Jump to content

CnCNet Forums

Search In
  • More options...
Find results that contain...
Find results in...

GDI is OP.


Weaponx
 Share

Recommended Posts

To who ever thinks nod is OP, clearly lacks knowledge of the game, skill set etc. 

GDI has all the advantages of offensive and defensive play on basically all maps.

1. Bomber, Rpg, Titan is all you need for a solid defence vs nod.  Used and placed correctly and youll stop all eng attacks. 

2. Mk + carrier due to speed of carrier and power of MK, they can harv hunt all over the map, and basically unstoppable, only reason a hijacker would get a mk, is if you are not focussed.

3. Expanding as GDI couldn't be easier. Ref, titan, Ref titan and a single sensor, and your set. A sub comes up, you sell the ref, and sub is destroyed due to titans and nod gets nothing out of that attack. You get 1k a harv and place a new ref. 

Now look at nod expansion? Ref- PP- Sam, and we can keep going on. So each time a ref or 2 is placed you need to make PP and a few sams or youll lose your expand, on top of that you need to make some defensive units for your expand, rockets, bikes, ticks, art a mixture of all.  

So nod is already behind while expanding, compared to gdi. 

4. The Titan, offensive and defensive unit. Best unit In-game.  So GDI while expanding, and using titans for defensive, if means they are stacking a huge offensive army aswell as the same time.

5. Higest Tier unit , CC (Req Tech and a ton2 to build) misses targets like moving titans, disrs and harvesters. While the MK(Just req tech to build) always hits, no  miss at all.

6. Nod units like ticks, art, etc die to 1 bomber round, 5-7 ticks deployed even.

So if you as a gdi player cant beat a nod player, it has nothing to do with nod being OP. The fact ism your gdi skills are lacking.

These are the facts.

*Final note. Nod goes banshee and most of the time half way true, youll lose banshee to map bug. They get stuck and you cant retrieve them. You notice losing a banshee when there is a hole in the shroud, and a banshee 1500, so if you lose 4-5, think about how many titans enemy making for that cash.

Edited by Weaponx
  • Like 1
Link to comment
Share on other sites

Hate to break this to you Mola, but some of us have known this for over 20 years 😛 

Honestly though, the imbalance in this game is one of the main reasons I just couldn't be asked with it anymore. It's just silly how imbalanced it is trying to defend vs GDI when one bomber kills most of your defense. 

  • Like 1
Link to comment
Share on other sites

I know, but some players calling the minor vet fixes for OP. I just find it laughable.

I still give everyone a beat down, but its getting old the imbalance. A fair game would be more fun 😕

  • Like 1
  • Check 1
Link to comment
Share on other sites

2 hours ago, Weaponx said:

I know, but some players calling the minor vet fixes for OP. I just find it laughable.

I still give everyone a beat down, but its getting old the imbalance. A fair game would be more fun 😕

Maybe a VET+ mod? Were Arnolds get tank destroying weapons too, Tanks are stronger, Stealth Tanks cost only 800 $ and have higher armo, bikes can hit flying objects and are as strong as in TD again, buggies are better, and so on? Haha.

Lets

destroy

GDI!

  • Like 1
Link to comment
Share on other sites

I agree. I mean, I played Dawn of War 2 competitively for several years, and the whole approach to balance and counters was so much more effective. At least if you were in a stacked game you always felt you had a chance with skill and ingenuity to do something. 

I know this sounds a bit weird but the fact gdi are op is one of the main reasons I stopped playing with them... especially as the imba is so much more pronounced on TS compared to FS which is where I was at my competitive prime. 

  • Like 2
Link to comment
Share on other sites

Play with Firestorm mode on if you want balanced game.

Or stop playing small open maps where Titans rule and play on Grand Canyon or River runs where Titans are useless and GDI can do absolutely nothing about Artillery.

  • Like 2
Link to comment
Share on other sites

On 1/12/2021 at 8:36 AM, Avesta said:

Play with Firestorm mode on if you want balanced game.

My words! Reaper time ;) 

On 1/12/2021 at 8:36 AM, Avesta said:

Or stop playing small open maps

NO!!!!!!!!!!! My Arnolds love them :). Me and Mola rekt TIgerr and Energy in a 4 min coffee to go game. Both were angry after that game :D.

Link to comment
Share on other sites

  • 4 weeks later...
  • 3 months later...
Posted (edited)

Your comment makes you seem pretty clueless, but then again that's what happens when you only can play giants... (and still be terrible)

There was a patch which was in the making before the project got shutdown aiming to fix, what the vet path fixed. This we got in mail correspondence from the DEVs of westwood studios. They never finished the game, but rushed without fixing issues, bugs and imbalance. 

Edited by Weaponx
Link to comment
Share on other sites

 

On 5/27/2021 at 9:22 PM, Avesta said:

all nod does is spam lasers, almost same DPS as an rpg for cheap and basically instant build. No skill

 Think you may have just undermined your training credentials there... 😛

(See other thread.)

  • Like 1
  • Haha 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...