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  1. [AM 01:31] ERROR :Closing Link: Elite_Game_ by NuclearFallout.WA.US.GameSurge.net (Excess Flood) please Cncnet admin repair this bug , i can't happy play this game(YRcncnet)
  2. Whenever I join a game that If game has a new map, the following message was released. The host has a selected a map that doesn't exist on your installation. Attempting to download it from the CnCNet map database. Downloading custom map failed. Requesting the game host to download it to the CnCNet map database. Download of the custom map failed. The host needs to change the map or you will be unable to participate in this match. Any suggestions on how to fix it?
  3. hsiddique

    CncNet Offline

    Hi all, I don't know why, but CnC net will not allow me to play Yuri's Revenge online. This occured when trying to updated to 16.5 The update process was distruped and said to have failed though on the bottom right it says 6.5, when trying to force an update, it fails also. I haven't been able tp update to 6.6 or the latest 6.7 Back story. I have the game on origins, yuri's revenge is downloaded through origins, and downloaded CnCNet through https://cncnet.org/yuris-revenge. On the top right when laughing "Yuri's Revenge CnCNet", the top right shows "YR Online: N/A" Please help Thank you so much!
  4. When I run my CnCNet Yuri's revenge file, the game runs, but the CnC client often doesnt run. How to run it manually? If it doesn't run, I cannot have my game and wins/losses linked with my CnC account.
  5. NOTE: Any screenshots or information is likely to change. There is also still no guarantee this will be completed. (Please do not donate for a ladder). Contributors so far have been: @tomsons26 - Providing info on stats.dmp workings, mapping fields and general research. @dkeeton - Writing code to process stats.dmp files @Grant - Writing the Ladder Database, API & Ladder interface. What's real and works but still a work in progress: Stats processing Processes stats.dmp files into readable game results and storing into the Ladder Database. Awarding wins/losses according to stats. ELO style awards point system. Ladder UI & Accounts A working UI for viewing player games A working system for creating a ladder account, and managing nicknames. Ladder API Auth endpoints - so a quick match client can let users login. Nick endpoints - so a quick match client can let users manage nicks. Stats endpoints - so a quick match client can send game results. Accounts - for managing nicks/ or creating an account within a quick match client What's next? Lots more of the above with more tests. What can you do? See this post on how you can help. Watch a video preview Watch Now
  6. Can someone explain these results? https://www.virustotal.com/gui/file/7a94019e768343bb31ef1d30debc8a462d70104657eb041a712b9de32ae4e81a/detection https://www.virustotal.com/gui/file/2c5029648585fa52f94df0d236ce38106462dae446900cd9d7750e71c5a4718f/detection https://www.virustotal.com/gui/file/2c5029648585fa52f94df0d236ce38106462dae446900cd9d7750e71c5a4718f/detection I'm using AVG antivirus and it keeps moving clientxna.exe to quarantine. I made an exception for it, but I'm a little concerned. @Grant @Rampastring
  7. For the past few years, I've been coming up with a strategy game that fit well for a mod using the Command & Conquer games' engines. Resistance is not the official name but something I'll still use when referencing this project, and Red Alert 3's game engine was the best option for me. After acquiring many ideas, I'm close to having something workable save for a few details. Resistance is something that is completely separate from the C&C franchises, actually based on a universe I personally conjured for the past eight years, which features a conflict between magic versus science. Well, it's more of a faction using magic-based technology fighting another that uses more modern and conventional weaponry. Both sides have different ways of building, unit production, unit composition, and tier progression. Nonetheless, the unique experience coming from both factions would be balanced with no side having an advantage over the other. Now for the issues that I have so far: * Currently, I have Red Alert 3 on Steam, which I believe is preventing me from using the World Editor. Can someone help me get around this? * While the gameplay works very much like RA3, there are some instances of Tiberium Wars, such upgrades at tech buildings and units having more than one ability to choose from. If anyone could help with that, even if it means suggesting another mod with this kind of thing, I'm all for it. * Finally, I have another set of ideas that'll differ from other C&C games. If anyone is willing to hear these new features I plan to put into a mod, as well as the faction's units/tech trees I've made, I'm all for it. It may be tough, but hopefully, it'll be able to worth it in the end.
  8. Prodessor

    Joining the team?

    Hi I am a progamming hobbyist and a Command and Conquer enthusiast. I was wondering how I might go about joining the team of keeping this game and community vibrant. I would be most interested in working on things related to Red Alert and also the Game client
  9. Hi, In playing through the NOD missions for C&C95, I do not have any way to build SAM sites to accomplish the mission (roughly the fifth mission or so). I can take over or destroy all enemies/buildings, but then nothing happens, presumably because I haven't built the SAM sites. Is this a glitch? Can someone help out here? Thanks
  10. Would you add cash to a monthly ladder pool? It could be as low as a $2 entry to be able to compete, top 10 to compete for top 3 prizes?
  11. So i bought the command and conquer ultimate collection and installed generals and zero hour and everytime i play zero hour it just randomly crashes and exit's and gives me a you encountered a serious error which ive seen it a typical thing but nothing ive tried has fixed it and it just keeps crashing randomly. Any other suggestions? Ive tried uninstall and reinstall, options.ini,windows service pack3, run as admin, direct x install. What else can I try to fix it for windows 10?
  12. I think the forum sections are divided placed in a weird and confusing manner. The Communication Center & Repair Bay looks to me like a feedback category for CnCNet and should have the section CnCNet Discussion under it. The section In the Community looks to me like a general game universe thing that should be under The Power Plant. The thread "Welcome, New Members!" should be moved to somewhere in the Communication Center & Repair Bay category, tentatively to the moved CnCNet Discussion section, as it revolves about CnCNet rather than the C&C world in general. Many people seem to have missed it over the years, and I was surprised to find it under General Discussion. There are several threads in the General Discussion section that I think should be moved to other sections. Actually most of them on the first page I think. People ask about CnCNet or troubleshooting about a specific game. The thread "CNCNetOfficial YouTube Video Submission Thread" should be moved to either CnCNet Discussion or In the Community. Info about the Mac version's whereabouts is perhaps better suited in CnCNet News, as it wasn't really inviting to a discussion. I first looked there, and it took me a while before I found the infothread. In any case it should be under the Comm Center category, which it will be if that section gets moved as I suggest. Obviously I'm not the only one thinking like this as evident by these threads https://forums.cncnet.org/topic/10569-mac-use/ https://forums.cncnet.org/topic/10573-mac-version/ https://forums.cncnet.org/topic/10571-mac-use/ https://forums.cncnet.org/topic/10373-red-alert-1-on-mac/?tab=comments#comment-77737 In general there are a lot of threads in unintuitive places. Overall I think it's a bit of a mess. Why does this CnCNet Discussion section have a tag selector for new thread, but not General Discussion? It doesn't make sense to me. If anything should the latter definitely have it, but not necessarily the former as that is about CnCNet and not really the games as such. Maybe I'm thinking that wrong, but I think at least that the tag addition should be available in the General Discussion as an option. Member rankings/titles are underutilized. There seems to be only 3. How about having some more? Or can the forum not handle more than 3? This is not important of course, but it's a fun addition to any forum in my opinion I'm a bit fond of technicians, so how about raising the limit to Rifleman to 20 posts? Or is that perhaps linked to the approving requirement for posts? If it works with Technician to 19, then have Rifleman to 59 and then Grenadier to 99, Rocket Soldier to 199, Engineer to 299 and finally Medic starting at 300 and being the top if we're to keep it at infantry units. Considering the low average activity of regular member I think it's not necessary for more, but there can be of course. Concurrently I think the number of posts shouldn't be displayed alongside every forum post, only in the profile. That makes title more useful and exciting and creates a slightly bigger urge for people to check out ones profile. Also I haven't found any rules. Edit: Oh, actually I just found it when I edited this post for other things. Well, that should definitely not be in its own section "hidden" under Support. Move it to CnCNet Discussion or CnCNet News. And you should consider adding a direct link to it at the top or bottom of the web page. And the forum clock runs about 7½ minutes late. Thank you for all your hard work on this
  13. Hi, I was trying to fix a problem that cause my game frequently freeze after a few second of game starting. I searched many similar problems but there is nothing solve my problem. I tried almost every thing that I can find in the game folder. My PC is win10+amd ryzen 5+ GTX1080ti. Finally I found the problem is the "VideoBackBuffer" option in redalert.ini. When I set VideoBackBuffer=No my game start to work properly. There should be something wrong when it is Yes by default. This really troubled me many days since this option is not in any game config UI. Hopefully this will help the others that have same problem and this could be fixed soon.
  14. Okay so for some very strange reason I have some trees and ore drills I'm unable to delete. When I first saved the map and loaded up they were not present until the game loaded but now they are. And the only way to ever supposedly delete them is to to put ton of stuff on them and then start deleting objects. Eventually I'm able to remove a few then some of the new ones I placed are also undeleteable. What is causing this? Is there another map editor I should be using other than final alert? I know final alert is pretty damn old like the existing games but people do make new and better tools over the years and im surprised nobody ever made something better or if they did I haven't found it.
  15. Hello again! I have been working on salvaging old computers from my closet so my crew can enjoy some C&C95 together. On my old GatewayCx210x, windows XP Sp3, machine, C&C95 Gold works great until I shutdown or restart the computer. Then, after I do a shutdown/restart, I return to open game and nothing happens. The game is in the task manager process list, but never actually opens anything at all. To fix this, I have to uninstall/reinstall C&C95 Gold. I used Nyerguds installer from http://nyerguds.arsaneus-design.com/cnc95upd/cc95p106/ Is this an installer problem and should I try a different installer? What should I do? This is just an annoyance. Besides this, the game continues to process great without any weirdness. Thanks for any help, appreciate it.
  16. All is Dawn of the Tiberium Age, Twisted Insurrection and Red-Resurrection is 3 Games Crash my Game Help!
  17. This is a command line tool that allows you to add or subtract two INI files. This probably sounds strange, but it's really handy. When you subtract two INI files, the result is the difference between them. When you add two INI files, the result is the combination of them. Note that you can turn/ copy paste any file (map,mpr etc) into an INI file. As a map maker you easily use the same mods you've used before, so what I've done is I saved every mod that i used a lot, in a seperate INI file. So that you can use the software called XCC_INI_CLT, to easily add it in your map. Just so there is no hassle of listing the mod in its appropriate list, like every new building needs to be listed under [BuildingTypes], same for new/cloned infantry, vehicles, warheads, animations, and triggers, actions, events, tags, teamtypes and so on... Its just so much easier to use this software whenever you have an idea for a map, and even add or subtract the basic things like Auto-Ally, Free Radar, Reveal map, Giants mods etc. This trick is very do-able, even if you're a modding noob, i recommend you to still give this a shot Note: This tutorial explains an alternate way to add mods to your map, no coding/modding skill required. The reason I don't wanna tag this topic is because the software can be used for all games that have editable INI files. So if you're a mod maker you can do the same thing and make separate files for your mods, and use this software to add/subtract them. Mods i added in this topic however, are for CnCnet Tiberian Sun. Maker of XCC Utilities, Olaf van der Spek created this around 2002 i believe, and its still handy to this day. Here is the original tutorial: https://xhp.xwis.net/utilities/XCC_INI_CLT.html Original download: https://xhp.xwis.net/utilities/XCC_INI_CLT.zip HOW IT WORKS First a simple explanation how it works. If you want to add mods in your map, first copy paste the content (all the codes) of your map, into an INI file. (CTRL A= select all, CTRL+C=Copy, CTRL+V is Paste) You can use an empty INI file i included in the pack. Give it a short name. This little program needs to be in the same folder with the ini files that you like to add or subtract, so make sure the software file is in there then you need to open command prompt. You can do that with your windows search, or in Start> Programs, or to press Windows Button + R, type: CMD and press enter. Now you gotta navigate to the folder with the software and ini files in them. To do that, Type CD and follow with the folder path (just copy and paste), and press enter so for example like this: Now, like in the original tutorial, type the software name XCC_INI_CLT follow with the files you want to add. It works like this: File1 + File2 = File3, so the File 3 will be both files added up. So how i like to do it is mymap.ini + autoally.ini mymap.ini This way the mapfile will have the autoally added. So you type: XCC_INI_CLT mymap.ini + autoally.ini mymap.ini and press enter, and add all the mods you want, like this: Now just Copy the content of the INI file, back into the map file, and you got all the mods in your map I've used this first for bigger mod projects and merging art.ini and rules.ini, but i figured since there are so many mods, we can use it this way as well. I will keep adding mods to this topic, Since we have fan made mods uploaded to the cncnet client in TS, this will be a great way to add them to your map. I have not organized all the mods I have in the attached rar file, they are very messy right now. I will update and edit these files as i gather more stuff. Mod inis.rar
  18. My apologies if I am asking in the wrong forum. So, since the last update of CNCnet for Yuri's revenge, the .exe files keep getting self deleted. is there a way to fix this? anybody else is experiencing this issue?
  19. Hello, I am returning player for Red Alert 2, one of my favorite game from early 2000. I am ready to feel and experience the outstanding story this game has to offer, once again. The problem was am no longer use to playing less than 30fps. I was able to make the game run at 60fps and fast game speed through this tutorial: https://www.youtube.com/watch?v=sSX97YlzGRY&t=416s but it only run on "SKIRMISH" mode. not on campaign. When I play the campaign the game is really slow and I'm only getting 49-55fps. Could someone please help me? I would really like to play this game again and I feel very nostalgic about it. System: Window 10 64 bit i9 9900k EVGA GTX 1080 TI Thank you!
  20. Afternoon, When I stream live to twitch via Xsplit gamecaster, I need to fully restart my computer once 1 game ends in order for CNCNET to remain active. Otherwise it shuts down and when I go into the app again, it goes to the updates downloading message and closes down. Do you know what could be causing this? Dan
  21. I am making a mod for Tiberian Sun, but I need a file which I cannot find in my directory. I have no GameOptions.ini, and cannot find a way to add more factions to the game, so does CnCNet come with the file? Or do I have to download it elsewhere?
  22. TUNNEL SERVER STATUS INFORMATION Below is list of servers updated to show the reasons why your server has been turned offline. Please rectify and let us know in a new topic that your server is now working.
  23. I have a problem with something in CnCNet and is because I already installed a map in the custom folder of red alert 2 and I can play it, but for some reason I can't playing online, it appears in the select map screen and all is good but when it's loading just my team loads but other players don't. I don't know what to do. Also I made custom rules for playing different, for example I change ranges of fire for some units etc, as I said before I can play but the others cannot, How can they play my maps with my rules online?
  24. Hi, I've got 2 sons totally crazy about R&A (as i was a long time ago 😀). I've recently bought on steam a 2nd copy of RA3 to play on another computer. I've succeeded in playing lan with hitachi but they would like to do the campaigns together. Is it possible ? 2 computers on a same internet connection (WI/FI for one and RJ45 for the other) Windows 8 and Windows 7. For instance, both games are installed in steam repertories (on the Windows 8 one, it tooks me much pain 🤔to run RA3..). Thanks for any help, have a nice day. Arnaud.
  25. I just discovered this site and it appears to be the only trustworthy place to download the CNC freeware games these days. The games themselves download fine, but I'm trying to download the Tiberian Sun movie file and it either runs extremely slow or times out, at which point the download has to restart despite the progress it's made. Torrents are a great answer to these problems. Even if it runs slow due to few seeds (or those seeds not wanting to give all of their bandwidth to the torrent), it can run for as long as it needs to without having to restart.
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