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  1. Yesterday
  2. We can totally do that. I'd love to just copy some factions from some mods, but we need the permission. But these guys are unreachable. here take a look in this topic: If we could get a team going working on a faction, that'll be great. After 20 years modders could definitly balance a faction out. And there has been pretty well balanced factions already, its just a matter of asking modders around. Perhaps someone could donate.
  3. Last week
  4. Make a 3rd faction thats playable and balanced and ill support it 100%
  5. Creatures are from TS Dusk, Chopper and boulder made by Mircea
  6. Thats just an easy mod, just add this in your map file: [CYC2] Cloakable=yes CloakingSpeed=3 But yeah ill add most of those infantries, so u can add a 2nd CC too, lol
  7. Ask yourself, why do most players in 1 vs 1 match play as Soviets?
  8. This topic reminds me of what I said years ago when this map started becoming popular. Very nostalgic .
  9. Ye, but i meant just the normal sub. You could of course use a monster too haha
  10. You need to learn yourself how to search in the forum. https://forums.cncnet.org/topic/3806-ra2-yr-maps-a-ginormous-collection-of-maps/ http://mapdb.cncnet.org/search.php?game=yr&age=0&search=offense
  11. Everyone here has this shit map.
  12. That be cool, u mean some sub monster. Maybe dinosaurs. I forgot to show them. The Flybug might be better looking. Would be dope if its sum kind of Mole lol. Too bad crushing can't show an animation.
  13. Hungry Mike

    lalala

    . "problem solved" .
  14. I can launch the game but when selecting the single player I get an unable to load the scenario with an ok box then it kicks back out to the GDI or NOD campaign selection screen. Any chance there is another download alternative that I can point to? Thanks!
  15. Got past the first download issue, but now I've hit another download fail. I opted to install the full game of TSF... Looks like the picture didn't upload. Anyways the failure is at movies02.exe with a status of cannot connect.
  16. Make inf eating subs, who come out from the ground, eat inf and directly go back underground lol.
  17. I repurposed this topic, check first message! NEW STUFF!! CHOOSE!!
  18. HELLO I've some made and re-made some epic maps in here so then i have decided to upload here, check these out. METALED'S DEATHPITT ""Name=Metaled's DEATHPITT - R3MAST3R3D"" EDIT BY ME Tiberium Trees ( Ore extractors ) extraction speed capped at it's maximum level. They are working extremely fast without exhaustion. PREVIEW metaled_remastered.map ________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ METALED'S DEATHPITT - ANTI RUSH BARRIER """"Name=Metaled's DEATHPITT - R3MAST3R3D [ANTI-RUSH]"""" Tiberium Trees ( Ore extractors ) extraction speed capped at it's maximum level. They are working extremely fast without exhaustion. metaled_antirush.map ______________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ ISOLATION """"MapName=[8] Isolation - R3MASTERED -""""" Lots of players playing it but they have no idea whats this one taste like; Fixed cliff's positions to make them more and more logically replaced in where exactly they should be. Added waterfalls Fixed Oil Derrick's locations All civilian units removed Spyplane has 2 mins cooldown Psychic Reveal is now 3mins cooldown Replaced Spysat around the map for lazy scouters Removed gems and replaced additional ore extractors Some movement bugs are fixed (when moving through cliff using slopes does units stuck isolation.map ______________________________________________________________________________________________________________________________________________________________________ PREVIEW ______________________________________________________________________________________________________________________________________________________________________ __________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ YURI'S BRAIN """"MapName=Yuri's Brain"""" fun map, more likely Each player has Oil Derrick and Spysat behind their starting location. Oil Derricks are generating 150$ per delay. Spy available in Soviet side Normal Power buildings are generating 25$ per delay Nuke Power generating 75$ per delay Boomer has now 1 missile launcher Boomer's hitpoints reduced dramatically Gap Generator has 5 build limits. Grand Cannon has 7 build limits. yuri's brain.map _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ ____________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ ENJOY!
  19. @ReaperAA Thank you for reporting these bugs, the issues will be fixed with the next client update.
  20. Hello @RaVaGe, I noticed a slight discrepancy between what is stated (in both the thread and in the ini file) vs the actual percentage values about the Gatling warhead in "Yuri Rebalance Patch.ini". Statement in question: Set Gattling weapons damage against light armoured vehicles back to default as the 5% reduction made Mirage and Prism tank too difficult to combat in the late game. (v1.31) Actual warhead percentage values in the patch: Verses=80%, 65%, 55%, 90%, 30%, 5%, 10%, 5%, 3%, 125%, 50% Versus warhead percentage values originally (as stated in rulemd.ini/spawner.xdp): Verses=100%, 80%, 70%, 50%, 30%, 10%, 10%, 5%, 3%, 200%, 50% The percentage values imply that gattling weapons are not doing same/default damage to light armoured vehicles as in vanilla. They imply nearly twice as much damage to light armoured vehicles now (90% vs 50%). EDIT: Another small issue I noticed is that there is no "Soylent=800" updating for Chaos Drone. Which means that we can make a Chaos Drone for 800$ and sell/grind it for 1000$ = 200$ profit !!!???
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