27.03. 12:23:13.820 ***Logfile for Yuri's Revenge client*** 27.03. 12:23:13.823 Client version: 2.8.0.0 27.03. 12:23:13.823 Loading settings. 27.03. 12:23:13.835 Failed to load the translation file. Could not find file 'D:\SteamLibrary\steamapps\common\Command & Conquer Red Alert II\Resources\Translation.ini'. 27.03. 12:23:13.870 Initializing updater. 27.03. 12:23:13.879 Update mirror count: 1 27.03. 12:23:13.879 Running from: clientdx.exe 27.03. 12:23:13.881 Operating system: Microsoft Windows NT 6.2.9200.0 27.03. 12:23:13.881 Selected OS profile: WIN810 27.03. 12:23:13.881 Current culture: en-GB 27.03. 12:23:13.883 Removing partial custom component downloads. 27.03. 12:23:13.884 Checking for the existence of FinalSun.ini. 27.03. 12:23:13.885 FinalSun.ini doesn't exist - writing default settings. 27.03. 12:23:13.885 An exception occured while checking the existence of FinalSun settings 27.03. 12:23:13.886 Writing installation path to the Windows registry. 27.03. 12:23:13.890 Starting background processing of INI files. 27.03. 12:23:13.890 /INI/Base does not exist, skipping background processing of INI files. 27.03. 12:23:14.801 Initializing GameClass. 27.03. 12:23:14.922 InitGraphicsMode: 5120x1440 27.03. 12:23:14.930 KABOOOOOOM!!! Info: 27.03. 12:23:14.930 Message: HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid Arguments], Message: The parameter is incorrect. 27.03. 12:23:14.932 Source: SharpDX 27.03. 12:23:14.932 TargetSite.Name: CheckError 27.03. 12:23:14.932 Stacktrace: at SharpDX.Result.CheckError() at SharpDX.DXGI.SwapChain.ResizeBuffers(Int32 bufferCount, Int32 width, Int32 height, Format newFormat, SwapChainFlags swapChainFlags) at Microsoft.Xna.Framework.Graphics.GraphicsDevice.CreateSizeDependentResources() at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Reset() at Rampastring.XNAUI.WindowManager.InitGraphicsMode(Int32 iWidth, Int32 iHeight, Boolean bFullScreen) at DTAClient.DXGUI.GameClass.SetGraphicsMode(WindowManager wm) at DTAClient.DXGUI.GameClass.Initialize() at Microsoft.Xna.Framework.Game.DoInitialize() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at DTAClient.Startup.Execute() at DTAClient.PreStartup.Initialize(StartupParams parameters) at DTAClient.Program.Main(String[] args)