Jump to content

CnCNet Forums

Search In
  • More options...
Find results that contain...
Find results in...
Sign in to follow this  
Lightning Hunter

Stealth tank in Spawn1.mix

Recommended Posts

Why is stnk.shp that comes with spawn1.mix an APC rather than a stealth tank?  I noticed that all of the custom missions that use the Stealth Tank have a completely messed up APC graphic instead of a C&C1 stealth tank like it should be.  An example is Flame Dancers Set 2 Mission 13, in the enemy base to the left right at the start.  The Stealth tanks appear as APCs that have a very buggy animation... Is something wrong with my spawn1.mix?

Share this post


Link to post
Share on other sites

Why is stnk.shp that comes with spawn1.mix an APC rather than a stealth tank?  I noticed that all of the custom missions that use the Stealth Tank have a completely messed up APC graphic instead of a C&C1 stealth tank like it should be.  An example is Flame Dancers Set 2 Mission 13, in the enemy base to the left right at the start.  The Stealth tanks appear as APCs that have a very buggy animation... Is something wrong with my spawn1.mix?

 

its the stnk.shp that Aftermath uses, which is the phase transport.

try using the cc_stnk I think

Share this post


Link to post
Share on other sites

If it's an apc then it's all good, thats how the stnk looks in ra1.

 

spawn1.mix got all kinds of cnc1 files in it too, it's a multiplayer .mix file that allows you to use cnc1 units in ra1

Share this post


Link to post
Share on other sites

cc_stnk is definitely the correct file for the Flame Dancers set 2 missions.  It replaces the Mobile Radar Jammer, and is renamed "Stealth Tank".  If I use stnk.shp, the graphic is really messed up, so obviously this is not correct.  The Cocaine missions also have a messed up graphic while using stnk.shp, so I need to correct that one as well.  I will go through and make sure there are no other campaigns that use the incorrect Stealth Tank shp file.

 

Thanks guys!

 

Share this post


Link to post
Share on other sites

STNK was added in aftermath, so if it's a aftermath mission pack then it's the APC. Otherwise it's the one from cnc1 I guess

Share this post


Link to post
Share on other sites

STNK was added in aftermath, so if it's a aftermath mission pack then it's the APC. Otherwise it's the one from cnc1 I guess

 

Yeah, I get it.  But also, if it were the aftermath version, it would not be labeled "Stealth Tank" as the name in rules.ini.  Also, I can tell because the animations are completely jacked up in-game if it's not supposed to be the APC. :P

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...