EDIT: The new mod profile is live!
So long time no chat. lol 😀 Since finally completing the story campaigns for Tiberian Dawn Redux a couple years ago I have been repeatedly approached about carrying the mod over into the RA universe with a spinoff. I haven't decided if it will be a mini-mod type add-on built into TDR (think GDI/Nod vs. Allies/Soviets in skirmish) or a standalone project built off of the renovated C&C Generals SAGE engine TDR is now using. I know a lot of the assets and coding between the original TD and RA games is nearly the same so it would streamline development quite a bit. (looking into the original game files I noticed a lot of the art and audio assets are using the same filenames to confirm this) The biggest hurdles I have will be making a decent naval system, designing, coding, and animating attack dogs and then the Chronosphere stuff. I may also (as I did with TDR) consolidate the unit and structure tech tree and add unit upgrades and special abilities. (e.g. Engineers doubled as Mechanics and APC's doubled as Medics) So who wants Red Alert Redux? And I will say it will not be a 1:1 remake. As I did with TDR I aim to keep as much of the original wacky tech and atmosphere Westwood developed for TD and RA but also have a more realistic spin on it in both appearance and gameplay. I have been considering consulting with the former Cold War Crisis Mod Team and the guys behind Red Alert: A Path Beyond.
I will be buying the cnc collection once I get my laptop and before that I was wondering where I could find out how to do this? Hard to navigate on my phone so I was hoping someone could point me in the right direction :)
I'm having trouble getting the maps to show up in the Tiberian Sun Client. From what I can understand, all I do is simply drop the map in the "custom maps" folder and select the "custom maps" game mode to play them but nothing happens when I do this. Oh and the map is in .map format.
Sometimes on Cncnet lobby the Quickmatch room shows 1/2 when it's 0 in the ladder client.
Sometimes players seem to unready when they are actually ready. (Unconfirmed)
Sometimes takes long time to connect and connection fails, repeatedly.
Sometimes (less often) client randomly freezes, crashes, needing to restart or logoff or reinstall to get back in queue.
Sometimes client has higher chance to work when not logged in to Cncnet lobby.
Others have also recently noticed ladder acting weirdly like pre-disconnecting games and ladder page giving connection errors.
Sometimes client works great without problem.
Ladder when it works is great avenue for 1v1 and potentially helps the dedicated playerbase grow.
Here's hoping that things can be tweaked and issues solved or improved.
Whoever develops the ladder thank you for efforts!
Hey guys as I mentioned about a month ago in another post I recently started RA Redux. Using XCC Mixer (yes I got the latest version) I am having issues with the campaign cutscene videos getting corrupted or being a colorful mess during playback. I am extracting as the recommended .avi as I did for the TD videos. Also I cannot seem to find the map layouts for the RA missions and whatnot. I know in the past I used Nyerguds database as a reference which proved invaluable for finishing the TD Redux campaigns. Example: https://nyerguds.arsaneus-design.com/cncstuff/mappics/n64-testmaps/sct15ea-nomap.png Is there a section for Red Alert that I am somehow missing?
Recently Browsing 0 members
No registered users viewing this page.