X3M 241 Posted October 8, 2019 3 maps no difficulty Interesting. The twilight version has much more than this. Share this post Link to post Share on other sites
Iran 42 Posted October 8, 2019 Do you have a video of the skirmish? Share this post Link to post Share on other sites
Siberian GRemlin 7 Posted October 9, 2019 11 hours ago, Iran said: Do you have a video of the skirmish? Added to the playlist. Share this post Link to post Share on other sites
Nyerguds 135 Posted October 9, 2019 18 hours ago, X3M said: 3 maps Four, actually. Fairly sure the "b" on the last line is another map. 1 Share this post Link to post Share on other sites
X3M 241 Posted October 9, 2019 I saw that one, but I assumed it was a map editor test made by Siberian GRemlin self. Simply naming the map b. Enlighten us? Share this post Link to post Share on other sites
Siberian GRemlin 7 Posted October 9, 2019 (edited) I've done nothing. Edited October 9, 2019 by Siberian GRemlin Share this post Link to post Share on other sites
X3M 241 Posted October 9, 2019 Wow, ok. So a 4th map called b... Share this post Link to post Share on other sites
Nyerguds 135 Posted October 10, 2019 The full beta has been released. We added a document analysing the contents, and uploaded videos of the gameplay and cutscenes included. Check it out on reddit here: https://www.reddit.com/r/commandandconquer/comments/dflqti/a_present_to_the_cc_community/ And, yes, the 4th map is indeed just called "b". Share this post Link to post Share on other sites
X3M 241 Posted October 10, 2019 You guys sure put some serious effort in this one!! Great work! Share this post Link to post Share on other sites
Tiny_mario 0 Posted October 14, 2019 Amazing that it was uploaded . Great stuff https://downloads.cnc-comm.com/?dir=red-alert/beta Share this post Link to post Share on other sites
Nyerguds 135 Posted November 6, 2019 On 10/7/2019 at 2:12 PM, X3M said: Recognising that V2-launcher It's simply a known render. You'll find several versions of it in the CnC-Comm renders gallery for RA1. Share this post Link to post Share on other sites
Zjorz 6 Posted November 25, 2019 Will anything from the beta be added to the full RA release? Share this post Link to post Share on other sites
Nyerguds 135 Posted May 1, 2020 About a month ago, I got something really interesting out of the Red Alert 0.09 beta. There are a bunch of pictures in there, named CREDIT1 to CREDIT9, in both 640x400 PCX and 320x200 CPS format. However, the CPS versions, while all perfectly valid Westwood CPS format, have completely corrupted image content. The PCX images themselves are slightly darkened, because they were apparently made to be the background of the credits roll, and part of their palette was also sacrificed for the colours to be used on the scrolling text. Now, one of the images in there has a CPS version which is not corrupted, namely, the submarine one (CREDIT7). But instead of a resize of the pcx version, the CPS shows the cut-out top left corner. However, when I looked at that image again, after months of leaving them alone, I noticed a peculiar detail. The cps version was brighter. This prompted me to immediately check the palettes of the other, corrupted CPS files, and indeed... all of the palettes were not only intact, but also the undarkened originals, and they could be applied to the darkened PCX images to restore them. There is still some degrading due to some colours on the palette being removed for those text colours, but overall, this made a lot of the images look a lot more clear. Especially the one unique image in there which we didn't actually have yet: the ship blueprint. This blueprint was used in the cut shipyard video we also recovered from the beta. As you can see from the attached image, the bright palette makes a world of difference, restoring the texture of the blue background, and making the image look overall much nicer Compare to the original (which Siberian_GRemlin also posted in the first post): 3 Share this post Link to post Share on other sites