AchromicWhite Posted June 23, 2015 Share Posted June 23, 2015 Very cool to see 'new' super weapons. Can't wait for the big release -Liam Link to comment Share on other sites More sharing options...
Nyerguds Posted June 23, 2015 Share Posted June 23, 2015 Hehe. Like the nuke explosion, it's just an animation that does damage. Nice work on that Link to comment Share on other sites More sharing options...
Kilkakon Posted June 23, 2015 Author Share Posted June 23, 2015 Thank you both It does do a tad less damage than the Ion Cannon as well, to make it not exactly a copy (building is cheaper and not a power hog anyway). You know, if you do manage to clone those production structures, that would mean every building for Japan is replaced other than concrete walls So cool. Link to comment Share on other sites More sharing options...
Kilkakon Posted June 24, 2015 Author Share Posted June 24, 2015 Here's a mockup of how the Japanese Naval Command Centre might look The medium grey blob area would be a radar dish, pointing to the right. What do you think? It's loosely based off the Dune 2000 outpost. Link to comment Share on other sites More sharing options...
Nyerguds Posted June 24, 2015 Share Posted June 24, 2015 I actually realized it was a radar dish before reading what you wrote I like it. Link to comment Share on other sites More sharing options...
Kilkakon Posted June 26, 2015 Author Share Posted June 26, 2015 Thanks Nyer! I've remade the mockup in 3D Studio now Link to comment Share on other sites More sharing options...
Messiah Posted June 26, 2015 Share Posted June 26, 2015 I guess calling it a SCUD missile would be inappropriate... Tomahawk? Smart bomb? Obama Drone :laugh: How many time need this after firing? I think if that thing is weaker and even slower than the Ion Cannon it may be useless against vehicles, so you could increase the damage radius to hm, 3x3 cells or so. Do you still need mission for your mod? I feel ardent to build one more mission, this time in the urban theater! Link to comment Share on other sites More sharing options...
Kilkakon Posted June 29, 2015 Author Share Posted June 29, 2015 Haha as Japanese and USA both share it, I think sticking with something other than Obama drone is best If you want to make a map you are more than welcome to. Feel free to PM me and I'll send through an updated version. Just note that the urban environment is not 100% done, I still have one more building to replace (ideas are so hard!) Link to comment Share on other sites More sharing options...
AchromicWhite Posted June 30, 2015 Share Posted June 30, 2015 Simple yet effective design for the Naval Command Link to comment Share on other sites More sharing options...
Kilkakon Posted July 5, 2015 Author Share Posted July 5, 2015 I've done some more work on the Naval Command today! I've taken some inspiration from the existing Communications Centre. What are your thoughts everyone? I'm like 80% happy, think it needs just something more though. Link to comment Share on other sites More sharing options...
cn2mc Posted July 5, 2015 Share Posted July 5, 2015 Cool! You could either add a classic-style tall radio antenna (like this one http://fotodujour.com/wp-content/plugins/watermark-hotlinked-images/watermark.php?img=wp-content/uploads/2012/06/Radio-Antenna.jpg) in the background to give perspective to some of the empty space, or you could try to make a fence around the radar dish, a la the chain link fence or something similar. Will the dish rotate? Link to comment Share on other sites More sharing options...
Kilkakon Posted July 5, 2015 Author Share Posted July 5, 2015 I was thinking I could add 1-2 of those radio towers yeah! It won't rotate, unfortunately, due to it replacing a civilian building internally Just updated the first post with updated tech trees Link to comment Share on other sites More sharing options...
Messiah Posted July 5, 2015 Share Posted July 5, 2015 Looks cool. I think it should have a kind of texture, especially the remappable strip. What you're probably doing is creating a 3D structure, but with a grey or monochromed surface, where only the light's direction defines the brightness. If you now place a texture on it, you can define a "material" the building is constructed in. So use e.g. a part of the grey "bib" of the GDI weapons factory as a surface-texture of your building, you'll have the impression that your building has a metallic surface. Otherwise if you use a wall section from the RA power plant instead, your building will look like it's made of concrete walls. I did this on your 2D image here. And last but not least I added the antenna of the GDI rocket tower as well as the bib and two windows of V04 (It's RGB for now, when I auto-convert it into your palette, the coloration is lost, so you must replace the color of each "phase" per hand) Link to comment Share on other sites More sharing options...
Kilkakon Posted July 5, 2015 Author Share Posted July 5, 2015 Hey, nicely done! I hadn't finished my building by any means, was just looking for some ideas Still cheers for showing me your interpretation of how it should look--the paint job on the strip there is quite nice, yes I'll keep thinking and iterating through design choices, incorporating submissions and suggestions as I get them. Thanks a lot for having a crack I'll be sure to keep you all posted. Link to comment Share on other sites More sharing options...
AchromicWhite Posted July 5, 2015 Share Posted July 5, 2015 Yeah, it does look a little empty, aye? Maybe something more on top of the main building, or a door etc? Looking nice, though -Liam Link to comment Share on other sites More sharing options...
MattAttack Posted July 5, 2015 Share Posted July 5, 2015 looks cool! the only thing I can think of is just angling the base of the radar dish so that it's not flat facing the player. Can't wait for this to be done! Link to comment Share on other sites More sharing options...
Kilkakon Posted August 10, 2015 Author Share Posted August 10, 2015 Hi there everyone! Over the last few days I've been working on the communications centre and have redrawn the whole structure. Your feedback is welcome! Does it fit with existing buildings enough? I've yet to add things onto the roof, like antennae, radio towers or other detail. Want to get the basic structure right first. It already, in my eyes, looks waaay better as is. Here's some ingame previews! Because ingame is exciting! And I decided to cap the base with my units because why the hell not XD Please let me know your thoughts everyone! Link to comment Share on other sites More sharing options...
cn2mc Posted August 10, 2015 Share Posted August 10, 2015 The only thing that stands out a bit is the gradient on the inside of the dish, it actually seems much finer than what is usually used in C&C, but that might be just me. Link to comment Share on other sites More sharing options...
AchromicWhite Posted August 12, 2015 Share Posted August 12, 2015 I sort of felt the same, but I think it maybe that we're just not used to seeing it. It looks great, regardless. -Liam Link to comment Share on other sites More sharing options...
Kilkakon Posted August 13, 2015 Author Share Posted August 13, 2015 Thanks guys. I'll add some extra bits soon (and keep working on the shadow) soon It's been a really hard building this one. Price of scope creep--it's not too bad when the ideas are flowing, but sometimes you get stonewalled when it stops all of a sudden. Link to comment Share on other sites More sharing options...
Kilkakon Posted August 16, 2015 Author Share Posted August 16, 2015 After a getting few more opinions I've made the following version: Hope you like! If there's any further suggestions I'd love to hear them. Otherwise I'm probably happy enough with this one I will then start work on the buildup animation. EDIT: Here's an edit of the above screenshot with the updated version: Link to comment Share on other sites More sharing options...
AchromicWhite Posted August 20, 2015 Share Posted August 20, 2015 Awesome stuff man. I can't wait until you're finally done with this mod. I suspect there'll be quite a few people wanting to get into it Link to comment Share on other sites More sharing options...
Kilkakon Posted August 22, 2015 Author Share Posted August 22, 2015 Thank you so much White I'm doing what I can! Have some damage frames: Link to comment Share on other sites More sharing options...
AchromicWhite Posted August 22, 2015 Share Posted August 22, 2015 Dang man, that dmg looks really cool. Nice work I really like the hole in the dish. Maybe see how it looks in game, though. You might find it looks better with that whole hole (whole hole, lol) being filled with shadow, because the ground colour, especially lighter colours like the desert and snow, may look a bit crazy bright through it. Just fire the building up in the different environments to check it. Link to comment Share on other sites More sharing options...
Kilkakon Posted August 23, 2015 Author Share Posted August 23, 2015 Hey thanks man I think I'm okay with the whole hole as it is! I did the buildup this afternoon. Comments and criticism welcome, I did this one by hand so it might need a few touchups. Link to comment Share on other sites More sharing options...
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