15.08. 02:37:58.220 ***Logfile for Yuri's Revenge client*** 15.08. 02:37:58.223 Client version: 2.8.0.0 15.08. 02:37:58.224 Loading settings. 15.08. 02:37:58.231 Failed to load the translation file. Could not find file 'C:\Program Files\EA Games\Command and Conquer Red Alert II\Resources\Translation.ini'. 15.08. 02:37:58.455 Initializing updater. 15.08. 02:37:58.521 Update mirror count: 1 15.08. 02:37:58.521 Running from: clientdx.exe 15.08. 02:37:58.523 Operating system: Microsoft Windows NT 6.2.9200.0 15.08. 02:37:58.523 Selected OS profile: WIN810 15.08. 02:37:58.523 Current culture: en-US 15.08. 02:37:58.525 Removing partial custom component downloads. 15.08. 02:37:58.526 Checking for the existence of FinalSun.ini. 15.08. 02:37:58.527 FinalSun.ini doesn't exist - writing default settings. 15.08. 02:37:58.527 An exception occured while checking the existence of FinalSun settings 15.08. 02:37:58.528 Writing installation path to the Windows registry. 15.08. 02:37:58.532 Starting background processing of INI files. 15.08. 02:37:58.532 /INI/Base does not exist, skipping background processing of INI files. 15.08. 02:37:59.301 Initializing GameClass. 15.08. 02:37:59.436 InitGraphicsMode: 5120x1440 15.08. 02:37:59.444 KABOOOOOOM!!! Info: 15.08. 02:37:59.445 Message: HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid Arguments], Message: The parameter is incorrect. 15.08. 02:37:59.446 Source: SharpDX 15.08. 02:37:59.446 TargetSite.Name: CheckError 15.08. 02:37:59.446 Stacktrace: at SharpDX.Result.CheckError() at SharpDX.DXGI.SwapChain.ResizeBuffers(Int32 bufferCount, Int32 width, Int32 height, Format newFormat, SwapChainFlags swapChainFlags) at Microsoft.Xna.Framework.Graphics.GraphicsDevice.CreateSizeDependentResources() at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Reset() at Rampastring.XNAUI.WindowManager.InitGraphicsMode(Int32 iWidth, Int32 iHeight, Boolean bFullScreen) at DTAClient.DXGUI.GameClass.SetGraphicsMode(WindowManager wm) at DTAClient.DXGUI.GameClass.Initialize() at Microsoft.Xna.Framework.Game.DoInitialize() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at DTAClient.Startup.Execute() at DTAClient.PreStartup.Initialize(StartupParams parameters) at DTAClient.Program.Main(String[] args)