Forums

  1. Important forums

    1. Forum rules

      in here are the forum rules. Read them!

      1
      post
  2. The Communication Center

    1. CnCNet News

      Never miss an update, all news related to CnCNet you can find here.

      2,004
      posts
    2. In the Community

      Have some news, videos or images you would like to share? It could be anything, a meme, gif, video...

      18
      posts
  3. The Repair Bay

    1. Game & Client Support

      If you have an issue with CnCNet, installing or running a C&C game or any problems related, you are free to open a topic in this forum.

      6,109
      posts
  4. The C&C Games

    1. 6,634
      posts
    2. Red Alert / Counterstrike / Aftermath

      C&C breaks time and introduces Tesla Coils, Tanya and time travel.

      6,254
      posts
    3. Sole Survivor

      This forum is for discussion of the game where you control one unit and use your micro skills to defeat other players. Sole Survivor -> DoTA before DoTA was a thing.

      106
      posts
    4. Dune 2000

      The noble Atreides, the insidious Ordos and the evil Harkonnen. Only one house will prevail.... This forum is for the discussion of Intelligent Games' C&C inspired recreation of Westwood Studios' Dune 2.

      229
      posts
    5. Tiberian Sun / Firestorm

      Discuss the sequel to C&C1 that introduces more lasers, railguns and even big stompy mechs!

      4,934
      posts
    6. Red Alert 2 / Yuri's Revenge

      Mind controlled squids, attack dolphins, weather control devices..discuss Red Alert 2 and Yuri's Revenge in here

      7,985
      posts
    7. Command & Conquer: Renegade

      C&C goes up close and personal.

      15
      posts
    8. Newer C&C games

      Discuss everything from Generals to whatever EA is doing

      579
      posts
  5. The Power Plant

    1. General Discussion

      This is the infamous "General Discussion" forum. This is where you are able to discuss topics not covered in the other forums.

      5,032
      posts
    2. CnCNet Discussion

      Discuss CnCNet itself in here
      2,533
      posts
    3. CnCNet Ladder

      All CnCNet ladder discussion
      236
      posts
    4. Mapping Discussion

      This is the main forum for map discussion.
      2,506
      posts
    5. Modding Discussion

      Bring in the .ini files and lets mod!
      5,279
      posts
    6. The Tech Center

      This forum is for research and programming.
      917
      posts
  6. Hosted Projects

    1. Tiberian Dawn Redux

      Remember the original Command & Conquer? Remember all the units, characters and themes from the game? Remember the gritty feeling of RTS Warfare? Remember Tiberium? Well, that classic game from the early 90's that spawned over a dozen titles and revolutionized the RTS Gaming World has been reincarnated in the advanced 3D World of the C&C Generals Zero Hour SAGE 3D Game engine!
      [Moddb site]

      358
      posts
    2. Archived

      In here rests projects that used to be hosted here or are not being worked on

      460
      posts
  • Member Statistics

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  • Posts

    • You forgot one game. You lost the first game on reconcile. 1-3 is the correct score. I didn't play very well then, but I'm down to rematch.
    • It's a matter of opinion really. I think contesting all objectives at all times should be how the game is played. Using infantry to escort your engineers is how the game should be played rather than just removing counterplay.
    • I noticed you tried to turn the spy into a hijacker. If you don't set The value "Thief" to "yes" along with "VehicleThief," it doesn't work. It should look like this: [SPY] Thief=yes VehicleThief=yes You can check ModEnc for confirmation. It's also a good resource for everything INI related, if you're ever having trouble.
    • Here is my Request: Being able to put passwords on a game that has already been created   Benefits: When someone has to leave for some reason, or you are waiting for specific people to join your game which is already full. You would be able to put a password on the game to ensure only the people you want to join the game will! The alternative is remaking the entire game which is just annoying and kills momentum
    • i've had pings of over 300 and have had the game still be very fast.  As long as your connection to the server is consistent or stable, you will be fine.  There will be a higher delay between commands and actions, but lag, i.e. paused gameplay,  is caused by inconsistent or unstable connections. If you ever wanna test it, we can find a high ping server for me and I'll show u i'll never have lag.
  • Topics