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Found 9 results

  1. I did fix some things like triggers and things, but when I start the map, it takes longer to load in the "creating theories on likely enemy plan" part and after that, the game crashes with an internal error. Here's the map if you're interested in fixing the problem: nod1a.map EDIT: Open the map with FinalTI
  2. truewatts

    Auto save

    Is there any way to disable the auto save in TI? It causes a lag spike after and I'd like to get rid of that if anyone knows how.
  3. truewatts

    Broken?

    Can't seem to download twisted insurrection. It reroutes to some kind of ad page instead. Not sure if the link is broken or I have a virus of some kind.
  4. Whenever you run RA2YR (or even TS), can you set the resolution of at least 2560x1600? If so, do you have a resolution option that increases the 2560 width but not the 1600 height? Does that option work? How far can you widden the resolution without increasing the height of 1600? Note: Included MO, TI and DTA because they use the TS/YR engine, and so are included in this question. It's a question of engine limits.
  5. I didn't know where to post it since it actually works with all classic westwood games (td, ra, ts, ra2, dune 2000). DDrawCompat is a DirectDraw proxy dll just like cnc-ddraw, ts-ddraw, ddwrapper. It improved the performance dramatically for everyone who tested it yet (went over 14000 FPS in ra1 for me!!). It also solves the alt+tab bugs on windows 8/10 (and the menu bugs too). It should work fine on Vista, 7, 8, 8.1, 10. (We had no one to try Vista yet) Even if you don't have any issues with the games, it's still worth a try. It prevents slow downs in big battles online or even in skirmish with AI. Give it a try: https://github.com/narzoul/DDrawCompat/releases Note: use the latest experimental release
  6. So me and a group of work friends have been playing a lot of the games through CnCNet recently, I usually host them but I noticed as host I tend to get a bit of delay in game. So I thought maybe I'd look into spinning up a server through DigitalOcean, or an old tower. I did some light searching and found a post from 2016 which stated that the specs were 1 Core, 512 MB RAM, 20 GB HDD. Do these still hold true, and are they the recommended level specs for a cncnet server? Thanks ahead of time!
  7. Anytime i launch the game online especially YR & MO, the game waits for all players to enter, but the connection bar goes to red slowly (gradual). EDIT: i think i know why i can't play, i tried to open valve's steam client week ago, and after that, i got something shocking, i had a message saying: "An incompatible version of HMIPCore.dll (related to HideMyIP / My Privacy Tools) has been detected inside of the Steam process." "We suggest updating or uninstalling this software if you experience crashes or network shutdowns while running Steam or Individual games.", Maybe this has something to do with CnCNet5 too.
  8. Wolfsangel

    Kaboom

    Okay, I Dowloand TI and enter cnc.net after waiting few seconds I get crashed . Here is my log, bottom of the picture. Also I'm using Windows 8.1 64 bit client.log
  9. Command & Conquer 1, Red Alert, Tiberian Sun, Dune 2000 (+ Mods) Linux (Ubuntu) example: sudo apt-get install libmono-system-core4.0-cil mono-runtime wget http://downloads.cncnet.org/cncnet-server.exe nohup mono cncnet-server.exe --name "My cool server" --maxclients 200 --port 50001 > cncnet-server.log & Server doesn't work? Get the latest mono version: http://www.mono-project.com/download/#download-lin Windows: On XP, Vista and 7 make sure .NET 4.0 is installed: https://www.microsoft.com/en-US/download/details.aspx?id=17113 Download the server and start it: http://downloads.cncnet.org/cncnet-server-gui.exe Note: Servers are chosen automatically by CnCNet and are only used in case 2 players fail to establish a Peer-To-Peer connection. Yuris Revenge (+ Mods) Linux (Ubuntu) example: sudo apt-get install default-jre wget http://downloads.cncnet.org/cncnet-tunnel.exe nohup java -jar cncnet-tunnel.exe -name "My cool server" -maxclients 200 -port 50000 -headless > cncnet-tunnel.log & Windows: Download the server and start it: http://downloads.cncnet.org/cncnet-tunnel.exe Note: To use a specific server you'll have to select it via the advanced settings while hosting a game room. Linux autostart crontab -e @reboot nohup mono ~/cncnet-server.exe --name "My cool server" --maxclients 100 --port 50001 > ~/cncnet-server.log & The servers will not show up instantly on the website, it can take up to 30 minutes
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