19.01. 12:17:52.469 ***Logfile for Yuri's Revenge client*** 19.01. 12:17:52.471 Client version: 2.11.0.0 19.01. 12:17:52.471 2.11.0-yr-develop.1+194.Branch.yr-develop.Sha.cb6f0d61c67eb5da7c542d7b4d7b125b6f72b0fe 19.01. 12:17:52.472 Loading settings. 19.01. 12:17:52.511 Failed to load a translation file. Neither D:\SteamLibrary\steamapps\common\Command & Conquer Red Alert II\Resources\Translations\en\Yuri Theme\Translation.ini nor D:\SteamLibrary\steamapps\common\Command & Conquer Red Alert II\Resources\Translations\en\Translation.ini exist. 19.01. 12:17:52.511 Loaded translation: English 19.01. 12:17:52.522 Initializing updater. 19.01. 12:17:52.545 Updater: Initializing updater. 19.01. 12:17:52.548 Updater config file not found - attempting to read legacy updateconfig.ini. 19.01. 12:17:52.552 Updater: Update mirror count: 1 19.01. 12:17:52.552 Updater: Running from: clientdx.exe 19.01. 12:17:52.558 OSDescription: Microsoft Windows 10.0.19045 19.01. 12:17:52.559 OSArchitecture: X64 19.01. 12:17:52.559 ProcessArchitecture: X64 19.01. 12:17:52.559 FrameworkDescription: .NET Framework 4.8.9282.0 19.01. 12:17:52.559 Selected OS profile: WIN810 19.01. 12:17:52.559 Current culture: en-SE 19.01. 12:17:53.646 Removing partial custom component downloads. 19.01. 12:17:53.647 Hardware info: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz (4 cores) | Video controller: NVIDIA GeForce GTX 970 | Total physical memory: 8GB 19.01. 12:17:53.648 Checking for the existence of FinalSun.ini. 19.01. 12:17:53.648 FinalSun settings file exists. 19.01. 12:17:53.675 Writing installation path to the Windows registry. 19.01. 12:17:53.678 Starting background processing of INI files. 19.01. 12:17:53.678 /INI/Base does not exist, skipping background processing of INI files. 19.01. 12:17:54.119 Initializing GameClass. 19.01. 12:17:54.306 InitGraphicsMode: 3840x2160 19.01. 12:17:54.330 Entering fullscreen mode with resolution 3840x2160. 19.01. 12:17:54.351 Setting render resolution to 1280x720. Integer scaling: False 19.01. 12:17:55.371 Updater: Checking local file versions. 19.01. 12:17:55.371 Loading maps from D:\SteamLibrary\steamapps\common\Command & Conquer Red Alert II\INI\MPMaps.ini. 19.01. 12:17:55.410 Game Client Version: YR 8.66.0 19.01. 12:17:56.159 DiscordHandler: Connected Discord RPC client. 19.01. 12:17:56.236 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 19.01. 12:17:56.238 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 19.01. 12:17:56.239 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 19.01. 12:17:56.240 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 19.01. 12:17:56.241 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 19.01. 12:17:56.242 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 19.01. 12:17:56.243 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 19.01. 12:17:56.245 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 19.01. 12:17:56.246 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 19.01. 12:17:56.247 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 19.01. 12:17:56.248 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 19.01. 12:17:56.378 Attempting to parse INI/Battle.ini to populate mission list. 19.01. 12:17:56.378 File INI/Battle.ini not found. Ignoring. 19.01. 12:17:56.378 Attempting to parse INI/BattleE.ini to populate mission list. 19.01. 12:17:56.378 File INI/BattleE.ini not found. Ignoring. 19.01. 12:17:56.403 Saved Games directory not found! 19.01. 12:17:56.521 Skipping reading statistics because the file doesn't exist! 19.01. 12:17:57.003 AssetLoader.LoadSound: Sound not found! getready.wav 19.01. 12:17:57.074 AssetLoader.LoadSound: Sound not found! getready.wav 19.01. 12:17:57.074 AssetLoader.LoadSound: Sound not found! return.wav 19.01. 12:17:57.074 MultiplayerGameLobby: Saved games are not available! 19.01. 12:17:57.334 AssetLoader.LoadSound: Sound not found! getready.wav 19.01. 12:17:57.335 AssetLoader.LoadSound: Sound not found! return.wav 19.01. 12:17:57.335 MultiplayerGameLobby: Saved games are not available! 19.01. 12:17:57.352 AssetLoader.LoadSound: Sound not found! getready.wav 19.01. 12:17:57.706 Updater: Checking for updates. 19.01. 12:17:57.711 Updater: Doing version file check. 19.01. 12:17:57.711 Updater: Checking version on the server. 19.01. 12:17:57.713 Updater: Trying to connect to update mirror https://downloads.cncnet.org/updates/games/yr/live/ 19.01. 12:17:57.895 Updater: Downloaded version information. 19.01. 12:17:57.934 Updater: Server game version is 8.66.0, local version is 8.66.0 19.01. 12:17:57.935 Updater: File identifiers updated. 19.01. 12:17:57.937 Updater: Checking if custom components are outdated. 19.01. 12:18:04.672 KABOOOOOOM!!! Info: 19.01. 12:18:04.672 Type: System.ComponentModel.Win32Exception 19.01. 12:18:04.672 Message: The system cannot find the file specified 19.01. 12:18:04.696 Source: System 19.01. 12:18:04.696 TargetSite.Name: StartWithShellExecuteEx 19.01. 12:18:04.697 Stacktrace: at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo) at System.Diagnostics.Process.Start(ProcessStartInfo startInfo) at ClientCore.ProcessLauncher.StartShellProcess(String commandLine, String arguments) in C:\Dev\xna-cncnet-client\ClientCore\ProcessLauncher.cs:line 9 at ClientGUI.XNALinkButton.OnLeftClick() in C:\Dev\xna-cncnet-client\ClientGUI\XNALinkButton.cs:line 46 at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAButton.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime) at DTAClient.DXGUI.Generic.MainMenuDarkeningPanel.Update(GameTime gameTime) in C:\Dev\xna-cncnet-client\DXMainClient\DXGUI\Generic\MainMenuDarkeningPanel.cs:line 117 at Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime) at Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime) at DTAClient.DXGUI.Generic.MainMenu.Update(GameTime gameTime) in C:\Dev\xna-cncnet-client\DXMainClient\DXGUI\Generic\MainMenu.cs:line 913 at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData) at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at MonoGame.Framework.WinFormsGameWindow.TickOnIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at MonoGame.Framework.WinFormsGameWindow.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at DTAClient.Startup.Execute() in C:\Dev\xna-cncnet-client\DXMainClient\Startup.cs:line 157 at DTAClient.PreStartup.Initialize(StartupParams parameters) in C:\Dev\xna-cncnet-client\DXMainClient\PreStartup.cs:line 213