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  1. This topic provides a very simple and fun way for both noob and pro modders to easily insert a mod into your map using Final Sun. Each INI file in this topic is an insertable mod. For the ones who don't know yet: CnCnet has uploaded a pack of the most popular fan made mods. Here you will find a seperate ini file for most of them, and how to add them in your map. Plus other usefull normal mods, like ion storms, reveal map, auto ally, pretty trees, etc. and the rules in each mod is modified to be already playable after inserting. (SEE BELOW FOR ALL GIFS AND MODS) There are 46 new units, 27 new buildings, and 21 map mods provided in this topic. Each are explained and shown with a GIF or image. Each have a single download, and a full category download, and DOWNLOAD All of them here >> MODS v1.3.rar <<<< Extract where ever you think is convenient. NOTE: The buildings and units in this topic are uploaded on CnCnet only! You can share maps with these mods and play this online on CnCnet. How? because they are uploaded on cncnet, if you want to use them on a different client, you can find them inside the mix and ini folders, (or click here to download them) How to add the mods using Final Sun Open Final sun and make or load a map Make sure Beginners Mode is disabled. Click Option > Beginner mode. Now you go to Edit > INI Editing. You can Insert your desired mod simply by clicking "Insert another INI file content" In this Gif i inserted the Big Sam Ofcourse you might want to edit the rules of a mod, when you can build it and how much it costs, how strong. For your convenience, under all the mods in this topic i added Tutorials on how to do this in FInal Sun (see 5th comment), plus a bunch of other tutorials for certain mods that need more doing. See the 5th comments of this topic Other Notes: I did not make any of these images and animations, they're a collection of fan art, publicly released on ppmforums.com. Some of the mods can also be used for any TS client, they will be marked with: (Works on every TS) I have not made a gif and ini for each of the fan made uploaded units and buildings, please see them all here: https://forums.cncnet.org/topic/8661-ts-the-new-units-and-buildings-expand11/ or view image: (Click to view full image) All little tutorials are in the 5th comments of this topic Some more modding tutorials are found here: Adding a new unit: https://ppmforums.com/viewtopic.php?t=518 Editing weapons: https://ppmforums.com/viewtopic.php?t=28056 My own tutorial on modding: https://forums.cncnet.org/topic/6277-brand-new-tutorial-for-new-map-makers-create-your-own-mods/ Some mapping tutorials: Triggers, taskforces, teams, and scripts (***) https://ppmforums.com/viewtopic.php?t=33824 Tunnel Tutorial https://ppmforums.com/viewtopic.php?t=44324 LucasSK's Complete Final Sun Tutorial: https://forums.cncnet.org/topic/9934-finalsun-complete-tutorial/ Here we go: VEHICLES (Download vehicle pack: All Vehicles.rar or download individual link) Big Ion Tank Big Ion tank.ini LKO's Scorpion Scorpion.ini LKO's Mechs (just a few of them for now) Small double canon mech exciter.iniSmall Laser mech Kesselbrut.iniSmall sniper mech Umgi bolver.iniSmall yellow laser mech blackhawk.iniSpalters peewee gun n double laser gun.iniBig Mech Thor.iniBig Mechs DAISHIG and DAISHIN.iniCOLOG deployable heavy artillery nukes.iniFatboy.ini Tarantula Tarantula.ini Redeployable Oblisk redeployable oblisk.ini Predator Tank Predator tank.ini Mongoos Mech Mongoosmech.iniMongoosmechdualproton.ini Heavy Assault Mech Heavy assault mech canon.ini Tripod Sleeping Tripod.ini rules.ini
  2. Hi folks! I was wondering whether or not it's possible to AI upscale the cutscenes in Tiberian Sun and put them into the game? I am absolutely sure that the cutscene files "MOVIES01.MIX" and "MOVIES02.MIX" contains additional data in order for the cutscenes to load correctly and at the right moments, but does anyone of you know how to perhaps modify the files and extract stricly the cutscenes, in order to upscale them and put them back. Of course it wouldn't be anywhere near as great as a proper remaster, but more so just to give the cutscenes a facelift.
  3. Hi, Hope you can help! I am still new to playing this game (used to play it years ago but wasn't the same as it is now), and when my friend joined, I didn't realise you could create a private game so I kicked the people who joined so it was just us two. I have been kicked out games before as soon as I joined so didn't realise kicking people was against the rules. Shadow777 was my first username and then someone made a comment amount the numbers 777 so I changed my username to visionary. I didn't realise at the time that this was also an offense. Anyway I am now unable to play the game as it says I am banned. Please unban me! This is literally what I look forward to every night after work!
  4. i get this error when i try to download extra componets for CNC tiberian sun i am currently using linux mint 20.1 "Ulyssa" can anyone help?
  5. Hello, Would you consider adding a link to Mole40k's Tiberian Sun Guide to the tips shown in each game room?? When new players start, it would be really helpful to them. >> Lots of information vs. one tip. Mole40k getting me the link... Thank you!
  6. Hello, I'd like to report a bug that maybe others know about. Me and several others are noticing an issues where: after setting up two opposing Teams (e.g., A vs B) in the game setup screen, as soon as the game begins, some subset of players will instantly hear "alliance formed" and discover that they can see opponents map discovery, as though they are on a team. (When working properly, we will not hear "alliance formed", and the Teams will work as expected.) We then cannot declare war on the player. We must abort the game and try again. What I've found so far: Inconsistent. Sometimes this will happen, other times we will not. The problem doesn't consistently happen to any player. Sometimes just me, other times just my friend, other times both, and other times neither. After experiencing the issue, having a different person setup the exact same game may avoid the issue. We don't know if this happens when battling other human players (we only play against AI). It may be that it only occurs on [Val.Bal.2.49] maps, but not always, and we are not certain of this. If anyone knows how to avoid this issue, I'd be grateful to hear of a solution. Thanks,
  7. Does anyone have any tips on how to get Tiberian Sun to scroll smoothly when setting scroll to keyboard keys? I set scroll to wasd and the arrow keys and both times it will only scroll the screen a small amount and then stop.
  8. Hi All, I recently purchases CC Tiberian Sun on disk having played it as a kid some 15 years ago (ehhh). I Have tried the disk on 2 laptops. On my mums older laptop the game downloads but just doesnt work when I load it up. It asks for me to update however nothing happens. When i try on my newer laptop i get a OLEAUT32.DLL error which after a quick google i download an updated .d.ll however this hasnt helped. Does anyone know how to get round the error? Do i need to configure anything on my laptop? I have downloaded the game from this website however it only partially fills the screen i would prefer to play through the disk. Thanks
  9. tiberuim nothing spicy blue version.mpr So i created this map with finalsun i think it was. i just have trouble starting or letting the game pick it up for me to play it. Is there something im missing? is there something else i also need to do in order for it work?
  10. Finnaly learned to use SHP. editor and after cople of days of hard work made some new skins for Tiberian Sun They could be used on cncnet even after modifying files you will still be able to play multiplayer Download: GDI sidec01.mix - Nod sidec02.mix Put them in "...TiberianSun_Online\MIX\put_here" replace "sidec01.mix" and "sidec02.mix". Backup files before in case you change your mind to use old ones after again. Enjoy! ____________GDI____________ ___________Nod___________ Note: I found sample templates online all I had to do was photoshop for some time.
  11. How do you play on a map you created? i used the cncnet launcher to try and play it but all i get is a black square and can't click on it to select the map to play on it.
  12. I little issue, i got the MOD Warzone and some times in one mission or another, when i edit something (even put a 1 tree and save) When i start the mission, appears "Mission Failed" there is a way to fix this problem?
  13. Hi everyone, I know there several posts out there on Virtual Machine LAN networking, but I haven't come across any referencing VMware ESXi. Was hoping I could start one. Here's what I'm trying to do... I have a ESXi host running vSphere 6.5. On it are several VM guests running Windows 10 (build 1903). All VMs are using VMNET3 virtual NICS, w/8GB RAM, and quad core vprocs. I'm having a heckuva time getting LAN networking to run for any CNC game (Dune 2000, TD, TS, RA - doesn't matter, symptoms are the same). On the VM, all games install successfully using the latest builds. All will run without error too. On the example below, I'm running Dune 2000. As you can see in 'screenshot 1', it does not allow me to join or create a new game. What's interesting is that the IRC client does not appear to load despite being previously installed. The Windows firewall is turned off. Now, by contrast, on a regular laptop - the same game installer will allow me to create a new game or join an existing one. I welcome your thoughts.
  14. A little help, im trying to do this situation: A have 2 bases for the AI, NOD1 and NOD BASE After i destroy 3 power plants, 1 obelisk of light will supercharge and explode. (in NOD1) On final sun how can i make this happen?
  15. Stukade

    ESC button

    I read the post about the "Esc button bug" but it wasnยดt helping me. When i press by mistake "Esc" in a game the menue pops up and the mouse is missing. So i have no chance than killing the game by Ctrl+Alt+Del (whats often kills the game for others). - Tiberium Sun -Win10 Are the "Renderer" settings the reason? Iยดm using "automatic".
  16. Hi. I'm playing CNC TS single player campain and loading saved game takes about 65 seconds on my system (Win8.1 64bit; Core i7 5820K; SSD). For such an old game waiting for more than a minute looks to me like something is wrong. What can i do to speed it up? Thanks!
  17. Want to change the units colours to GDI or Nod palettes but i can't find a way to in XCC Mixer and SHP Builder only seems to have RA2 stuff so i don't know. Is there anyway to do this, i just want to have accurate campaign unit colours.
  18. Currently migrating a mod from an old (10 yrs-ish) version of TibSun. Most stuff are working, except for some sounds (some working, some not). Sounds work on the older game.exe though. I have tried the following: extracting the aud files from the mix and placing them in root and MIX packing the aud files into a new MIX file So far some sounds play while others don't.
  19. Hi Everyone, I've got kind of a weird issue that i saw mentioned online many times, but no fix or solutions for it. So, in order of steps, i installed C&C Tiberian Sun (which says includes Firestorm) from The First Decade collection, installed the First Decade Patch v1.03 Revision 4, then installed the TSPatch (from http://downloads.cncnet.org/TSpatch.exe ) and was able to get Tiberian Sun to work via the TSLauncher However, i finished the Tiberian Sun campaign and just went to try Firestorm and for some reason am getting the message "Unable to read scenario" when trying to start any campaign, GDI or Nod. I'm not sure if I'm missing any files or there's some other issue going on. Any help would be appreciated. ๏ปฟ
  20. I am on windows 10 and 1 of 3 tiberian sun games is freezing and auto rebooting my computer, no other game on my computer does this, please respond only with known working solutions, thanks.
  21. Hi, I installed cncnet_1.0_all.deb successfully however when it tries to run the initial setup/update it gives an error: Download failed: Success. In the window behind it seems that it is trying to download dotnetfx.exe and failing with the error "Cannot connect". Subsequent attempts to launch cncnet give the following error: 0009:err:mscoree:CLRRuntimeInfo_GetRuntimeHost Wine Mono is not installed However, if I run rm -rf ~/.local/share/cncnet then run cncnet it will open the cncnet window with the same "Download failed: Success." error while trying to download dotnetfx.exe I am running Pop! OS 20.04 which is based on Ubuntu 20.04. Any help is appreciated.
  22. I just downloaded the Tiberian Sun: Firestorm game from the site and I was so excited to get to play this game again. Then when I went to click on the icon to start playing, I received a notice that the extention 'Game.exe' had been moved or was deleted and I have no way to play this game that I just installed. Can anyone help tell me why? Windows 10 x64 OS.
  23. CnCNet Client The map browser (left click the map preview) supports now mousewheel scrolling and category selection via mouse button 4/5 Tiberian Sun A bug was fixed that could give players an unfair advantage 2 New hotkeys were added, ChatToAllies (default: Backspace) and global chat is now available via Return (same as F8) Red Alert The limits have been raised, Infantry:500->550, Buildings: 600->650, Aircrafts: 100->150, Units: 500->650, Vessels: 100->150 A bug was fixed that caused the game to glitch (Crash/OOS/Disconnect) when the unit limit was reached, sidebar icons will not gray out anymore when the limit was reached and you don't need to right click to be able to build again 2 New hotkeys were added, ChatToAllies via Backspace and global chat is now available via Return (same as F8)
  24. Hi there just downloaded and installed Tiberian Sun Online from here. Whenever i want to start a game (TSMPLauncher.exe) (for instance i select Skirmish and then just Launch Game (with the default Map & AI Opponent)) i get "Unable to read scenario" Message and after clicking the ok button the game just hangs on a black screen. The same happens when i download Red Alert Online from here. Happened a few month back on Windows 10 v1809. Now happens on a clean, fully patched Windows 10 v1903. Hardware is an HP Elitebook 840 G5 with an Intel i7-8650U, 32GB RAM & NVMe SSD. No compatibility mode on any exe. Default Graphics settings: Automatic (DDrawCompat & ddwrapper doesn't work). pleas help! thanks Note: Separate Single Player installation of Tiberian Sun 2.03 works (classic & firestorm) so the hardware & os clearly can run tiberian sun.
  25. Hi Guys, I'm fairly new to this, but I wanted to make some slight changed to the veterancy settings in the rules.ini and firestorm.ini. I was using the guide from this website: http://tiberian.iwarp.com/editingguidetots.htm to get me started. There are a few things I don't understand. There are VeteranAbilities and EliteAbilities, as well as a bundge of multipliers for veterancy bonuses (veteran factors). I figured out that to make the veteran factors work, they need to be in correspondence with the VeteranAbility or EliteAbility it corresponds with (e.g. "VeteranCombat" factor corresponds with the "FIREPOWER" VeteranAbility that is to be added in the unit characteristics under VeteranAbility or EliteAbility (if I'm off somewhere, please correct me). What I want to achieve is a veterancy bonus for FIREPOWER for example when the unit gains veterancy and I would like to give it another bonus when it turns elite. The sample below is how I tried to achieve that with the Hover MRLS: --- Name=Hover MLRS Category=AFV TargetLaser=yes FireAngle=32 Prerequisite=GAWEAP,GARADR Primary=HoverMissile TooBigToFitUnderBridge=true Strength=230 Armor=wood TechLevel=7 CrateGoodie=yes Sight=7 Speed=7 Owner=GDI Cost=900 Turret=yes Points=30 ROT=5 Crusher=no Crewed=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 VoiceSelect=25-I000,25-I002,25-I004,25-I006 VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022 VoiceAttack=25-I014,25-I022,25-I024,25-I026 VoiceFeedback= MaxDebris=4 SpeedType=Hover Locomotor={4A582742-9839-11d1-B709-00A024DDAFD1} MovementZone=AmphibiousDestroyer ThreatPosed=25 ; This value MUST be 0 for all building addons DamageParticleSystems=SparkSys,SmallGreySSys VeteranAbilities=FASTER,STRONGER,FIREPOWER,ROF,SIGHT EliteAbilities=SELF_HEAL,FASTER,STRONGER,FIREPOWER,ROF,SIGHT --- When I test this, I found it only get's the bonus on first veterancy, but not a second time when going to Elite (even though that is what I put in the rules.ini). Can someone tell me what I am doing wrong and how should I achieve this? It is simply meant to make the whole deal of gaining veterancy and elite status more gratifying. Thanks!
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