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pcpcpc

CnCNet brutal AI changes?

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Hi community:

I was informed that CnCNet client doesn't touch game AI unless you tick "brutal AI" in the launch menu.

Can someone link me documents on what "brutal AI"  improves compared to original AI?

Also does anyone have experience with this AI mod?

 

How is it compared to CnCNet brutal AI?

 

Thanks.

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10 hours ago, pcpcpc said:

Hi community:

I was informed that CnCNet client doesn't touch game AI unless you tick "brutal AI" in the launch menu.

Can someone link me documents on what "brutal AI"  improves compared to original AI?

Also does anyone have experience with this AI mod?

 

How is it compared to CnCNet brutal AI?

 

Thanks.

I have tested both, the one shown in reddit is more difficult, it also included several tweaks to the gameplay, rebalances which I found to have remove the "original" feel of the game. Buffs were made to many faction's unique units. I won't comment on whether it is fair or not as I am not an expert of the game. Sometimes units also behave weirdly, could be introduced so they hyperactively seek out enemies and engage automatically.

 

CnCnet's with brutal AI turned on, is more predictable. The number of units the AI build is also much lesser.

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