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  1. i want to make a map where spots are auto allied, if any one knows the code for allying in a map or just flat out knows how to do this plz let me know. i saw anothere thread where they said to set the waypoints to =a team (a or b) but taht didnt work when i tied it.
  2. C&cfan

    Red alert 2 hangs

    when I'm in red alert 2 and esc press hangs the game on I use cncnet for the battles and I can't make a break. because if I do one I can close the game right away with task managerand the updates of cncnet always fail Please help me
  3. It's impossible to verify QM account because its old email has no longer exist and there's no setting to change QM account email. Please add this featute.
  4. Hello I've received an error message Would like to hear how to resolve this problem This is what was inside my client crash log: 02.05. 23:13:23.366 ***Logfile for Yuri's Revenge client*** 02.05. 23:13:23.371 Client version: 2.6.2.6 02.05. 23:13:23.371 Loading settings. 02.05. 23:13:23.483 Initializing updater. 02.05. 23:13:23.485 Update mirror count: 1 02.05. 23:13:23.485 Running from: clientdx.exe 02.05. 23:13:23.487 Operating system: Microsoft Windows NT 6.2.9200.0 02.05. 23:13:23.487 Selected OS profile: WIN810 02.05. 23:13:23.488 Removing partial custom component downloads. 02.05. 23:13:23.489 Checking for the existence of FinalSun.ini. 02.05. 23:13:23.490 FinalSun.ini doesn't exist - writing default settings. 02.05. 23:13:23.493 An exception occured while checking the existence of FinalSun settings 02.05. 23:13:23.496 Writing installation path to the Windows registry. 02.05. 23:13:23.948 Initializing GameClass. 02.05. 23:13:24.066 InitGraphicsMode: 1920x1080 02.05. 23:13:24.425 Checking local file versions. 02.05. 23:13:24.427 Loading maps. 02.05. 23:13:24.459 Map Maps\Yuri's Revenge\Tournament\2_lettherebefight_le_209 doesn't exist! 02.05. 23:13:24.486 Map Maps\Yuri's Revenge\Tournament\sahara_le_v209 doesn't exist! 02.05. 23:13:24.520 Map Maps\Yuri's Revenge\bullrun doesn't exist! 02.05. 23:13:24.534 Map Maps\Yuri's Revenge\Tournament\4_desertisland doesn't exist! 02.05. 23:13:24.548 Map Maps\Yuri's Revenge\Tournament\profrost doesn't exist! 02.05. 23:13:24.557 Map Maps\Yuri's Revenge\Tournament\heckle doesn't exist! 02.05. 23:13:24.648 Map Maps\Yuri's Revenge\Tournament\6_malibucliffs_le_117 doesn't exist! 02.05. 23:13:24.786 Hardware info: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (4 cores) | Video controller: Intel(R) HD Graphics 630 | Total physical memory: 16GB 02.05. 23:14:35.733 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.05. 23:14:35.734 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.05. 23:14:35.735 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.05. 23:14:35.736 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.05. 23:14:35.736 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.05. 23:14:35.737 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.05. 23:14:35.738 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.05. 23:14:35.738 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.05. 23:14:35.739 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.05. 23:14:35.740 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.05. 23:14:35.741 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 02.05. 23:14:35.781 Attempting to parse INI\Battle.ini to populate mission list. 02.05. 23:14:35.782 File INI\Battle.ini not found. Ignoring. 02.05. 23:14:35.782 Attempting to parse INI\BattleE.ini to populate mission list. 02.05. 23:14:35.782 File INI\BattleE.ini not found. Ignoring. 02.05. 23:14:35.800 Saved Games directory not found! 02.05. 23:14:35.810 AssetLoader.LoadSound: Sound not found! checkbox.wav 02.05. 23:14:35.856 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:35.858 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:35.891 Reading statistics. 02.05. 23:14:36.076 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.077 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.078 AssetLoader.LoadSound: Sound not found! checkbox.wav 02.05. 23:14:36.079 AssetLoader.LoadSound: Sound not found! checkbox.wav 02.05. 23:14:36.080 AssetLoader.LoadSound: Sound not found! checkbox.wav 02.05. 23:14:36.080 AssetLoader.LoadSound: Sound not found! checkbox.wav 02.05. 23:14:36.080 AssetLoader.LoadSound: Sound not found! checkbox.wav 02.05. 23:14:36.080 AssetLoader.LoadSound: Sound not found! checkbox.wav 02.05. 23:14:36.081 AssetLoader.LoadSound: Sound not found! checkbox.wav 02.05. 23:14:36.081 AssetLoader.LoadSound: Sound not found! checkbox.wav 02.05. 23:14:36.081 AssetLoader.LoadSound: Sound not found! checkbox.wav 02.05. 23:14:36.081 AssetLoader.LoadSound: Sound not found! checkbox.wav 02.05. 23:14:36.082 AssetLoader.LoadSound: Sound not found! checkbox.wav 02.05. 23:14:36.083 AssetLoader.LoadSound: Sound not found! checkbox.wav 02.05. 23:14:36.084 AssetLoader.LoadSound: Sound not found! checkbox.wav 02.05. 23:14:36.084 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.086 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.086 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.092 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.092 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.092 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.093 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.093 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.093 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.093 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.094 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.094 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.094 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.094 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.095 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.096 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.096 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.096 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.096 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.096 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.096 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.096 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.097 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.097 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.097 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.097 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.098 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.098 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.098 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.098 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.099 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.099 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.099 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.099 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.100 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.100 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.100 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.100 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.101 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.101 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.101 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.101 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.102 AssetLoader.LoadSound: Sound not found! dropdown.wav 02.05. 23:14:36.234 KABOOOOOOM!!! Info: 02.05. 23:14:36.234 Message: Kan bestand of assembly MapThumbnailExtractor, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null of een van de afhankelijkheden hiervan niet laden. Het systeem kan het opgegeven bestand niet vinden. 02.05. 23:14:36.236 Source: DTAClient 02.05. 23:14:36.236 TargetSite.Name: LoadPreviewTexture 02.05. 23:14:36.237 Stacktrace: bij DTAClient.Domain.Multiplayer.Map.LoadPreviewTexture() bij DTAClient.DXGUI.Multiplayer.GameLobby.MapPreviewBox.UpdateMap() bij DTAClient.DXGUI.Multiplayer.GameLobby.MapPreviewBox.set_Map(Map value) bij DTAClient.DXGUI.Multiplayer.GameLobby.GameLobbyBase.ChangeMap(GameMode gameMode, Map map) bij DTAClient.DXGUI.Multiplayer.GameLobby.GameLobbyBase.LbMapList_SelectedIndexChanged(Object sender, EventArgs e) bij Rampastring.XNAUI.XNAControls.XNAMultiColumnListBox.ListBox_SelectedIndexChanged(Object sender, EventArgs e) bij Rampastring.XNAUI.XNAControls.XNAListBox.set_SelectedIndex(Int32 value) bij Rampastring.XNAUI.XNAControls.XNAMultiColumnListBox.set_SelectedIndex(Int32 value) bij DTAClient.DXGUI.Multiplayer.GameLobby.GameLobbyBase.DdGameMode_SelectedIndexChanged(Object sender, EventArgs e) bij Rampastring.XNAUI.XNAControls.XNADropDown.set_SelectedIndex(Int32 value) bij DTAClient.DXGUI.Multiplayer.GameLobby.SkirmishLobby.LoadSettings() bij DTAClient.DXGUI.Multiplayer.GameLobby.SkirmishLobby.Initialize() bij Rampastring.XNAUI.XNAControls.XNAControl.AddChildImmediate(XNAControl child) bij Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child) bij ClientGUI.DarkeningPanel.AddChild(XNAControl child) bij ClientGUI.DarkeningPanel.AddAndInitializeWithControl(WindowManager wm, XNAControl control) bij DTAClient.DXGUI.Generic.LoadingScreen.Finish() bij DTAClient.DXGUI.Generic.LoadingScreen.Update(GameTime gameTime) bij Rampastring.XNAUI.WindowManager.Update(GameTime gameTime) bij Microsoft.Xna.Framework.Game.<.cctor>b__19(IUpdateable updateable, GameTime gameTime) bij Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData) bij Microsoft.Xna.Framework.Game.Update(GameTime gameTime) bij Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) bij Microsoft.Xna.Framework.Game.Tick() bij MonoGame.Framework.WinFormsGameWindow.TickOnIdle(Object sender, EventArgs e) bij System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) bij System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) bij System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) bij System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) bij System.Windows.Forms.Application.Run(Form mainForm) bij MonoGame.Framework.WinFormsGameWindow.RunLoop() bij MonoGame.Framework.WinFormsGamePlatform.RunLoop() bij Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) bij DTAClient.Startup.Execute() bij DTAClient.PreStartup.Initialize(StartupParams parameters) bij DTAClient.Program.Main(String[] args) 02.05. 23:14:36.237 InnerException info: 02.05. 23:14:36.237 Message: Kan bestand C:\Program Files (x86)\Origin Games\Command and Conquer Red Alert II\Resources\Binaries\MapThumbnailExtractor.dll niet vinden. 02.05. 23:14:36.238 Stacktrace: bij System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) bij System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) bij System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) bij System.IO.File.InternalReadAllBytes(String path, Boolean checkHost) bij DTAClient.Program.CurrentDomain_AssemblyResolve(Object sender, ResolveEventArgs args) bij System.AppDomain.OnAssemblyResolveEvent(RuntimeAssembly assembly, String assemblyFullName) My OS is WIN10 64bit Could this happen because I had CNC client running while installing Tiberian Sun?
  5. I have to wait quite a darn time until I get into the CNCNET menu and hear the C&C music playing. Could this be because I downloaded a +2500 map pack and put most if not all in the custom maps folder?
  6. Please help , what is wrong?
  7. This issue appeared shortly after a windows 10 update. The current settings were working fine beforehand. When I start a match, the game shows up in the top left of my screen and covers only about 1/4 of the screen. I can still see the desktop in the background. Please see this video that shows the problem:
  8. Hi, Ive a problem, Im looking at some old stuff. So I have FA2YR1.2 and I have the TX2. The TX 2 gives me the files marble.mix FAdata and FALanguague. Ive placed these into my Final AlertYR folder, overwriting the originals, (Don't worry I saved them first). However its still not reading, and the picture below is what im getting, what am I missing? Now if I place the lunarmd from the TX into the RA2 folder, it then reads the new Terrain, however although the dropdown list is there, the Terrain is still absent. Is this because the map was written with the TX 1, and the updated version has moved the list order?
  9. ajchvy

    RA2.INI issue

    Having an issue installing the RA2 CnCnet file. Keeps giving me this issue. If I hit ignore, it will install, but then game crashes when I try to start a match.
  10. Hey could anyone help me out? Im trying to get the YR CnCNet launcher working, but I keep getting this pop up (see the first uploaded image). I have ran it as an administrator and still nothing. Things to note about my game and setup: Windows 10 computer with Geforce RTX 2070, Driver version 461.92, and an Intel i7 Game Purchased off of Origin I deleted everything in _Installer/directx/redist except for DSETUP.dll, dsetup32.dll, and DXSETUP.exe to get the game to install properly File is set to Full Control Game launcher icon has the administrator icon on it already tried to load it with all anti-virus software offline I don't believe this could be a connection issue because Tiberian Sun CnCNet runs fine.
  11. how can I do i put zombie mission civilan my map ? (Türk var mı varsa yardımcı olabilir mi )
  12. Hello commenders, I'm pretty new to editing maps. I've done my searches and see through maps scripts in txts but i couldn't able to find what i need. So I'm here to asking for your help. What I'm looking for is an advanced scripting advice. I've created a map like "Normandy" from "kapow". Attached both scripts. (?) I have placed a Yuri Naval Base on sea and made it immune but c4. However, Tanya couldn't able to destroy it. >>[YAYARD] >>Capturable=no >>ImmuneToPsionics=yes >>CanC4=yes >>Immune=yes >>Warpable=no >>Bombable=no >>Strength=9999999 >>Sparky=no (?) Then i wanted to Tanya avaible for all sides. However, tanya doesnt show up on Soviets. >>[TANY] >>Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance (?) Also in Normany map, i've seen these codes but realy do not know what they are. Could somebody tell me how they works and meanings? [NAIRON] TechLevel=-1 [YAGNTC] TechLevel=-1 [GACSPH] TechLevel=-1 [NAMISL] Cost=8000 [GAWEAT] Cost=8000 [YAPPET] Cost=8000 [YHVR] Crusher=yes Cost=600 [SAPC] Crusher=yes Cost=600 [LCRF] Crusher=yes Cost=600 [GTGCAN] Power=-150 [CAPOWR] Power=100 (?) More, I want no air units in my map. I couldnt manage to find proper code for it. (?) Also, i tried to somehow mine explosions on sea but "63- deal 100 damage (action)", "explosion when destroyed (action)" and "42- deal damage from object to waypoint (action)" didnt work how i imagined. (?) One last thing is "34 - comes near waypoint (event)" doesnt work as win condition. What i want is to set win/lose condition whenever team A comes near the waypoint say like 10x10 area. I think thats all, have a nice day all. dardannels campaign v2_1.map normandy.map
  13. Yo. I can't play ffgs online as the client is kicking me back to lobby. Qm and skirmish are working fine. Tried every renderer plus reinstalling the game. But nothing seems to work. Can anybody help me with this?
  14. doru

    RA2

    i download the game,open the page,select players,but when i give start game,the screen in my laptop goes black and i need to restart the laptop.i need help
  15. There's an issue with the default volume output for the game. I have multiple output audio sources to record on obs studio that separates the audio track into different channels (One for discord, games, and the microphone making it easier to edit out audio in vegas). In this case I have a virtual audio cable named Games (VB-Audio Cable A) that records the games audio. It works when I boot up the game first time but after closing and reopening the game, it no longer records the audio unless I restart my computer. Is there anyway to fix this? For the pic, the first one is the output and the second one is input.
  16. I installed the Origin C&C Generals version of Yuri's Revenge, then I installed Purple Alert. The Purple Alert launcher loads fine, but when I click "Launch Purple Alert" the C&C Generals "Ra2 or YR" launcher pops up. When I click YR it just loads the Vanilla YR. Is there any way to bypass something so that I can play Purple Alert? I played it years ago when I had the non C&C Generals version and it was the best mod ever!
  17. So it has been a year since I used CnCNet and played only against 2 of my friends and that's it Now I can't connect or to find games I have no clue why
  18. Hello, I have a problem with the Red Alert 2 version of the CnCNET Client5 with Lan networking. The problem is I'm using a multiseat PC in which two players share the same hardware, but with two separate networking cards, monitors, mice, etc. The CnCNet 5 version for RA2 and other standalone mods is hardcoded in a way that the host player with always be hosting through the internal PC address 127.0.0.1 This is a problem because the second player can't join from the same multiseat PC since the ports with 127.0.0.1 are already in use by the host of that same PC. Having two separate networking cards and ip addresses for each user of the one PC doesn't help in this case. This also affects online multiplayer in a similar way. I know the number of people in the world playing C&C via multiseat computer is very small, but please, I request that some fix be made allow a local host to host from his ip address rather than the internal PC address 127.0.0.1, and could an option please be added to allow players to change their port number like what was possible in the previous version of the CnCNet client for tb, ra1, and c&c95?
  19. Worthy

    cant play

    ive been trying to play on CnCnet for a week now, i cant download maps and it keeps lock up when i try and make my own game anyway of fixing this ?
  20. i keep getting no ident response couldnt look up host name ive tried everything nothing working someone please help (2) [02:31 PM] * February 02 2021 - www.cncnet.org (2) [02:31 PM] * Type '/help' to view a list of game lobby commands. (2) [02:31 PM] * Connecting... (takes up to 1minute) (2) [02:31 PM] * *** Looking up your hostname (2) [02:31 PM] * *** Checking Ident (2) [02:31 PM] * *** No ident response (2) [02:31 PM] * *** Couldn't look up your hostname (2) [02:31 PM] * Welcome to the GameSurge IRC Network via NFOServers.com, zfluellon (2) [02:31 PM] -Prothid.NY.US.GameSurge.net- Highest connection count: 2 (1 clients) (2) [02:31 PM] -Prothid.NY.US.GameSurge.net- Highest connection count: 2 (1 clients) (2) [02:31 PM] -Prothid.NY.US.GameSurge.net- on 1 ca 1(400) ft 10(10) (2) [02:31 PM] -Prothid.NY.US.GameSurge.net- on 1 ca 1(400) ft 10(10) (2) [02:31 PM] -Global- ------------- MESSAGE(S) OF THE DAY -------------- (2) [02:31 PM] -Global- ------------- MESSAGE(S) OF THE DAY -------------- (2) [02:31 PM] -Global- [users] Notice from ThiefMaster, posted 01:47 PM, 04/09/2015: (2) [02:31 PM] -Global- [users] Notice from ThiefMaster, posted 01:47 PM, 04/09/2015: (2) [02:31 PM] -Global- We've just started cloaking the IPs of all users on connect. This should improve your privacy and also lower the risk of being targeted by packet kiddies. (2) [02:31 PM] -Global- We've just started cloaking the IPs of all users on connect. This should improve your privacy and also lower the risk of being targeted by packet kiddies. (2) [02:31 PM] -Global- [users] Notice from GameSurge, posted 08:59 PM, 05/11/2013: (2) [02:31 PM] -Global- [users] Notice from GameSurge, posted 08:59 PM, 05/11/2013: (2) [02:31 PM] -Global- You can now follow GameSurge on Twitter bit.ly/1607zvW and Facebook on.fb.me/10Aq5Dx Please "like" and "follow" us to be kept up-to-date on network news, events, and other items! (2) [02:31 PM] -Global- You can now follow GameSurge on Twitter bit.ly/1607zvW and Facebook on.fb.me/10Aq5Dx Please "like" and "follow" us to be kept up-to-date on network news, events, and other items! (2) [02:31 PM] -Global- [users] Notice from feigling, posted 08:24 PM, 07/17/2008: (2) [02:31 PM] -Global- [users] Notice from feigling, posted 08:24 PM, 07/17/2008: (2) [02:31 PM] -Global- GameSurge provides a new service called SpamServ which moderates your channel. If you are interested in learning more about it read http://www.gamesurge.net/cms/SpamServ (2) [02:31 PM] -Global- GameSurge provides a new service called SpamServ which moderates your channel. If you are interested in learning more about it read http://www.gamesurge.net/cms/SpamServ (2) [02:31 PM] -Global- [users] Notice from GameSurge, posted 12:27 PM, 01/20/2007: (2) [02:31 PM] -Global- [users] Notice from GameSurge, posted 12:27 PM, 01/20/2007: (2) [02:31 PM] -Global- Please be familiar with the GameSurge Acceptable Use Policy. All users on the network are required to abide by it. http://www.gamesurge.net/aup/ (2) [02:31 PM] -Global- Please be familiar with the GameSurge Acceptable Use Policy. All users on the network are required to abide by it. http://www.gamesurge.net/aup/ (2) [02:31 PM] -Global- ---------- END OF MESSAGE(S) OF THE DAY ---------- (2) [02:31 PM] -Global- ---------- END OF MESSAGE(S) OF THE DAY ---------- (2) [02:31 PM] * Play classic Command & Conquer games online - http://cncnet.org | Server Rules: No Racism, Religion, or cheating of any kind. | This channel is logged: http://goo.gl/9knHIZ (2) [02:31 PM] <Shaokhan> lel (2) [02:31 PM] <LEGOLAS> attacked what dude (2) [02:31 PM] <LEGOLAS> I left even usb
  21. Hi. There should be campaign section in the menu. For campaign, exiting the client and opening the original game (ra2.exe or ra2md.exe) makes difficult. Therefore, the user should be able to enter the campaign mode directly from the cncnet client menu. This feature should need following files in game directory (Original game cds contain these files) .They are cutscene files: movies01.mix movies02.mix movmd03.mix These files will be provided by the user. This way, only original game owners will be able to play the missions. If user doesn't have these files, they should be copied to the game directory automatically by setup (firstly, setup will check these files) or manually by the user to play campaign mode. (browsing original game cd directory in both) The way campaign mode works should work as in "red resurrection" or "mental omega" mods. There should be a list from which the missions can be selected. All RA2 and YR missions should be included. I did a study on this and attached screenshots.
  22. Hi all, could someone please help me, whenever I try play Yuri's revenge skirmish games i always get kicked after around 15 mins saying unable to continue there was an internal error i checked the client log file and the error code was I didn't have access to continue ? the first day i played i didn't get this error i was able to play for around 5 hours with no problems at all, it was only the day after that i started to get errors many thanks, it happens on all game modes and several different maps i have tryed
  23. I get this whenever I try to load one of my save games and It's really irritating to say the least
  24. I played against this guy and he generated a reconnection error twice: https://ladder.cncnet.org/ladder/1-2021/yr/games/258082 https://ladder.cncnet.org/ladder/1-2021/yr/games/258088 This player obviously cheats. I've never had a reconnection error on cncnet before. I hope you can ban this guy. SYNC_CNCNET0.TXT SYNC_CNCNET1.TXT
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