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Found 264 results

  1. Can any one make a mod for red alert remastered that allows the ai build super weapons,special and T3 units and naval units?
  2. Hi everyone, I know there several posts out there on Virtual Machine LAN networking, but I haven't come across any referencing VMware ESXi. Was hoping I could start one. Here's what I'm trying to do... I have a ESXi host running vSphere 6.5. On it are several VM guests running Windows 10 (build 1903). All VMs are using VMNET3 virtual NICS, w/8GB RAM, and quad core vprocs. I'm having a heckuva time getting LAN networking to run for any CNC game (Dune 2000, TD, TS, RA - doesn't matter, symptoms are the same). On the VM, all games install successfully using the latest builds. All will run without error too. On the example below, I'm running Dune 2000. As you can see in 'screenshot 1', it does not allow me to join or create a new game. What's interesting is that the IRC client does not appear to load despite being previously installed. The Windows firewall is turned off. Now, by contrast, on a regular laptop - the same game installer will allow me to create a new game or join an existing one. I welcome your thoughts.
  3. Another day another question... How many triggers and teams can be created in one map? I created a map witch crashes whenever I want to start it... I can't find any mistake. Maybe there are simply to many triggers for the system? (More than 100) Thanks for your help!
  4. Hey! I hope this is the right place for my question; I started to play around with settings of a given tower defense map, but I could not find the description of these settings in the rules .ini(or I have missed it?!) so if you'd know, please let me know how do they work in the comments. I managed to figure out how to increase building speed, and the unit count of each wave, but I couldn't figure how to set frequency, wave count and so on. These are these setting (map name is: "TD 4.2 PRO FULL VERSION"): I figured that the first number after the unit type sets the number of units each wave, but for example wave 1 has 30 waves, and I have no idea what sets that. Big thanks in advance!
  5. i was just playing a 1v1 in red alert 1 (CNC Remastered), and witnessed something that really stunned me. i soviet rocket submarine fired on one of my turret guns from, what seemed to me, an impossible range. i added a screenshot for clarification. maybe someone can take a look at the replay and tell me what they think. i have played this game for a while now (in the remastered iteration), and have my share of experience with rocket submarines (quite a pain in the ass). but i have never seen any of them take a shot from such a range. when i watched it happen, my eyes popped, and i immediately thought it was a cheater. can anybody confirm to me that this is legit? i tried to reconstruct the situation myself afterwards and could NOT fire from this point to that point from that range, my submarine automatically moved in at least one square and fired then. in this situation, the sub was standing still and kept shooting at the turrent until it was destroyed. is this an error, a cheat or just some insane range of an overpowered unit? greetings benny
  6. We have a private discord server for ladder players set up now. Players can suggest maps in there and we're also going to have polls. Everyone who played at least 10 ladder games can join. Post here if you want to join or send me/robskate a message on cncnet. Note: This is for Red Alert 1 players only.
  7. Can someone check if you get parabombs if you spy enemy Airfield in RA1?
  8. Tor

    Red Alert for Mac

    Hello, I played C&C and RA many years ago. Had it downloaded on my old Mac laptop (unfortunately stolen in burglary)! Does anyone know if the Mac version is still available? I can only see a Windows version? Any help gratefully received - miss this great little game! Cheers, Tor
  9. I'm getting too frustrated about this. How can I play RA1 on Mac os Catalina? I get this error. @FunkyFr3sh mate do you think you can give us a hand with this? Cheers mate
  10. p[e]tersky

    Error Closing Link

    hi all, can someone help me? somehow i cannot login to cncnet anymore. i don't know why. watch my screenshot to see what happens when i try to login. greetings PeterSky
  11. teskilapaf

    i am muted ingame

    Good evening, I apologize for disturbing you so late in the evening but I would like some help so that I can reconnect with the players of the game because I happen to be muted .... I fully understand my mistakes, however the players had the privilege of getting out of the penalty and I would like to have a chance. My approach is going in the right direction so that everything goes well in the future and that I will live up to an image. Hoping that my request will not go unanswered. teskilapaf
  12. CnCNet Client The map browser (left click the map preview) supports now mousewheel scrolling and category selection via mouse button 4/5 Tiberian Sun A bug was fixed that could give players an unfair advantage 2 New hotkeys were added, ChatToAllies (default: Backspace) and global chat is now available via Return (same as F8) Red Alert The limits have been raised, Infantry:500->550, Buildings: 600->650, Aircrafts: 100->150, Units: 500->650, Vessels: 100->150 A bug was fixed that caused the game to glitch (Crash/OOS/Disconnect) when the unit limit was reached, sidebar icons will not gray out anymore when the limit was reached and you don't need to right click to be able to build again 2 New hotkeys were added, ChatToAllies via Backspace and global chat is now available via Return (same as F8)
  13. Hi there just downloaded and installed Tiberian Sun Online from here. Whenever i want to start a game (TSMPLauncher.exe) (for instance i select Skirmish and then just Launch Game (with the default Map & AI Opponent)) i get "Unable to read scenario" Message and after clicking the ok button the game just hangs on a black screen. The same happens when i download Red Alert Online from here. Happened a few month back on Windows 10 v1809. Now happens on a clean, fully patched Windows 10 v1903. Hardware is an HP Elitebook 840 G5 with an Intel i7-8650U, 32GB RAM & NVMe SSD. No compatibility mode on any exe. Default Graphics settings: Automatic (DDrawCompat & ddwrapper doesn't work). pleas help! thanks Note: Separate Single Player installation of Tiberian Sun 2.03 works (classic & firestorm) so the hardware & os clearly can run tiberian sun.
  14. Bart

    MCLOVIN

    Hey! When I click on ranked match in lobby I get error message which says "The program cncnetQM.exe has encountered a problem and needs to close. Windebug_what_happened_message". Haven't played for about 4 months, but when I played before it worked fine. I did have to reset my Mac to high Sierra before starting to play again cause cncnet don't work on newest Mac update if this matters, but I used high Sierra before when it worked also so dunno. Normal gameplay from lobby works fine tho McLovin
  15. Hey! When I click on ranked match in lobby I get error message which says "The program cncnetQM.exe has encountered a problem and needs to close. Windebug_what_happened_message". Haven't played for about 4 months, but when I played before it worked fine. I did have to reset my Mac to high Sierra before starting to play again cause cncnet don't work on newest Mac update if this matters, but I used high Sierra before when it worked also so dunno. Normal gameplay from lobby works fine tho :) McLovin
  16. Hello admins, My Problem is Centered Around Networking... I have one computer that is "split" into two separate computers by using Softxpand, a multiseat gaming software: Softxpand link: http://miniframe.com Youtube "demonstration" video: https://youtu.be/Z1OFJtXSWHU I am trying to play by LAN server. Using station #1, CnCnet starts the lan server using the internal ip address 127.0.0.1 and hosts a game... On station #2 CnCnet starts up the LAN lobby but doesn't startup the lanserver program because it is already running elsewhere on the computer (station #1). Station #2 can see and join station #1's game in the lobbie, but gets kicked due to connection error... Somehow cncnet must be able to host and join on a multiseat computer setup...Perhaps: .Fix cncnet and using ip address 127.0.0.1 .edit the values in the cncnetlanserver.exe config file .make an update for cncnet in make it compatible with multiseat software Thank you Sirs, Noddynod443
  17. dayshaddow

    C&c red alert

    hello everyone i brought c&c red ale (two disk set) and i am running windows 10 x64 cant seem to get it to install. can anyone point me in the right direction with a link to a how to thanks in advance
  18. I got the complete whatchawhatever from Origin and I'm trying to relive the wonderful days of my introduction to RTS, but it seems as if none of the games are functioning. For Tiberian Sun, clicking anything in the menu freezes the whole program. For C&C RA2/YR, the mouse is invisible. And so on. Is it really necessary to download third party patches for games that Origin (Electronic Assholes) are charging money for? You have my thanks and best wishes, Me
  19. A very long time ago I found a Russian website with a RA1 TC called Third Revolution. It's a stand-alone total conversion with new campaigns and a setting unrelated to the C&C universe -- rather, it tells the story of a post-1991 restoration of the Soviet Union and its struggle against Capitalist adversaries. The author had problems with the black/transparent colour in the palette but otherwise it was pretty solid all-in-all. Back then I downloaded the Russian version, but later forgot about that TC until recently (had to ask around to remember the title). Anyway, the Russian version of the TC is available from The Red Alert Archive, however the developer's page also lists an English version (thirden.rar) among downloads, as well as a music pack (scores_full.rar). Supposedly, these were hosted at http://ra.afraid.org/thirdrev/, but the Wayback Machine does not have the respective files, and apparently they were at some point removed, for whatever reason. I was wondering if anyone still has these files archived somewhere? Also, it seems that the TC is based on Aftermath 2.02, would it be possible to upgrade to 3.03 Beta?
  20. CnCNET is great, and since RA source code has been released this is a huge step in improving the game and adding nice juicy features that allow us to enjoy the game we love. Add a replay system, maybe as an option as saving a replay could add more lag to games. Fix bug where you can ally someone who is trying to Engi your building which prevents it from being captured New .ini keywords, this would allow for more control over making maps of all types from nurple to Defense maps I'll list a few keyword suggestions Ability to remove darkness crate as random chance Chrono (superweapon) Crate Size of Nukes/Demo Trucks explosions Force Ore Regrowth on (ignores lobby setting "Ore Regenerates") Crusher Flag for vehicles Helicopter Firing Delay Auto Attack Flag (Tanya for example) Build Speed Multiplier (per unit/building) New Triggers New blank units if modders want to add them to maps. (Like Ferrets Tiberian Alert mod)
  21. I told you my scroll was broken and it was. I played the entire match holding right click to move across the screen. I think you think I b.s.'d you to get you to commit or something. That is not at all the case. This was on the CNC remastered ladder.
  22. Current version of Red Dawn is Red Dawn 2014 Last updated 5-29-20 Red Dawn 2014 is standalone like 2013 and still uses Iran Patch/Portable RA that added Hires and better compatibility for Vista and forward systems. Red Dawn 2014 dosen't differ to much from Red Dawn 2013 when it comes to single player missions. The most noteable change is Nod now uses secondary colors for all missions. Five new mission added and one fan made are now included in the game. Jungle theater by Tschokky added and used for five of the new missions. Red Dawn Online has been merged with Red Dawn 2014. This mean online play on CnCNet 5 (old CnCNet 4 has been removed). Aftermath Game option is now Classic C&C option and when turned on the game will only use C&C95 units and buildings. The exceptions are the Missile Silo, Ship Yard, Gunboats and Tranport. The Missile Silo is needed as it is the only way for a Nuke to be made. The Ship Yard, Gunboats and Tranport are need for some RA1 maps most notable "Docklands (Medium)". RAED (Map/Scenario Editor) has been updated to the version edited by Iran to use all 6 theaters. At this time the CnCNet 5 ra95-spawn.exe dosen't support the Jungle theater but I have updated the CnCNet 5 lobby's map preview generator so when/if CnCNet 5 updates the ra95-spawn.exe to use the Jungle theater things are ready to go. System Requirements Windows 2000, XP, Vista or 7. Launcher and configuration tool require the .Net 2.0 framework. I think you could run on Win95 to ME with out the Launcher and configuration tool by starting the game from the RA95.exe. You may be able to get it to work on Linux and Mac with tweaks. PortableRA's Linux and Mac tabs should be able to help http://iran.cnc-comm.com/ra/ GDI Hires Nod Hires C&C Classic GDI9 C&C Classic Nod 11B CnCNet 5 Lobby “Red Dawn 2014 Installer” Required For Play (49.06 MB) https://1drv.ms/u/s!Apc3I0Sl1vNFctDgXQQsnUGIt1I?e=izf7sq https://www.dropbox.com/s/099qbz4em3qpyb3/Red%20Dawn%202014%20Installer.exe?dl=0 Note if the game won't start trying deleting the wsock32.dll from the the game folder! Full game with Terrain Editor (EDWIN) and C&C-RAED v1.26. “Red Dawn 2014 Music Installer” Optional. (61.63 MB) https://1drv.ms/u/s!Apc3I0Sl1vNFc7ylpxYNEVTBGro?e=w1ihpK https://www.dropbox.com/s/konze9ii5p1u0sg/Red%20Dawn%202014%20Music%20Installer.exe?dl=0 35 music soundtracks from C&C95 and Covert Ops add-ons. “Red Dawn 2014 Videos Installer” Optional. (179.83 MB) https://1drv.ms/u/s!Apc3I0Sl1vNFdPHsUJ9p1QGzFX4?e=ktmgTT https://www.dropbox.com/s/sh7ymqows0cxfki/Red%20Dawn%202014%20Videos%20Installer.exe?dl=0 Win and Lose movies for all missions plus some briefing. Old Red Dawn 2012 I'm keeping support for Red Dawn 2012 as there is small change of systems out there that won't work with the Iran patch setup. Also it is a good source for modders looking for C&C 95 building and units that are already converted for use in RA1. System Requirements Windows 95, 98 2000, Me, XP, Vista or 7. You may be able to get it to work on Linux with tweaks. I tested Red Dawn on Win 7 however if it is not working on Vista or 7 you can try ddraw.dll by Hifi http://hifi.iki.fi/cnc-ddraw/#download has download link and configuration. “Red Dawn 2012 Installer” Required For Play (75.76 MB) http://www.ppmsite.com/downloads/C&C%20Red%20Alert%201%20Mod%20Red%20Dawn%20Mod%202012%20Main.exe “Red Dawn 2012 Movie Installer” Optional. (165.84 MB) http://www.ppmsite.com/downloads/C&C%20Red%20Alert%201%20Mod%20Red%20Dawn%20Mod%202012%20AVs.exe "Red Dawn 2012 Covert Ops Music" Optional (29 MB) http://www.ppmsite.com/downloads/Red%20Dawn%202012%20Covert%20Ops%20Music.exe "Red Dawn 2012 Mission Bulider" Optional (21 MB) http://www.ppmsite.com/downloads/Red%20Dawn%202012%20Mission%20Bulider.exe
  23. Hi I am playing with 6 friends online with "cncnet 5" and we allways have the same units. I saw that the aftermath expension have a lot of new one that we would like to try. Can you explain me very simply how can we do that? I changed Rules.ini to see if its adding something in skirmish and i didnt saw new units. I would love a simple way to have all the possible red alert 1 units for everybody. The only thing i managed to do is to change some map codes on the map editor to have both allies and soviet units for everybody. But i want more! Please help me!! ive been seeking for a solutions for days! Sam
  24. Uh, I like to try and help the game be abit more fun and ask, if maybe theres a chance to make an Ai for Red alert that gets smarter after each player it takes on, this would make the game amazing making pros have more fun :]!?
  25. I got the original files for red alert via the original installation discs all the way up to Aftermath. What I'm wanting to do is create a Volkov type unit using the actual build for him that Westwood used. However, I am having a hard time even finding the actual New Mission maps to even pull his code, heck I can't even find the ACTUAL CAMPAIGN missions! I can find their text descriptions...but not the map files themselves. Anyone know where or how to accomplish this?
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