07.01. 15:47:02.991 ***Logfile for Yuri's Revenge client*** 07.01. 15:47:02.993 Client version: 2.8.0.0 07.01. 15:47:02.993 Loading settings. 07.01. 15:47:03.006 Failed to load the translation file. Could not find file 'E:\RedAlert2\Red Alert Yuri's Revenge\Red Alert Yuri's Revenge\Red Alert 2\Resources\Translation.ini'. 07.01. 15:47:03.017 Initializing updater. 07.01. 15:47:03.024 Update mirror count: 1 07.01. 15:47:03.024 Running from: clientdx.exe 07.01. 15:47:03.027 Operating system: Microsoft Windows NT 6.2.9200.0 07.01. 15:47:03.027 Selected OS profile: WIN810 07.01. 15:47:03.027 Current culture: en-US 07.01. 15:47:03.030 Removing partial custom component downloads. 07.01. 15:47:03.032 Checking for the existence of FinalSun.ini. 07.01. 15:47:03.032 FinalSun.ini doesn't exist - writing default settings. 07.01. 15:47:03.033 An exception occured while checking the existence of FinalSun settings 07.01. 15:47:03.034 Writing installation path to the Windows registry. 07.01. 15:47:03.038 Starting background processing of INI files. 07.01. 15:47:03.038 /INI/Base does not exist, skipping background processing of INI files. 07.01. 15:47:03.431 Initializing GameClass. 07.01. 15:47:03.584 InitGraphicsMode: 1920x1080 07.01. 15:47:03.718 Loading maps. 07.01. 15:47:03.718 Checking local file versions. 07.01. 15:47:03.739 Game Client Version: YR 8.50.0 07.01. 15:47:04.335 Hardware info: Intel(R) Core(TM) i5-4690 CPU @ 3.50GHz (4 cores) | Video controller: NVIDIA GeForce GT 710 | Total physical memory: 12GB 07.01. 15:47:04.392 DiscordHandler: Connected Discord RPC client. 07.01. 15:47:04.413 Discord: Pipe Connection Established. Valid on pipe #0 07.01. 15:47:04.511 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.01. 15:47:04.515 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.01. 15:47:04.516 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.01. 15:47:04.517 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.01. 15:47:04.518 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.01. 15:47:04.518 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.01. 15:47:04.519 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.01. 15:47:04.520 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.01. 15:47:04.521 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.01. 15:47:04.522 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.01. 15:47:04.523 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 07.01. 15:47:04.575 Attempting to parse INI/Battle.ini to populate mission list. 07.01. 15:47:04.575 File INI/Battle.ini not found. Ignoring. 07.01. 15:47:04.575 Attempting to parse INI/BattleE.ini to populate mission list. 07.01. 15:47:04.576 File INI/BattleE.ini not found. Ignoring. 07.01. 15:47:04.598 Saved Games directory not found! 07.01. 15:47:04.700 Skipping reading statistics because the file doesn't exist! 07.01. 15:47:05.284 AssetLoader.LoadSound: Sound not found! getready.wav 07.01. 15:47:05.333 AssetLoader.LoadSound: Sound not found! getready.wav 07.01. 15:47:05.333 AssetLoader.LoadSound: Sound not found! return.wav 07.01. 15:47:05.334 MultiplayerGameLobby: Saved games are not available! 07.01. 15:47:05.470 Discord: Received Ready from user bountyhunter1964 07.01. 15:47:05.563 AssetLoader.LoadSound: Sound not found! getready.wav 07.01. 15:47:05.563 AssetLoader.LoadSound: Sound not found! return.wav 07.01. 15:47:05.563 MultiplayerGameLobby: Saved games are not available! 07.01. 15:47:05.578 AssetLoader.LoadSound: Sound not found! getready.wav 07.01. 15:47:05.875 CheckForUpdates() 07.01. 15:47:05.877 Checking version on the server. 07.01. 15:47:05.878 Trying to connect to update mirror https://downloads.cncnet.org/updates/games/yr/live/ 07.01. 15:47:06.377 Downloaded version information, parsing. 07.01. 15:47:06.397 Server game version is 8.50.0, local version is 8.50.0 07.01. 15:47:06.398 File identifiers updated. 07.01. 15:47:06.401 Checking if custom components are outdated. 07.01. 15:47:06.492 Discord: Rich Presence Updated. State: ; Details: In Client 07.01. 15:47:08.483 KABOOOOOOM!!! Info: 07.01. 15:47:08.483 Message: The system cannot find the file specified 07.01. 15:47:08.486 Source: System 07.01. 15:47:08.486 TargetSite.Name: StartWithShellExecuteEx 07.01. 15:47:08.486 Stacktrace: at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo) at System.Diagnostics.Process.Start(ProcessStartInfo startInfo) at ClientGUI.XNALinkButton.OnLeftClick() at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAButton.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime) at DTAClient.DXGUI.Generic.MainMenuDarkeningPanel.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime) at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData) at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at MonoGame.Framework.WinFormsGameWindow.TickOnIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at MonoGame.Framework.WinFormsGameWindow.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at DTAClient.Startup.Execute() at DTAClient.PreStartup.Initialize(StartupParams parameters) at DTAClient.Program.Main(String[] args)