Jump to content

CnCNet Forums

Search In
  • More options...
Find results that contain...
Find results in...

Finalsun beginner questions


Recommended Posts

Hello everyone! I just found out about finalsun and I'm excited to start trying to map some multiplayer maps. I looked online and in the forum some and the best tutorial I found was by lucasSK. I looked through that but it looked more like definitions of things in finalsun instead of.."you should do this first followed by this etc.."

Does anyone know of a more step by step guide?

Also, is there a way to start off with a preexisting map like firestorm and edit that map specifically?

Lastly, should do I need to download any other files besides finalsun?

Thank you for any help y'all can give to point me in the right direction.

Link to comment
Share on other sites

  • 2 weeks later...

Everyone has their own mapping style, thus its kind of hard to say what should be done first when mapping 😛

On 7/26/2021 at 10:56 PM, Aquaman183 said:

Also, is there a way to start off with a preexisting map like firestorm and edit that map specifically?

You can pull the map from the game files.

On 7/26/2021 at 10:56 PM, Aquaman183 said:

Lastly, should do I need to download any other files besides finalsun?

Origin Tiberian Sun, or grab TS Client (by Rampastring)

 

Glad you liked the tutorial tho, feel free to reach out to me on Discord if you need more help!

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Similar Content

    • By Jthe420
      i made a new house called it "militia"....details aside when i start a skermish with it i dont get the multiplayer units?
      no mcv no nothing...
      i already placed the new house as the 3rd owner of such things and it all even shows up in the finalsun editor.
      still no mcv...
      anything im missing?
    • By Jthe420
      what do i do to take art from red alert and put it into tiberian sun to use for custom units buildings terrain or etc?
      trying to do some pretty simple modding thats turning out to not be so simple...
      thanks in advance.
    • By Jthe420
      ...
    • By Jthe420
      question on how to add the terrain from tiberian sun to red alert....i know how to make "custom units" well...basically from that youtube video thatll pop up when you ask the question "final sun custom units" my problem is that id like to get into red alert 2... (3 was too cartoony) but its too damn slow and the terrain is just terrible to the eyes. it dont flow the same. tiberian suns tiles would blend together and have like a mesh between two tiles (their grass was weird and bushy but it flowed good)
      ra2 is very high contrast colors...its off putting to say the least....
      other than that i could settlle for a way to add red alert units and such to tiberian sun....(im trying to make a new "civilian" or "mob" faction and could use all the extra units and buildings anways...the OS SHP builder and etc is hard to find a realistic tutorial on)....
      im really interested in the tiles tho....that seems like the easiest thing to do.
    • By Chester
      Hello I've received an error message
      Would like to hear how to resolve this problem
      This is what was inside my client crash log:
      02.05. 23:13:23.366    ***Logfile for Yuri's Revenge client***
      02.05. 23:13:23.371    Client version: 2.6.2.6
      02.05. 23:13:23.371    Loading settings.
      02.05. 23:13:23.483    Initializing updater.
      02.05. 23:13:23.485    Update mirror count: 1
      02.05. 23:13:23.485    Running from: clientdx.exe
      02.05. 23:13:23.487    Operating system: Microsoft Windows NT 6.2.9200.0
      02.05. 23:13:23.487    Selected OS profile: WIN810
      02.05. 23:13:23.488    Removing partial custom component downloads.
      02.05. 23:13:23.489    Checking for the existence of FinalSun.ini.
      02.05. 23:13:23.490    FinalSun.ini doesn't exist - writing default settings.
      02.05. 23:13:23.493    An exception occured while checking the existence of FinalSun settings
      02.05. 23:13:23.496    Writing installation path to the Windows registry.
      02.05. 23:13:23.948    Initializing GameClass.
      02.05. 23:13:24.066    InitGraphicsMode: 1920x1080
      02.05. 23:13:24.425    Checking local file versions.
      02.05. 23:13:24.427    Loading maps.
      02.05. 23:13:24.459    Map Maps\Yuri's Revenge\Tournament\2_lettherebefight_le_209 doesn't exist!
      02.05. 23:13:24.486    Map Maps\Yuri's Revenge\Tournament\sahara_le_v209 doesn't exist!
      02.05. 23:13:24.520    Map Maps\Yuri's Revenge\bullrun doesn't exist!
      02.05. 23:13:24.534    Map Maps\Yuri's Revenge\Tournament\4_desertisland doesn't exist!
      02.05. 23:13:24.548    Map Maps\Yuri's Revenge\Tournament\profrost doesn't exist!
      02.05. 23:13:24.557    Map Maps\Yuri's Revenge\Tournament\heckle doesn't exist!
      02.05. 23:13:24.648    Map Maps\Yuri's Revenge\Tournament\6_malibucliffs_le_117 doesn't exist!
      02.05. 23:13:24.786    Hardware info: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (4 cores) | Video controller: Intel(R) HD Graphics 630 | Total physical memory: 16GB
      02.05. 23:14:35.733    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
      02.05. 23:14:35.734    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
      02.05. 23:14:35.735    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
      02.05. 23:14:35.736    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
      02.05. 23:14:35.736    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
      02.05. 23:14:35.737    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
      02.05. 23:14:35.738    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
      02.05. 23:14:35.738    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
      02.05. 23:14:35.739    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
      02.05. 23:14:35.740    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
      02.05. 23:14:35.741    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
      02.05. 23:14:35.781    Attempting to parse INI\Battle.ini to populate mission list.
      02.05. 23:14:35.782    File INI\Battle.ini not found. Ignoring.
      02.05. 23:14:35.782    Attempting to parse INI\BattleE.ini to populate mission list.
      02.05. 23:14:35.782    File INI\BattleE.ini not found. Ignoring.
      02.05. 23:14:35.800    Saved Games directory not found!
      02.05. 23:14:35.810    AssetLoader.LoadSound: Sound not found! checkbox.wav
      02.05. 23:14:35.856    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:35.858    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:35.891    Reading statistics.
      02.05. 23:14:36.076    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.077    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.078    AssetLoader.LoadSound: Sound not found! checkbox.wav
      02.05. 23:14:36.079    AssetLoader.LoadSound: Sound not found! checkbox.wav
      02.05. 23:14:36.080    AssetLoader.LoadSound: Sound not found! checkbox.wav
      02.05. 23:14:36.080    AssetLoader.LoadSound: Sound not found! checkbox.wav
      02.05. 23:14:36.080    AssetLoader.LoadSound: Sound not found! checkbox.wav
      02.05. 23:14:36.080    AssetLoader.LoadSound: Sound not found! checkbox.wav
      02.05. 23:14:36.081    AssetLoader.LoadSound: Sound not found! checkbox.wav
      02.05. 23:14:36.081    AssetLoader.LoadSound: Sound not found! checkbox.wav
      02.05. 23:14:36.081    AssetLoader.LoadSound: Sound not found! checkbox.wav
      02.05. 23:14:36.081    AssetLoader.LoadSound: Sound not found! checkbox.wav
      02.05. 23:14:36.082    AssetLoader.LoadSound: Sound not found! checkbox.wav
      02.05. 23:14:36.083    AssetLoader.LoadSound: Sound not found! checkbox.wav
      02.05. 23:14:36.084    AssetLoader.LoadSound: Sound not found! checkbox.wav
      02.05. 23:14:36.084    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.086    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.086    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.092    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.092    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.092    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.093    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.093    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.093    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.093    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.094    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.094    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.094    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.094    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.095    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.096    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.096    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.096    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.096    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.096    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.096    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.096    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.097    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.097    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.097    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.097    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.098    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.098    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.098    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.098    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.099    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.099    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.099    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.099    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.100    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.100    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.100    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.100    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.101    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.101    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.101    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.101    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.102    AssetLoader.LoadSound: Sound not found! dropdown.wav
      02.05. 23:14:36.234    KABOOOOOOM!!! Info:
      02.05. 23:14:36.234    Message: Kan bestand of assembly MapThumbnailExtractor, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null of een van de afhankelijkheden hiervan niet laden. Het systeem kan het opgegeven bestand niet vinden.
      02.05. 23:14:36.236    Source: DTAClient
      02.05. 23:14:36.236    TargetSite.Name: LoadPreviewTexture
      02.05. 23:14:36.237    Stacktrace:    bij DTAClient.Domain.Multiplayer.Map.LoadPreviewTexture()
         bij DTAClient.DXGUI.Multiplayer.GameLobby.MapPreviewBox.UpdateMap()
         bij DTAClient.DXGUI.Multiplayer.GameLobby.MapPreviewBox.set_Map(Map value)
         bij DTAClient.DXGUI.Multiplayer.GameLobby.GameLobbyBase.ChangeMap(GameMode gameMode, Map map)
         bij DTAClient.DXGUI.Multiplayer.GameLobby.GameLobbyBase.LbMapList_SelectedIndexChanged(Object sender, EventArgs e)
         bij Rampastring.XNAUI.XNAControls.XNAMultiColumnListBox.ListBox_SelectedIndexChanged(Object sender, EventArgs e)
         bij Rampastring.XNAUI.XNAControls.XNAListBox.set_SelectedIndex(Int32 value)
         bij Rampastring.XNAUI.XNAControls.XNAMultiColumnListBox.set_SelectedIndex(Int32 value)
         bij DTAClient.DXGUI.Multiplayer.GameLobby.GameLobbyBase.DdGameMode_SelectedIndexChanged(Object sender, EventArgs e)
         bij Rampastring.XNAUI.XNAControls.XNADropDown.set_SelectedIndex(Int32 value)
         bij DTAClient.DXGUI.Multiplayer.GameLobby.SkirmishLobby.LoadSettings()
         bij DTAClient.DXGUI.Multiplayer.GameLobby.SkirmishLobby.Initialize()
         bij Rampastring.XNAUI.XNAControls.XNAControl.AddChildImmediate(XNAControl child)
         bij Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child)
         bij ClientGUI.DarkeningPanel.AddChild(XNAControl child)
         bij ClientGUI.DarkeningPanel.AddAndInitializeWithControl(WindowManager wm, XNAControl control)
         bij DTAClient.DXGUI.Generic.LoadingScreen.Finish()
         bij DTAClient.DXGUI.Generic.LoadingScreen.Update(GameTime gameTime)
         bij Rampastring.XNAUI.WindowManager.Update(GameTime gameTime)
         bij Microsoft.Xna.Framework.Game.<.cctor>b__19(IUpdateable updateable, GameTime gameTime)
         bij Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData)
         bij Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
         bij Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
         bij Microsoft.Xna.Framework.Game.Tick()
         bij MonoGame.Framework.WinFormsGameWindow.TickOnIdle(Object sender, EventArgs e)
         bij System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
         bij System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
         bij System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
         bij System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
         bij System.Windows.Forms.Application.Run(Form mainForm)
         bij MonoGame.Framework.WinFormsGameWindow.RunLoop()
         bij MonoGame.Framework.WinFormsGamePlatform.RunLoop()
         bij Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
         bij DTAClient.Startup.Execute()
         bij DTAClient.PreStartup.Initialize(StartupParams parameters)
         bij DTAClient.Program.Main(String[] args)
      02.05. 23:14:36.237    InnerException info:
      02.05. 23:14:36.237    Message: Kan bestand C:\Program Files (x86)\Origin Games\Command and Conquer Red Alert II\Resources\Binaries\MapThumbnailExtractor.dll niet vinden.
      02.05. 23:14:36.238    Stacktrace:    bij System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
         bij System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
         bij System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
         bij System.IO.File.InternalReadAllBytes(String path, Boolean checkHost)
         bij DTAClient.Program.CurrentDomain_AssemblyResolve(Object sender, ResolveEventArgs args)
         bij System.AppDomain.OnAssemblyResolveEvent(RuntimeAssembly assembly, String assemblyFullName)
       
       
      My OS is WIN10 64bit

       
      Could this happen because I had CNC client running while installing Tiberian Sun?
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...