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sKOpey

Multiplayer

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I'm curious as to how the game you create is hosted? is it on your own connection or via a host that CnC supply?

I'm finding my connection is quite laggy at times when playing the multiplayer side of Red Alert, can anyone suggest any solutions? Maybe tweaks I can do?

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The game is peer-to-peer, that means there is no host and no server. Is every single game you play laggy? Does it show a warning about you having a unstable connection before the game starts?

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