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DutchyRA1

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About DutchyRA1

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    Rifleman
  1. Whill be away for a while

    Deer Ra comrads! I packed my bags and suitcases, and going for a trip around the world! So i whont be online for a long time! First stop„ÄčKentucky Tennisee. Thanx for all the fun! Cheers, Dutchy
  2. How to improve all player on a custum map?

    All i try to do, is to make maps that are suiteble for 1 vs1, 2vs2, 3vs3 matches and ffa. Also i whant to integrate a more difficult all player on all the maps i make. Butt i dont know how to set the values, and until now no1 reacted, also not from team cnc. So i keep waiting!
  3. Hai, Ive been busy making some maps, both suiteble for multiplayer online and skirmisch. Now i whant to make the all more difficult to beat, to make the maps even more interesting. I found this section in the rules.ini My aim is to make the all to attack more, and also that they defend there base better. Do i need to raise the numbers, or do i need to lower them?? And is there somewhere a guide online wich provides in this info?? Much apreciated!! DutchyRA1.
  4. HI, I have something that i encounterd while playing on the ladder. I talk about the wall on some maps, that whill dissapear after 10 secs. I can understand why the wall is placed, this to prevent trolling from other players. Butt, this is a 1vs1 match, and your free to place your mcv whereever you whant( maybe not smart to do, butt it is alowed ). And in a quik 1vs1, surprise is everything!! Those walls prevent the free movement off your mcv. Wich is great for the pro's and above( mapknowledge ), butt not so great for the newer players, or those just in between. This wall is ONLY in ladder matches, not in the regular maps. Thats also why i checked the p4 map as itt is right now, to be removed. The normal p4 map, as whe all know itt, is a great map, and should be in the ladder system.
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