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Holland

Please fix Text Triggers

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In Tiberian Sun, if we play a map with text triggers, the text won't show up like it did in xwis.

 

[Actions]

01000000=1,11,0,1,0,0,0,0,A

 

 

Now this should say 1 Harvest the Tiberium to the north.

 

All map makers would appreciate! Thanks

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Does anyone know if there is still a way to make text triggers work? Or are they fully disabled in cncnet?

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FunkyFr3sh told me that they removed all singleplayer stuff from TS multiplayer installation. I think that includes 'tutorial.ini' so there's not any texts to show anymore.

 

I just don't understand why they had to remove stuff that ppl used in multiplayer missions. So I suggest to return at least 'tutorial.ini' to TS multiplayer installation. I know that not many ppl would use it but it's nice to have sometimes.

 

Of course it would be more useful way to add custom texts support such as adding them directly to map file.

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Honestly unless your connection is slow I never had troubles downloading full installs without movies. In other words isn't there a option to download SP stuff?

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I think it wasn't the user side that was the problem, but the fact they're hosting all of it on their own server.

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Just wondering that why no1 has changed TUTORIAL.INI string to spawnmap.ini string in ts-spawn.exe.

So it reads [Tutorial] texts directly from current map.

Seemed to work well with fast testing...

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Thanks Holland and PTapioK for getting the ball rolling on this. You guys did a great job bringing this to the developer's attention. Now we have Custom Text Triggers which is more than anyone can ask for! ;)

 

 

 

 

Oh Hi Holland, I see how you did it in your fantastics maps. I've already updated some of mine. Thanks.

 

 

BTW Holland, Hhihihihihihihihihihihihihihiihihihihihihihihihihihihihihihihi :D

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