08.03. 22:01:45.913 ***Logfile for Yuri's Revenge client*** 08.03. 22:01:45.916 Client version: 2.8.0.0 08.03. 22:01:45.916 Loading settings. 08.03. 22:01:45.926 Failed to load the translation file. Could not find file 'C:\Program Files\EA Games\Command and Conquer Red Alert II\Resources\Translation.ini'. 08.03. 22:01:45.931 Initializing updater. 08.03. 22:01:45.936 Update mirror count: 1 08.03. 22:01:45.936 Running from: clientdx.exe 08.03. 22:01:45.938 Operating system: Microsoft Windows NT 6.2.9200.0 08.03. 22:01:45.938 Selected OS profile: WIN810 08.03. 22:01:45.938 Current culture: en-US 08.03. 22:01:45.942 Removing partial custom component downloads. 08.03. 22:01:45.943 Checking for the existence of FinalSun.ini. 08.03. 22:01:45.943 FinalSun.ini doesn't exist - writing default settings. 08.03. 22:01:45.944 An exception occured while checking the existence of FinalSun settings 08.03. 22:01:45.945 Writing installation path to the Windows registry. 08.03. 22:01:45.948 Starting background processing of INI files. 08.03. 22:01:45.949 /INI/Base does not exist, skipping background processing of INI files. 08.03. 22:01:46.300 Initializing GameClass. 08.03. 22:01:46.415 InitGraphicsMode: 5120x1440 08.03. 22:01:46.425 KABOOOOOOM!!! Info: 08.03. 22:01:46.425 Message: HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid Arguments], Message: The parameter is incorrect. 08.03. 22:01:46.426 Source: SharpDX 08.03. 22:01:46.426 TargetSite.Name: CheckError 08.03. 22:01:46.427 Stacktrace: at SharpDX.Result.CheckError() at SharpDX.DXGI.SwapChain.ResizeBuffers(Int32 bufferCount, Int32 width, Int32 height, Format newFormat, SwapChainFlags swapChainFlags) at Microsoft.Xna.Framework.Graphics.GraphicsDevice.CreateSizeDependentResources() at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Reset() at Rampastring.XNAUI.WindowManager.InitGraphicsMode(Int32 iWidth, Int32 iHeight, Boolean bFullScreen) at DTAClient.DXGUI.GameClass.SetGraphicsMode(WindowManager wm) at DTAClient.DXGUI.GameClass.Initialize() at Microsoft.Xna.Framework.Game.DoInitialize() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at DTAClient.Startup.Execute() at DTAClient.PreStartup.Initialize(StartupParams parameters) at DTAClient.Program.Main(String[] args)