10.03. 09:54:39.763 ***Logfile for CnCNet Client client*** 10.03. 09:54:39.763 Client version: 2.12.18.0 10.03. 09:54:39.763 2.12.18+Branch.tags-2.12.18.Sha.1634f18fd56a8d74e4cbec89f9f6408f0a06d4d0 10.03. 09:54:39.773 Loading settings. 10.03. 09:54:39.793 Failed to load a translation file. Neither C:\Program Files (x86)\Steam\steamapps\common\Command & Conquer Red Alert II\Resources\Translations\en\Translation.ini nor C:\Program Files (x86)\Steam\steamapps\common\Command & Conquer Red Alert II\Resources\Translations\en\Translation.ini exist. 10.03. 09:54:39.793 Loaded translation: English 10.03. 09:54:39.803 Initializing updater. 10.03. 09:54:39.823 Updater: Initializing updater. 10.03. 09:54:39.823 Updater config file not found - attempting to read legacy updateconfig.ini. 10.03. 09:54:39.823 Updater: Update mirror count: 1 10.03. 09:54:39.823 Updater: Running from: clientdx.exe 10.03. 09:54:39.833 OSDescription: Microsoft Windows 10.0.19045 10.03. 09:54:39.833 OSArchitecture: X64 10.03. 09:54:39.833 ProcessArchitecture: X64 10.03. 09:54:39.833 FrameworkDescription: .NET Framework 4.8.9310.0 10.03. 09:54:39.833 Selected OS profile: WIN810 10.03. 09:54:39.833 Current culture: en-US 10.03. 09:54:39.833 Removing partial custom component downloads. 10.03. 09:54:39.833 Checking for the existence of FinalSun.ini. 10.03. 09:54:39.833 FinalSun settings file exists. 10.03. 09:54:39.843 Writing installation path to the Windows registry. 10.03. 09:54:39.843 Starting background processing of INI files. 10.03. 09:54:39.843 /INI/Base does not exist, skipping background processing of INI files. 10.03. 09:54:39.903 Steam init called 10.03. 09:54:40.023 Hardware info: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz (4 cores) | Video controller: AMD Radeon RX 550 | Total physical memory: 16GB 10.03. 09:54:40.208 Initializing GameClass. 10.03. 09:54:40.309 Initialize WinFormsIMEHandler. 10.03. 09:54:40.313 InitGraphicsMode: 1024x600 10.03. 09:54:40.343 Not entering fullscreen mode due to resolution mismatch. Desktop: 1600x900, Client: 1920x1080. 10.03. 09:54:40.345 Setting render resolution to 1440x810. Integer scaling: False 10.03. 09:54:40.905 Loading Client/ignore_list failed! File does not exist. 10.03. 09:54:40.908 Loading Client/recent_list failed! File does not exist. 10.03. 09:54:41.122 Updater: Checking local file versions. 10.03. 09:54:41.123 MapFileWatcher: Started watching C:\Program Files (x86)\Steam\steamapps\common\Command & Conquer Red Alert II\Maps\Custom\ for *.map files 10.03. 09:54:41.124 Loading maps from C:\Program Files (x86)\Steam\steamapps\common\Command & Conquer Red Alert II\INI\MPMaps.ini. 10.03. 09:54:41.190 Game Client Version: YR 9.1.1 10.03. 09:54:42.178 DiscordHandler: Connected Discord RPC client. 10.03. 09:54:42.201 Discord: Pipe Connection Established. Valid on pipe #0 10.03. 09:54:42.218 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 10.03. 09:54:42.219 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 10.03. 09:54:42.220 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 10.03. 09:54:42.221 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 10.03. 09:54:42.221 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 10.03. 09:54:42.222 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 10.03. 09:54:42.223 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 10.03. 09:54:42.224 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 10.03. 09:54:42.225 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 10.03. 09:54:42.226 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 10.03. 09:54:42.227 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 10.03. 09:54:42.622 Skipping reading statistics because the file doesn't exist! 10.03. 09:54:42.647 KABOOOOOOM!!! Info: 10.03. 09:54:42.647 Type: System.Collections.Generic.KeyNotFoundException 10.03. 09:54:42.647 Message: The given key was not present in the dictionary. 10.03. 09:54:42.657 Source: mscorlib 10.03. 09:54:42.658 TargetSite.Name: ThrowKeyNotFoundException 10.03. 09:54:42.658 Stacktrace: at System.ThrowHelper.ThrowKeyNotFoundException() at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at ClientGUI.Parser.GetConstant(String constantName) in D:\a\xna-cncnet-client\xna-cncnet-client\ClientGUI\Parser.cs:line 98 at ClientGUI.Parser.GetConstantValue() in D:\a\xna-cncnet-client\xna-cncnet-client\ClientGUI\Parser.cs:line 245 at ClientGUI.Parser.GetExprValue() in D:\a\xna-cncnet-client\xna-cncnet-client\ClientGUI\Parser.cs:line 163 at ClientGUI.Parser.GetExprValue(String input, XNAControl parsingControl) in D:\a\xna-cncnet-client\xna-cncnet-client\ClientGUI\Parser.cs:line 111 at ClientGUI.INItializableWindow.ReadINIForControl(XNAControl control) in D:\a\xna-cncnet-client\xna-cncnet-client\ClientGUI\INItializableWindow.cs:line 185 at ClientGUI.INItializableWindow.Initialize() in D:\a\xna-cncnet-client\xna-cncnet-client\ClientGUI\INItializableWindow.cs:line 110 at DTAClient.DXGUI.Multiplayer.GameLobby.GameLobbyBase.Initialize() in D:\a\xna-cncnet-client\xna-cncnet-client\DXMainClient\DXGUI\Multiplayer\GameLobby\GameLobbyBase.cs:line 231 at DTAClient.DXGUI.Multiplayer.GameLobby.SkirmishLobby.Initialize() in D:\a\xna-cncnet-client\xna-cncnet-client\DXMainClient\DXGUI\Multiplayer\GameLobby\SkirmishLobby.cs:line 39 at Rampastring.XNAUI.XNAControls.XNAControl.AddChildImmediate(XNAControl child) in /_/XNAControls/XNAControl.cs:line 853 at ClientGUI.DarkeningPanel.AddChild(XNAControl child) in D:\a\xna-cncnet-client\xna-cncnet-client\ClientGUI\DarkeningPanel.cs:line 51 at ClientGUI.DarkeningPanel.AddAndInitializeWithControl(WindowManager wm, XNAControl control) in D:\a\xna-cncnet-client\xna-cncnet-client\ClientGUI\DarkeningPanel.cs:line 107 at DTAClient.DXGUI.Generic.MainMenu.PostInit() in D:\a\xna-cncnet-client\xna-cncnet-client\DXMainClient\DXGUI\Generic\MainMenu.cs:line 598 at DTAClient.DXGUI.Generic.LoadingScreen.Finish() in D:\a\xna-cncnet-client\xna-cncnet-client\DXMainClient\DXGUI\Generic\LoadingScreen.cs:line 114 at DTAClient.DXGUI.Generic.LoadingScreen.Update(GameTime gameTime) in D:\a\xna-cncnet-client\xna-cncnet-client\DXMainClient\DXGUI\Generic\LoadingScreen.cs:line 139 at Rampastring.XNAUI.WindowManager.UpdateControls(GameTime gameTime) in /_/WindowManager.cs:line 734 at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime) in /_/WindowManager.cs:line 715 at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData) at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at MonoGame.Framework.WinFormsGameWindow.TickOnIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at MonoGame.Framework.WinFormsGameWindow.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at DTAClient.Startup.Execute() in D:\a\xna-cncnet-client\xna-cncnet-client\DXMainClient\Startup.cs:line 185 at DTAClient.PreStartup.Initialize(StartupParams parameters) in D:\a\xna-cncnet-client\xna-cncnet-client\DXMainClient\PreStartup.cs:line 213