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Skoda

Need some help with triggers building creation, RA

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Hey there, need some help with adding some function too map ive been working on.

when team A ( 1,3,5,7) or team B (0,2,4,6) destroy a given ussr building (lab) a portion of the map is revealed, where a given number of warfactorys are created or given to each memeber of that team.

if i apply the same idea to refineries is there something particular i have to do for harvester trigger?

 

Kinds regards

Skoda

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alright i got the caputre and build figured out, but i got no idea what do do about if the ussr building is destroyed by say team A (multi 1,3,5,7) how do i make so they are the only ones to recieve reinforcements? 

would action:force trig be the way to go?  so it actvites EACH team type multi  reinforcement? multi1,multi3,multi5,multi7 ?

Edited by Skoda

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i think ive butched something together that will work, i piggy backed trigs to effect each multi respectively. seems like the game was designed for 1v1. if trigs had 8 actions available for one event the multiplayer gaming experience would go through the roof 

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