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  1. I've noticed that many users are having issues due to not updating the client. Apparently they don't think that it's necessary to update, but it is. So, why not make it mandatory? Woudn't that be better? Why ask them if they want to update or not when they're gonna face problems if they don't? I mean, to be able to use the client properly, see all available rooms, play normally without crashes and avoid getting kicked repeatedly for having different files (not updating) which creates a negative experience (especially for new users), the logical thing would be to just update the client automatically everytime a new update comes out (the next time you start the client), because nobody would want to have problems! It only takes a minute or so, and saves you a lot of time asking here and there, searching for answers, posting, reporting, trying to figure out what's wrong.
  2. Hi, Straight to the point... When you leave a room and make your own, game settings get reset to their default, meaning that you don't take the same settings from the previous room, which is good, but the problem is that you do take the "extra player options" settings from it. I talked about this issue long before but it's yet to be fixed. I know it seems minor, but it can be problematic sometimes. The other day I joined a room and the host was noob (to say the least ) and coudn't understand how to disable auto-allying from the extra menu (option was enabled in the room he joined earlier), so he couldn't start the game, he quit and we didn't play, haha. So, some people still don't know about that menu, and if you unknowingly take those settings from other rooms and can't change them (because you're noob), that might prevent you from playing! (until you restart the client). Please fix: Reset the extra options when you host a game after joining another (all disabled by default). Thank you.
  3. btw i add new building and the trigger don't accept it i think there is one thing i forgot.. like a official building listed.. because i try a official building like POWER PLANT and the trigger accept it... but the modified building i added is not working but i try in RA2StrEdit and also not working.. anyone know how this thing work..
  4. when i try to download redalert 2 from cncent wepsite i thinke there is worng file with cncnet5_yr is downloaded i think this file for yuri revenge so i cant setup it on my pc i need new source for redalert 2
  5. I reinstalled Red Alert 2 and got it working on Windows 10. Along the way I did something, modded it in some way, and everything works fine except for the Allied Campaign which starts a game with the instruction: The terrorist that captured Tanya, Pablo Ochoa, lives inside this camp. Objective 1: Kill P. Ochoa Objective 2: Destroy the modified V3 rockets. Objective 3: Escape. I would really like to replay the Allied campaign for nostalgia's sake. I tried playing the game and it proved impossible in that I achieved all the objectives (which wasn't easy!) but the game didn't end. Unfortunately I played skirmishes for a while before thinking to try the campaigns and I've forgotten what I did that caused this mess. Has anyone come across this? I tried to do a repair install of C&C The First Decade, but the install program points to the DVD drive not the installation hard-disk. This also stops me easily uninstalling the program. My next option is to manually delete the program files and then start messing around with the registry... not my first choice. I've attached three jpeg files showing the weird game. Any help gratefully received.
  6. Is it possible to play the singleplayer game with the improved renderer CNCNet uses for multiplayer? I own the Ultimate Collection from the EA app (the one that used to be Origin) and I wanna get that improved experience for singleplayer too.
  7. I'm playing RA2 again (not Yuri) after many years, I'm mostly playing alone or coop skirmish with 1 friend. Hope everyone can help me with tweaks to make the AI stronger, specifically as follows: - AI will build more defensive buildings as well as more Factory wars. - AI will have a stronger defense force, mainly dozens of tanks that combine airship/rocketeer/plane... not just a few GI soldiers and 2 Mirage vehicles (for the Allies) or those lousy conscript/Flak trooper (on the Soviet side) - Regarding the attack force, it is necessary to double the current number, I have been searching for days but can't find a way to increase the number of units in each attack. In addition, I also want to fix almost useless attack formations such as 4-5 Tank destroyers, at least with Mirage or Prism tanks, or dozens of conscripts that need to add tesla. - I also want to fix the damage the Tank destroyer does to buildings to be more than now, half the Grizzly tanks. I've looked online about the tweaks in Stray/MinimumAIDefensiveTeams/MaximumAIDefensiveTeams/TeamDelays/GuardModeStray....and I've been trying to tinker with the last 2 dinners, but after editing the rules file the AI is barely attacking , but not see any positive change Looking forward to help, thanks for reading.
  8. hello guys, i just want upgrade magna survival map, i just want add new waves etc but i have no idea how can i do that. i read other topics and i read some videos but i really dont understand how can i do that. I would be very happy if you could explain it like you would to an idiot. lol greetings.
  9. Hi, I just tried to play some Ra2 mode skirmish games using the CnCNet Client and something went wrong. Firstly, the exclusive units from YR appear on the sidebar as a missing cameo and when I build them they appear as invisible units. Seconds later the game goes internal error and stops. Vanilla Ra2 is working ok. Just reporting incase nobody noticed it. Cheers!
  10. Frequently Asked Questions Game Specific Red Alert 2 & Yuri's Revenge My game is slow, shows a black screen, or gameplay is choppy Unable to set Video Mode The updater launcher will not exit .NET Framework 3.5 and 2.0 are required, but windows 10 won't download it. Tiberian Dawn/Red Alert 1/ Tiberian Sun My game is slow, shows a black screen, or gameplay is choppy All games How do I add custom maps? I just downloaded CnCNet, or updated and my anti-virus flagged it as a virus CnCNet has been blocked by my anti-virus or is showing as a virus Your IP address has been listed at DroneBL
  11. these titles will load up and i start selecting my options and it freezes, game music still going i can return to windows and end task but thats itany solutions to this
  12. i recently installed cncnet red alert2/yuris revenge after a microsoft reinstall. my settings reset. i used to have my view during game play alot furhter away than it is currently 1920x1080. i remember it had something to do with ra2md and then change screen width and height however each time i go above this value now its strinks the screen to the top corner. its driving me nuts i use to have a large view of each map. please someone help i cant find any tips
  13. These days, the CnCNet client can't use the game's random map generator, but that doesn't mean you can't. Here's how you can go back to the good old fun of randomly generated maps today! First things first, you'll need to download the latest version of MapTool and my script which you put in MapTool's Profiles folder. Edit: I updated my script. For those that already downloaded it before, please download it again. Tiberian Sun & Firestorm As you may or may not know, there is an engine extension for this game called Vinifera which fixes bugs and adds new features to increase the modding capabilities of the game. One of those features is being able to save a randomly generated map as a proper map file which will be useful for this tutorial. Here's a build of Vinifera with this feature: vinifera-preview-e9ef53b.zip Vinifera expects your game to be unpatched. Fortunately, I have a solution for this. Back up Game.exe first, located in your Tiberian Sun install directory, download the vanilla Game.exe and replace your Game.exe with it: Vanilla Game.exe.zip To install Vinifera, extract the files to your TS install directory. You can now launch TS with Vinifera by opening LaunchVinifera.exe Now we can get to saving a randomly generated map! Generate a map and when you click on "OK" the game will ask if you want to save the map. Click on yes, and a new .MAP file will be created in your TS install directory. This is where MapTool comes in. Open MapTool, select the saved randomly generated map(s) you want, select "[Misc] Fix Randomly Generated Map", and click on "Process Maps". Give those maps a name in the map editor and your randomly generated map(s) are now ready to be played! Of course, don't forget to put the maps in Maps -> Custom folder. When you're done, replace Game.exe with your back up. You may keep Vinifera for when you want to save more RMG maps again. Alternate Solution If for whatever reason you can't save RMG maps, then resort to this alternate solution. Create a shortcut of LaunchVinifera.exe, right click on the shortcut, click on "Properties", type -DEVELOPER after the path in the Target text box (like this) Click "OK", and launch Vinifera through this shortcut. You may get a prompt about enabling a debut output window. Answer it as you would. Now, go to keyboard options, click on Developer category, find "Scenario Snapshot" in the Commands panel, and assign a hotkey to it. Generate a map, this time play it, and press the Scenario Snapshot hotkey. If a .MAP file appears in your TS install directory, hurray for you, it works! Yuri's Revenge You'll need Ares for this one as it has a scenario snapshot feature just like Vinifera's. To install Ares, simply extract the files to your Yuri's Revenge install directory. You can now launch YR with Ares by opening RunAres.bat Just like the alternate solution above in the TS/FS section, go to keyboard settings, go to the "Development" category, select "Map Snapshot", and assign a hotkey to it. We're almost there! Create a RMG map, play the map, and press the Map Snapshot hotkey. A .YRM file is created in your YR install directory. Just like in the TS/FS section, open up MapTool, select RMG maps, select "[Misc] Fix Randomly Generated Map", process maps. Name the maps in a map editor, rename the maps' file extension to .map, and they're good to go now! Don't forget to put the maps in Maps -> Custom folder. You may also keep Ares for when you want to save more RMG maps again.
  14. installed red red alert 2 then had to buy a cd version of yuris as couldfind a download, installed cncnet installer but getting this error log when trying to start game can anyone help cheers. 19.10. 19:45:37.817 ***Logfile for Yuri's Revenge client*** 19.10. 19:45:37.822 Client version: 2.8.0.0 19.10. 19:45:37.822 Loading settings. 19.10. 19:45:37.832 Failed to load the translation file. Could not find file 'C:\Users\Richard\Documents\Red Alert 2\Resources\Translation.ini'. 19.10. 19:45:37.841 Initializing updater. 19.10. 19:45:37.915 Update mirror count: 1 19.10. 19:45:37.915 Running from: clientdx.exe 19.10. 19:45:37.917 Operating system: Microsoft Windows NT 6.2.9200.0 19.10. 19:45:37.917 Selected OS profile: WIN810 19.10. 19:45:37.917 Current culture: en-GB 19.10. 19:45:37.919 Removing partial custom component downloads. 19.10. 19:45:37.920 Checking for the existence of FinalSun.ini. 19.10. 19:45:37.920 FinalSun.ini doesn't exist - writing default settings. 19.10. 19:45:37.921 An exception occured while checking the existence of FinalSun settings 19.10. 19:45:37.921 Writing installation path to the Windows registry. 19.10. 19:45:37.929 Starting background processing of INI files. 19.10. 19:45:37.929 /INI/Base does not exist, skipping background processing of INI files. 19.10. 19:45:38.264 Initializing GameClass. 19.10. 19:45:38.409 InitGraphicsMode: 5120x1440 19.10. 19:45:38.416 KABOOOOOOM!!! Info: 19.10. 19:45:38.416 Message: HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid Arguments], Message: The parameter is incorrect. 19.10. 19:45:38.418 Source: SharpDX 19.10. 19:45:38.418 TargetSite.Name: CheckError 19.10. 19:45:38.418 Stacktrace: at SharpDX.Result.CheckError() at SharpDX.DXGI.SwapChain.ResizeBuffers(Int32 bufferCount, Int32 width, Int32 height, Format newFormat, SwapChainFlags swapChainFlags) at Microsoft.Xna.Framework.Graphics.GraphicsDevice.CreateSizeDependentResources() at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Reset() at Rampastring.XNAUI.WindowManager.InitGraphicsMode(Int32 iWidth, Int32 iHeight, Boolean bFullScreen) at DTAClient.DXGUI.GameClass.SetGraphicsMode(WindowManager wm) at DTAClient.DXGUI.GameClass.Initialize() at Microsoft.Xna.Framework.Game.DoInitialize() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at DTAClient.Startup.Execute() at DTAClient.PreStartup.Initialize(StartupParams parameters) at DTAClient.Program.Main(String[] args)
  15. Hi guys. I've recently downloaded Red Alert 2 + Yuri's Revenge from Old Games Download. Everything is working brilliantly except the cutscenes. None of them seem to play. I get no error message and the campaign mission simply move on to the next one. When I try to play them directly from the cutscenes menu, the only thing that happens is a slightly flicker of the screen. Does anyone know what might be happening if there is a way to fix this? Below are a few things I've tried already. If need be, I can share files and links. Replaced the video segment of the Ra2.ini file with that from the RA2MD.ini file. Checked for the .mix files. I've found two called MOVIES01.mix and MOVIES02.mix. Might be missing something. Running in compatibility mode for Windows XP (Server Pack 2). Thanks in advance to any fine fellow who can help!
  16. Command and Conquer - Red Alert 2 / Yuri's Revenge Maps Original RA2 Single Player Campaign (Soviet and Allies) Original YR Single Player Campaign (Soviet and Allies) Official RA2 Map Packs (complete 1-12) Official YR Map Packs (complete 1-5) 1137 unsorted RA2 & YR maps More unsorted RA2 & YR maps XWIS maps (as of Oct 14, 2015) 3000+ YR Maps Survival Maps by Dctanxman (for Yuri's Revenge) (alternative link) Alpaca's Survival and VS Maps Collection (direct link) Tools Final Alert 2 - Make your own RA2/YR maps. RA2/TS Map Renderer (latest version) (alternative link) - Convert maps to images (BMP, PNG, GIF...) MapTool (latest version) (alternative link) - Convert TS maps to RA2 and vice-versa, snow to desert, temperate to snow, and other fun conversions) *Want to search for a specific map in CnCNet's Map database? Copy-paste the following into the address bar of your web browser: http://mapdb.cncnet.org/search.php?game=yr&age=0&search= (map name) For example: http://mapdb.cncnet.org/search.php?game=yr&age=0&search=Little Big Lake Links to other websites with RA2/YR maps RA2Maps.zzattack.org CnCLabs (tags: red alert 2 maps yuri's revenge maps packs "red alert 2 maps" collection download links cnc map renderer final alert 2 map maker)
  17. Hi, have been unable to register my quick match account after several attempts, I get the same error every time. Bad gateway Error code 502. Please help. Thank you.
  18. Hello! I'm new to this but I've played the game before years ago. I played quick match no problem the other day but today I wanted to play and when I click quick match, the back and blue pop up shows up, I put my email and password and it says connecting to cnc... then it crashes and brings me back to the main menu. Any ideas what I might be doing wrong? I tried: Rebooting, Reinstalling, Running as administrator Thank you in advance
  19. Can't host a game of Yuri's Revenge in CnC Net, only i load and I get a Victorious screen.
  20. The client log was too big for me to load but I copied and pasted some of it. 02.09. 06:54:16.242 ***Logfile for Yuri's Revenge client*** 02.09. 06:54:16.248 Client version: 2.8.0.0 02.09. 06:54:16.249 Loading settings. 02.09. 06:54:16.261 Failed to load the translation file. Could not find file 'C:\Program Files (x86)\Origin Games\Command and Conquer Red Alert II\Resources\Translation.ini'. 02.09. 06:54:16.423 Initializing updater. 02.09. 06:54:16.517 Update mirror count: 1 02.09. 06:54:16.517 Running from: clientdx.exe 02.09. 06:54:16.520 Operating system: Microsoft Windows NT 6.2.9200.0 02.09. 06:54:16.521 Selected OS profile: WIN810 02.09. 06:54:16.521 Current culture: en-US 02.09. 06:54:16.525 Removing partial custom component downloads. 02.09. 06:54:16.537 Checking for the existence of FinalSun.ini. 02.09. 06:54:16.537 FinalSun.ini doesn't exist - writing default settings. 02.09. 06:54:16.539 An exception occured while checking the existence of FinalSun settings 02.09. 06:54:16.540 Writing installation path to the Windows registry. 02.09. 06:54:16.547 Starting background processing of INI files. 02.09. 06:54:16.547 /INI/Base does not exist, skipping background processing of INI files. 02.09. 06:54:17.231 Initializing GameClass. 02.09. 06:54:17.386 InitGraphicsMode: 1920x1080 02.09. 06:54:17.504 Checking local file versions. 02.09. 06:54:17.505 Loading maps. 02.09. 06:54:17.640 Hardware info: Intel(R) Core(TM) i5-10210U CPU @ 1.60GHz (4 cores) | Video controller: Intel(R) UHD Graphics | Total physical memory: 16GB 02.09. 06:54:19.115 DiscordHandler: Connected Discord RPC client. 02.09. 06:54:19.147 Discord: Pipe Connection Established. Valid on pipe #0 02.09. 06:54:19.684 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 02.09. 06:54:19.686 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 02.09. 06:54:19.687 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 02.09. 06:54:19.688 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 02.09. 06:54:19.689 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 02.09. 06:54:19.690 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 02.09. 06:54:19.691 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 02.09. 06:54:19.692 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 02.09. 06:54:19.693 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 02.09. 06:54:19.694 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 02.09. 06:54:19.695 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 02.09. 06:54:19.744 Attempting to parse INI/Battle.ini to populate mission list. 02.09. 06:54:19.745 File INI/Battle.ini not found. Ignoring. 02.09. 06:54:19.745 Attempting to parse INI/BattleE.ini to populate mission list. 02.09. 06:54:19.745 File INI/BattleE.ini not found. Ignoring. 02.09. 06:54:19.766 Saved Games directory not found! 02.09. 06:54:19.869 Reading statistics. 02.09. 06:54:20.220 Discord: Received Ready from user dr-rhoads1431 02.09. 06:54:20.520 AssetLoader.LoadSound: Sound not found! getready.wav 02.09. 06:54:20.585 AssetLoader.LoadSound: Sound not found! getready.wav 02.09. 06:54:20.586 AssetLoader.LoadSound: Sound not found! return.wav 02.09. 06:54:20.586 MultiplayerGameLobby: Saved games are not available! 02.09. 06:54:20.878 AssetLoader.LoadSound: Sound not found! getready.wav 02.09. 06:54:20.878 AssetLoader.LoadSound: Sound not found! return.wav 02.09. 06:54:20.879 MultiplayerGameLobby: Saved games are not available! 02.09. 06:54:20.913 AssetLoader.LoadSound: Sound not found! getready.wav 02.09. 06:54:21.247 CheckForUpdates() 02.09. 06:54:21.254 Checking version on the server. 02.09. 06:54:21.255 Trying to connect to update mirror http://downloads.cncnet.org/updates/yr/ 02.09. 06:54:21.259 Discord: Rich Presence Updated. State: ; Details: In Client 02.09. 06:54:21.472 Downloaded version information, parsing. 02.09. 06:54:21.488 Server game version is 8.17.4, local version is 8.17.4 02.09. 06:54:21.489 File identifiers updated. 02.09. 06:54:21.491 Checking if custom components are outdated. 02.09. 06:54:23.393 Writing settings INI. 02.09. 06:54:23.416 Attempting to DNS resolve GameSurge London, UK (Burstfire.UK.EU.GameSurge.net). 02.09. 06:54:23.417 Attempting to DNS resolve GameSurge Wuppertal, Germany (TAL.DE.EU.GameSurge.net). 02.09. 06:54:23.417 Attempting to DNS resolve GameSurge Stockholm, Sweden (Portlane.SE.EU.GameSurge.net). 02.09. 06:54:23.418 Attempting to DNS resolve GameSurge NYC, NY (Prothid.NY.US.GameSurge.Net). 02.09. 06:54:23.418 Attempting to DNS resolve GameSurge Santa Ana, CA (Krypt.CA.US.GameSurge.net). 02.09. 06:54:23.419 Attempting to DNS resolve GameSurge Chicago, IL (ColoCrossing.IL.US.GameSurge.net). 02.09. 06:54:23.419 Attempting to DNS resolve GameSurge Newark, NJ (Gameservers.NJ.US.GameSurge.net). 02.09. 06:54:23.422 Attempting to DNS resolve GameSurge Seattle, WA (NuclearFallout.WA.US.GameSurge.net). 02.09. 06:54:23.445 DNS resolved GameSurge London, UK (Burstfire.UK.EU.GameSurge.net): 195.68.206.250 02.09. 06:54:23.446 Attempting to DNS resolve GameSurge IP 208.167.237.120 (208.167.237.120). 02.09. 06:54:23.446 DNS resolved GameSurge IP 208.167.237.120 (208.167.237.120): 208.167.237.120 02.09. 06:54:23.447 Attempting to DNS resolve GameSurge IP 192.223.27.109 (192.223.27.109). 02.09. 06:54:23.447 DNS resolved GameSurge IP 192.223.27.109 (192.223.27.109): 192.223.27.109 02.09. 06:54:23.448 Attempting to DNS resolve GameSurge IP 108.174.48.100 (108.174.48.100). 02.09. 06:54:23.448 DNS resolved GameSurge IP 108.174.48.100 (108.174.48.100): 108.174.48.100 02.09. 06:54:23.449 DNS resolved GameSurge Santa Ana, CA (Krypt.CA.US.GameSurge.net): 209.11.244.82 02.09. 06:54:23.449 Attempting to DNS resolve GameSurge IP 195.8.250.180 (195.8.250.180). 02.09. 06:54:23.450 DNS resolved GameSurge IP 195.8.250.180 (195.8.250.180): 195.8.250.180 02.09. 06:54:23.451 DNS resolved GameSurge Wuppertal, Germany (TAL.DE.EU.GameSurge.net): 195.8.250.180 02.09. 06:54:23.451 Attempting to DNS resolve GameSurge IP 195.68.206.250 (195.68.206.250). 02.09. 06:54:23.452 Attempting to DNS resolve GameSurge IP 208.146.35.105 (208.146.35.105). 02.09. 06:54:23.453 DNS resolved GameSurge IP 208.146.35.105 (208.146.35.105): 208.146.35.105 02.09. 06:54:23.453 Attempting to DNS resolve GameSurge (irc.gamesurge.net). 02.09. 06:54:23.453 Attempting to DNS resolve GameSurge IP 91.217.189.76 (91.217.189.76). 02.09. 06:54:23.454 DNS resolved GameSurge IP 91.217.189.76 (91.217.189.76): 91.217.189.76 02.09. 06:54:23.454 DNS resolved GameSurge Seattle, WA (NuclearFallout.WA.US.GameSurge.net): 162.248.94.123 02.09. 06:54:23.455 DNS resolved GameSurge IP 195.68.206.250 (195.68.206.250): 195.68.206.250 02.09. 06:54:23.456 DNS resolved GameSurge Newark, NJ (Gameservers.NJ.US.GameSurge.net): 208.167.237.120 02.09. 06:54:23.457 DNS resolved GameSurge NYC, NY (Prothid.NY.US.GameSurge.Net): 192.223.27.109 02.09. 06:54:23.463 DNS resolved GameSurge Stockholm, Sweden (Portlane.SE.EU.GameSurge.net): 195.68.206.250, 188.240.145.60, 195.8.250.180 02.09. 06:54:23.470 DNS resolved GameSurge Chicago, IL (ColoCrossing.IL.US.GameSurge.net): 108.174.48.100 02.09. 06:54:23.478 DNS resolved GameSurge (irc.gamesurge.net): 195.68.206.250, 195.8.250.180, 162.248.94.123, 192.223.27.109, 188.240.145.60 02.09. 06:54:23.486 Got a Lobby server. IP: 195.68.206.250; Name: GameSurge London, UK, GameSurge Stockholm, Sweden, GameSurge IP 195.68.206.250, GameSurge; Ports: 6667, 6668, 7000, 6660, 6666, 6669, 8080. 02.09. 06:54:23.486 Got a Lobby server. IP: 108.174.48.100; Name: GameSurge Chicago, IL, GameSurge IP 108.174.48.100; Ports: 6660, 6666, 6667, 6668, 6669, 7000, 8080. 02.09. 06:54:23.487 Got a Lobby server. IP: 208.167.237.120; Name: GameSurge Newark, NJ, GameSurge IP 208.167.237.120; Ports: 6665, 6666, 6667, 6668, 6669, 7000, 8080, 6660. 02.09. 06:54:23.487 Got a Lobby server. IP: 209.11.244.82; Name: GameSurge Santa Ana, CA; Ports: 6666, 6667, 6668, 6669. 02.09. 06:54:23.487 Got a Lobby server. IP: 162.248.94.123; Name: GameSurge Seattle, WA, GameSurge; Ports: 6667, 5960. 02.09. 06:54:23.488 Got a Lobby server. IP: 188.240.145.60; Name: GameSurge Stockholm, Sweden, GameSurge; Ports: 6660, 6666, 6667, 6668, 6669. 02.09. 06:54:23.488 Got a Lobby server. IP: 195.8.250.180; Name: GameSurge Stockholm, Sweden, GameSurge Wuppertal, Germany, GameSurge IP 195.8.250.180, GameSurge; Ports: 6660, 6666, 6667, 6668, 6669, 7000, 8080. 02.09. 06:54:23.488 Got a Lobby server. IP: 192.223.27.109; Name: GameSurge NYC, NY, GameSurge IP 192.223.27.109, GameSurge; Ports: 5960, 6660, 6666, 6667, 6668, 6669, 6697, 7000, 8080. 02.09. 06:54:23.489 Got a Lobby server. IP: 208.146.35.105; Name: GameSurge IP 208.146.35.105; Ports: 6660, 6666, 6667, 6668, 6669, 7000, 8080. 02.09. 06:54:23.489 Got a Lobby server. IP: 91.217.189.76; Name: GameSurge IP 91.217.189.76; Ports: 6660, 6666, 6667, 6668, 6669, 7000, 8080. 02.09. 06:54:23.490 The number of Lobby servers is 10. 02.09. 06:54:23.493 Attempting to ping GameSurge Seattle, WA, GameSurge (162.248.94.123). 02.09. 06:54:23.494 Attempting to ping GameSurge Santa Ana, CA (209.11.244.82). 02.09. 06:54:23.494 Attempting to ping GameSurge Stockholm, Sweden, GameSurge (188.240.145.60). 02.09. 06:54:23.495 Attempting to ping GameSurge London, UK, GameSurge Stockholm, Sweden, GameSurge IP 195.68.206.250, GameSurge (195.68.206.250). 02.09. 06:54:23.496 Attempting to ping GameSurge Stockholm, Sweden, GameSurge Wuppertal, Germany, GameSurge IP 195.8.250.180, GameSurge (195.8.250.180). 02.09. 06:54:23.497 Attempting to ping GameSurge NYC, NY, GameSurge IP 192.223.27.109, GameSurge (192.223.27.109). 02.09. 06:54:23.498 Attempting to ping GameSurge Newark, NJ, GameSurge IP 208.167.237.120 (208.167.237.120). 02.09. 06:54:23.499 Attempting to ping GameSurge Chicago, IL, GameSurge IP 108.174.48.100 (108.174.48.100). 02.09. 06:54:23.550 The latency in milliseconds to the server GameSurge NYC, NY, GameSurge IP 192.223.27.109, GameSurge (192.223.27.109): 52. 02.09. 06:54:23.551 Attempting to ping GameSurge IP 208.146.35.105 (208.146.35.105). 02.09. 06:54:23.558 The latency in milliseconds to the server GameSurge Seattle, WA, GameSurge (162.248.94.123): 64. 02.09. 06:54:23.559 Attempting to ping GameSurge IP 91.217.189.76 (91.217.189.76). 02.09. 06:54:23.628 The latency in milliseconds to the server GameSurge Stockholm, Sweden, GameSurge Wuppertal, Germany, GameSurge IP 195.8.250.180, GameSurge (195.8.250.180): 131. 02.09. 06:54:23.648 The latency in milliseconds to the server GameSurge Stockholm, Sweden, GameSurge (188.240.145.60): 153. 02.09. 06:54:23.832 Failed to ping the server GameSurge Santa Ana, CA (209.11.244.82): TimedOut. 02.09. 06:54:23.839 Failed to ping the server GameSurge Chicago, IL, GameSurge IP 108.174.48.100 (108.174.48.100): TimedOut. 02.09. 06:54:23.840 Failed to ping the server GameSurge Newark, NJ, GameSurge IP 208.167.237.120 (208.167.237.120): TimedOut. 02.09. 06:54:23.841 Failed to ping the server GameSurge IP 208.146.35.105 (208.146.35.105): TimedOut. 02.09. 06:54:23.844 Failed to ping the server GameSurge London, UK, GameSurge Stockholm, Sweden, GameSurge IP 195.68.206.250, GameSurge (195.68.206.250): TimedOut. 02.09. 06:54:23.846 Failed to ping the server GameSurge IP 91.217.189.76 (91.217.189.76): TimedOut. 02.09. 06:54:23.851 Lobby server IP: 192.223.27.109, latency: 52. 02.09. 06:54:23.852 Lobby server IP: 162.248.94.123, latency: 64. 02.09. 06:54:23.852 Lobby server IP: 195.8.250.180, latency: 131. 02.09. 06:54:23.853 Lobby server IP: 188.240.145.60, latency: 153. 02.09. 06:54:23.853 Lobby server IP: 195.68.206.250, latency: DNF. 02.09. 06:54:23.854 Lobby server IP: 108.174.48.100, latency: DNF. 02.09. 06:54:23.854 Lobby server IP: 208.167.237.120, latency: DNF. 02.09. 06:54:23.855 Lobby server IP: 209.11.244.82, latency: DNF. 02.09. 06:54:23.856 Lobby server IP: 208.146.35.105, latency: DNF. 02.09. 06:54:23.856 Lobby server IP: 91.217.189.76, latency: DNF. 02.09. 06:54:23.915 Attempting connection to 192.223.27.109:5960 02.09. 06:54:23.916 Succesfully connected to 192.223.27.109 on port 5960 02.09. 06:54:23.919 Registering. 02.09. 06:54:23.919 SRM: USER YR.66b795 0 * :8.17.4 YR CnCNet 02.09. 06:54:23.920 SRM: NICK BigP 02.09. 06:54:23.932 Fetching tunnel server info. 02.09. 06:54:23.967 Message received: NOTICE AUTH :*** Looking up your hostname 02.09. 06:54:23.981 RMP: NOTICE AUTH,*** Looking up your hostname, 02.09. 06:54:24.019 Message received: NOTICE AUTH :*** Checking Ident
  21. in the qm client it only shows me the option to play SJF or Blitz, why cant i play ra2 or yr? my nickname is Bozko
  22. So I just started using the map maker and have been having a good time but for some reason when im playing randomly ill have a huge army built up and things are about to get real and then it just stops working and crashes. Im not sure if its something to do with my maps or what. Any advice would be appreciated.
  23. ftw & Edsheeran Same player, but multiname
  24. hello guys when i start ra2 and yuri with out cnc client then i hear a sound in game and when i start with client i unable to hear the sound what i do help ,me
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