07.01. 15:44:14.742 ***Logfile for Yuri's Revenge client*** 07.01. 15:44:14.743 Client version: 2.8.0.0 07.01. 15:44:14.743 Loading settings. 07.01. 15:44:14.755 Failed to load the translation file. Could not find file 'E:\RedAlert2\Red Alert Yuri's Revenge\Red Alert Yuri's Revenge\Red Alert 2\Resources\Translation.ini'. 07.01. 15:44:14.766 Initializing updater. 07.01. 15:44:14.773 Update mirror count: 1 07.01. 15:44:14.773 Running from: clientdx.exe 07.01. 15:44:14.775 Operating system: Microsoft Windows NT 6.2.9200.0 07.01. 15:44:14.775 Selected OS profile: WIN810 07.01. 15:44:14.775 Current culture: en-US 07.01. 15:44:14.778 Attempting to delete temporary updater directory. 07.01. 15:44:14.851 Removing partial custom component downloads. 07.01. 15:44:14.852 Checking for the existence of FinalSun.ini. 07.01. 15:44:14.852 FinalSun.ini doesn't exist - writing default settings. 07.01. 15:44:14.853 An exception occured while checking the existence of FinalSun settings 07.01. 15:44:14.854 Writing installation path to the Windows registry. 07.01. 15:44:14.858 Starting background processing of INI files. 07.01. 15:44:14.858 /INI/Base does not exist, skipping background processing of INI files. 07.01. 15:44:15.418 Initializing GameClass. 07.01. 15:44:15.563 InitGraphicsMode: 1920x1080 07.01. 15:44:15.687 Loading maps. 07.01. 15:44:15.687 Checking local file versions. 07.01. 15:44:15.714 Game Client Version: YR 8.50.0 07.01. 15:44:15.896 Hardware info: Intel(R) Core(TM) i5-4690 CPU @ 3.50GHz (4 cores) | Video controller: NVIDIA GeForce GT 710 | Total physical memory: 12GB 07.01. 15:44:17.049 DiscordHandler: Connected Discord RPC client. 07.01. 15:44:17.069 Discord: Pipe Connection Established. Valid on pipe #0 07.01. 15:44:17.165 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.01. 15:44:17.166 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.01. 15:44:17.167 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.01. 15:44:17.168 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.01. 15:44:17.168 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.01. 15:44:17.169 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.01. 15:44:17.170 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.01. 15:44:17.170 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.01. 15:44:17.171 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.01. 15:44:17.171 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.01. 15:44:17.172 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.01. 15:44:17.220 Attempting to parse INI/Battle.ini to populate mission list. 07.01. 15:44:17.220 File INI/Battle.ini not found. Ignoring. 07.01. 15:44:17.221 Attempting to parse INI/BattleE.ini to populate mission list. 07.01. 15:44:17.221 File INI/BattleE.ini not found. Ignoring. 07.01. 15:44:17.241 Saved Games directory not found! 07.01. 15:44:17.342 Skipping reading statistics because the file doesn't exist! 07.01. 15:44:17.829 AssetLoader.LoadSound: Sound not found! getready.wav 07.01. 15:44:17.875 AssetLoader.LoadSound: Sound not found! getready.wav 07.01. 15:44:17.876 AssetLoader.LoadSound: Sound not found! return.wav 07.01. 15:44:17.876 MultiplayerGameLobby: Saved games are not available! 07.01. 15:44:18.097 AssetLoader.LoadSound: Sound not found! getready.wav 07.01. 15:44:18.097 AssetLoader.LoadSound: Sound not found! return.wav 07.01. 15:44:18.097 MultiplayerGameLobby: Saved games are not available! 07.01. 15:44:18.110 AssetLoader.LoadSound: Sound not found! getready.wav 07.01. 15:44:18.133 Discord: Received Ready from user bountyhunter1964 07.01. 15:44:18.393 CheckForUpdates() 07.01. 15:44:18.395 Checking version on the server. 07.01. 15:44:18.396 Trying to connect to update mirror https://downloads.cncnet.org/updates/games/yr/live/ 07.01. 15:44:18.701 Downloaded version information, parsing. 07.01. 15:44:18.711 Server game version is 8.50.0, local version is 8.50.0 07.01. 15:44:18.712 File identifiers updated. 07.01. 15:44:18.713 Checking if custom components are outdated. 07.01. 15:44:19.153 Discord: Rich Presence Updated. State: ; Details: In Client 07.01. 15:44:24.424 Writing settings INI. 07.01. 15:44:35.257 KABOOOOOOM!!! Info: 07.01. 15:44:35.257 Message: The system cannot find the file specified 07.01. 15:44:35.368 Source: System 07.01. 15:44:35.368 TargetSite.Name: StartWithShellExecuteEx 07.01. 15:44:35.391 Stacktrace: at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo) at System.Diagnostics.Process.Start(ProcessStartInfo startInfo) at ClientGUI.XNALinkButton.OnLeftClick() at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAButton.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime) at DTAClient.DXGUI.Generic.MainMenuDarkeningPanel.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime) at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData) at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at MonoGame.Framework.WinFormsGameWindow.TickOnIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at MonoGame.Framework.WinFormsGameWindow.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at DTAClient.Startup.Execute() at DTAClient.PreStartup.Initialize(StartupParams parameters) at DTAClient.Program.Main(String[] args)