.454 Attempting to parse INI/Battle.ini to populate mission list. 08.07. 14:49:04.455 File INI/Battle.ini not found. Ignoring. 08.07. 14:49:04.455 Attempting to parse INI/BattleE.ini to populate mission list. 08.07. 14:49:04.455 File INI/BattleE.ini not found. Ignoring. 08.07. 14:49:04.472 Saved Games directory not found! 08.07. 14:49:04.555 Skipping reading statistics because the file doesn't exist! 08.07. 14:49:05.295 AssetLoader.LoadSound: Sound not found! getready.wav 08.07. 14:49:05.346 AssetLoader.LoadSound: Sound not found! getready.wav 08.07. 14:49:05.346 AssetLoader.LoadSound: Sound not found! return.wav 08.07. 14:49:05.347 MultiplayerGameLobby: Saved games are not available! 08.07. 14:49:05.529 AssetLoader.LoadSound: Sound not found! getready.wav 08.07. 14:49:05.529 AssetLoader.LoadSound: Sound not found! return.wav 08.07. 14:49:05.530 MultiplayerGameLobby: Saved games are not available! 08.07. 14:49:05.542 AssetLoader.LoadSound: Sound not found! getready.wav 08.07. 14:49:05.817 CheckForUpdates() 08.07. 14:49:05.819 Checking version on the server. 08.07. 14:49:05.820 Trying to connect to update mirror http://downloads.cncnet.org/updates/yr/ 08.07. 14:49:07.684 KABOOOOOOM!!! Info: 08.07. 14:49:07.719 Message: The system cannot find the file specified 08.07. 14:49:07.776 Source: System 08.07. 14:49:07.798 TargetSite.Name: StartWithShellExecuteEx 08.07. 14:49:07.799 Stacktrace: at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo) at System.Diagnostics.Process.Start(ProcessStartInfo startInfo) at ClientGUI.XNALinkButton.OnLeftClick() at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAButton.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime) at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData) at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at MonoGame.Framework.WinFormsGameWindow.TickOnIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at MonoGame.Framework.WinFormsGameWindow.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at DTAClient.Startup.Execute() at DTAClient.PreStartup.Initialize(StartupParams parameters) at DTAClient.Program.Main(String[] args)