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Tutankhamun

CAN ore generators extract gems?

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i was looking for any possible way to make [TIBTRE01],[TIBTRE02] or [TIBTRE03]'s generate GEMS instead ORE. Is it possible?

i look up ore varieties that contains [Aboreus],  [Cruentus] , [Riparius] and [Vinifera]

example image;

posted image

 

 

 

 

Edited by Tutankhamun

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2 hours ago, Tutankhamun said:

 

i was looking for any possible way to make [TIBTRE01],[TIBTRE02] or [TIBTRE03]'s generate GEMS instead ORE. Is it possible?

i look up ore varieties that contains [Aboreus],  [Cruentus] , [Riparius] and [Vinifera]

example image;

posted image

 

 

 

 

ya that would be so cool if you could do that

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nope its impossible. the logic was completely removed and its not even possible to spawn gems through voxel debris or crates or anything.

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On 1/4/2021 at 10:27 AM, Ezer_2000 said:

Why do you need that?

why do you need that question to ask me?

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why dont you modify the INI to swap the images of ore and gem, and then also double the value of ore.  that will replace all ore to gem.

it might take time but its a work around.

what do you think?

Edited by MapDesigner

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normal ore mines wont work which would deplete the whole point of having a gem mine in the first place... 

too bad westwood never enabled the logic. ra2 was branched off of a beta version of ts; probably before blue tib aka gem spreading was added.

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