Jump to content

CnCNet Forums

Search In
  • More options...
Find results that contain...
Find results in...
Sign in to follow this  
TheReaper

Addind a function to able/disable missiles and able/disable hunter seekers

Recommended Posts

Wassup, people?

 

I think it would be wicked to be able to play a nice TS game with tech level at 10 without having to deal with missiles and freaking hunter seekers.

 

What do you think about it?

Share this post


Link to post
Share on other sites

why would you want to disable options in the game and limit what can be done? firestorm wall kills both hunter seekers and missles if it's done correctly...

Share this post


Link to post
Share on other sites

Not that I would want to play without them but.... a no super weapons option would work, with super weapons being hunter seekers, ion cannon and missiles. Same as most of the other C&C games.

Share this post


Link to post
Share on other sites

this is freakin stupid you better take out the stuff that makes superweapons if you dont like em...money...power...vein monsters...STRUCTURES

Share this post


Link to post
Share on other sites

Ugh theres a Tech Level for a reason here Put it on Tech 9 or 8 if u want Superweapons disabled or use Ini files its really that easy GAPLUG AIBuildThis=no NATMPL AIBuildThis=no

NAMISL AIBuildThis=no Enable that in your map so the AI never builds superweapons on Tech 10 Easy. Peasy. 

Share this post


Link to post
Share on other sites

And this question has been asked since about 2000 lol. Sometimes people just can't see the answers that are staring them in the face ^

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×