10.03. 20:39:21.740 ***Logfile for Yuri's Revenge client*** 10.03. 20:39:21.743 Client version: 2.8.0.0 10.03. 20:39:21.743 Loading settings. 10.03. 20:39:21.751 Failed to load the translation file. Could not find file 'C:\Program Files\EA Games\Command and Conquer Red Alert II\Resources\Translation.ini'. 10.03. 20:39:21.758 Initializing updater. 10.03. 20:39:21.835 Update mirror count: 1 10.03. 20:39:21.835 Running from: clientdx.exe 10.03. 20:39:21.837 Operating system: Microsoft Windows NT 6.2.9200.0 10.03. 20:39:21.837 Selected OS profile: WIN810 10.03. 20:39:21.837 Current culture: en-US 10.03. 20:39:21.839 Removing partial custom component downloads. 10.03. 20:39:21.840 Checking for the existence of FinalSun.ini. 10.03. 20:39:21.840 FinalSun.ini doesn't exist - writing default settings. 10.03. 20:39:21.841 An exception occured while checking the existence of FinalSun settings 10.03. 20:39:21.841 Writing installation path to the Windows registry. 10.03. 20:39:21.845 Starting background processing of INI files. 10.03. 20:39:21.845 /INI/Base does not exist, skipping background processing of INI files. 10.03. 20:39:22.887 Hardware info: AMD Ryzen 7 5800X 8-Core Processor (8 cores) | Video controller: NVIDIA GeForce RTX 3080 | Total physical memory: 32GB 10.03. 20:39:22.945 Initializing GameClass. 10.03. 20:39:23.042 InitGraphicsMode: 1920x1080 10.03. 20:39:23.057 KABOOOOOOM!!! Info: 10.03. 20:39:23.057 Message: HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid Arguments], Message: The parameter is incorrect. 10.03. 20:39:23.058 Source: SharpDX 10.03. 20:39:23.058 TargetSite.Name: CheckError 10.03. 20:39:23.058 Stacktrace: at SharpDX.Result.CheckError() at SharpDX.DXGI.SwapChain.ResizeBuffers(Int32 bufferCount, Int32 width, Int32 height, Format newFormat, SwapChainFlags swapChainFlags) at Microsoft.Xna.Framework.Graphics.GraphicsDevice.CreateSizeDependentResources() at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Reset() at DTAClient.DXGUI.GameClass.SetGraphicsMode(WindowManager wm) at DTAClient.DXGUI.GameClass.Initialize() at Microsoft.Xna.Framework.Game.DoInitialize() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at DTAClient.Startup.Execute() at DTAClient.PreStartup.Initialize(StartupParams parameters) at DTAClient.Program.Main(String[] args)