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Offline Matt

  • ***
  • 277
  • OpenRA dev
Re: Introducing RedAlert++
« Reply #105 on: January 11, 2016, 07:14:52 AM »
I was hoping to see the engine ported to Apple's App Store so it could be played on an iPad. The problem is that Apple's App Store license model doesn't allow GPL'ed code. Not sure about Google Play, though.

That would be your least concern. Other intellectual property rights will force you to stay out from app stores of any kind.

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Offline Chad1233

  • Cheeky Chipmunk
  • ***
  • 74
Re: Introducing RedAlert++
« Reply #106 on: August 28, 2016, 04:03:12 PM »
Any updates upcoming soon or later? :)

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Offline Blade

  • Game Moderator
  • *
  • 195
Re: Introducing RedAlert++
« Reply #107 on: August 28, 2016, 10:49:51 PM »
We've mainly been posting updates on Facebook, this is a screen shot of our most recent progress update there. Basically, we can get in game, most things draw more or less correctly and you can select things. Still a way to go before we have units moving around doing stuff though, we are currently working on the path finding classes.

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Offline Allen262

  • *
  • 1822
  • *Somthing Cool Here*
Re: Introducing RedAlert++
« Reply #108 on: August 29, 2016, 04:21:17 AM »
I don't do the book of faces to don't forget to post here once in a while!


C&C in RA-1 Get it here http://www.cnc-comm.com/community/index.php?topic=1588.0 Leave Feedback! Now playable on C&CNet 5!

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Offline Chad1233

  • Cheeky Chipmunk
  • ***
  • 74
Re: Introducing RedAlert++
« Reply #109 on: August 29, 2016, 06:16:09 PM »
Yeah I do not use facebook either. But thanks for the new update that picture is swee!

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Offline SiRaLeX

  • *
  • 0
  • C++
Re: Introducing RedAlert++
« Reply #110 on: August 31, 2016, 01:18:15 PM »
I don't use the book of faces either.

Would love if you post more screenshots here so I can admire your dedication and C++ skillez.


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Offline TaxOwlbear

  • *
  • 846
  • It's me, TaxOwlbear.
Re: Introducing RedAlert++
« Reply #111 on: August 31, 2016, 03:36:12 PM »
Another Facebook non-user here... like everybody else, I guess.  :laugh:
My YouTube Gaming Channel: http://youtube.com/TaxOwlbear