Running CnCNet server using systemd (Linux x64)
wget downloads.cncnet.org/tunnel.sh sh tunnel.sh 200 "Unnamed Server" If you're unsure what linux distro to choose, just take the latest version of Ubuntu
Using the above method you can run both CnCNet servers as a service and they will continue to run even after the server restarted.
Alternatively you can also run the servers individually (see below):
New Server (All Games)
Linux x64 example:
wget -c https://downloads.cncnet.org/cncnet-server.tgz -O - | tar -xz nohup ./cncnet-server --name "My cool server" --maxclients 200 --port 50001 --portv2 50000 > cncnet-server.log 2>&1 & Linux ARM
On XP, Vista and 7 make sure .NET 4.0 is installed: https://www.microsoft.com/en-US/download/details.aspx?id=17113
Download the server and start it: http://downloads.cncnet.org/cncnet-server-gui.exe
Note: Servers are chosen automatically by CnCNet and are only used in case 2 players fail to establish a Peer-To-Peer connection. Yuri's Revenge players can select a specific server via the advanced settings while hosting a game room.
Old Server (Yuris Revenge only)
Linux (Ubuntu) example:
sudo apt-get install default-jre wget http://downloads.cncnet.org/cncnet-tunnel.exe nohup java -jar cncnet-tunnel.exe -name "My cool server" -maxclients 200 -port 50000 -headless > cncnet-tunnel.log 2>&1 &
Download the server and start it: http://downloads.cncnet.org/cncnet-tunnel.exe
Note: To use a specific server you'll have to select it via the advanced settings while hosting a game room.
The servers will not show up instantly on the website, it can take up to 4 hours
So I was playing Dawn of the Tiberium Age with some friends and we do get some regular crashes, the save feature is nice but we had a final crash in our third game that corrupted the entire line of them. Is there a patch or compatibility option we're missing? Could it be my router? is it just like this? We all use Windows 10 I believe.
Thanks in advance for anyone that can help us! We love this project, 6 of us just discovered it, and would like it to work enough for us to finish a longer game. Thanks!
I downloaded a tool long ago (which I no longer have access to) for adding fast regenerating ore / tiberium to the map. So instead of making maps littered with tons of ore I could simply place blocked off sections near player bases much like the ore mines in ra3. Does such a tool or guide exist to add them to dawn of tiberium age? It also needs to work in multiplayer mode. funkyfr3sh made the old tool Im referring to but his link in my old thread no longer works and he has private messages turned off.
Is this also something I could accomplish with Tibed? Assuming that even works with dawn of tiberium age.
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