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Lightning Hunter

Beta Testing for Mega Compilation

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Another thing that seems to be bugged with the Bask185 missions are the buildable badger bombers. I freed a slot on my airstrip and built one, then it appears on it and I am not able to select it at all. Building one when the strips are full simply does nothing.

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Maybe I should have waited to test the Bask missions before including them in the compilation.  They sound quite bugged!  I'm sure Bask can fix those issues if he comes back around. The Flamedancers invisible building bug unfortunately looks unfixable at this point, unless I get some outside knowledge from someone else. I looked at everything I could think of and saw no issues.

Edited by Lightning Hunter

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Red alert reloaded allies mission(18) tanks gone m.a.d crashes everytime right after the chronosphere is built

 

Edit** - mission can still be beaten without the chronosphere but it specifically states to build one. I assume the developer meant for you to use it to transport the stolen vehicle to the drop point as you are chased by the enemy once you steal the tank.

Edited by Poppi
More info

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I really wish someone who had knowledge in mission triggers/editing could help me with this compilation, because I'm not sure if I have the time.  These bugs being brought up with triggers are difficult to fix when I have no knowledge.  I might be able to fix some bugs with the compilation itself, but not really with individual mission issues with triggers (not related to the compilation).

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I think your best bet would be directly contacting people via personal messages from who you know are experienced in map editing and asking them for help. I don't know this community very well, but I think you know at least some people ;)

Until then I've got a suggestion that would be very beneficial for the compilation project: An issue log. (If you don't have that already)

Write down and sort all brought up issues in a document, sort out every issue you can't fix yourself, add as detailed as possible information about why and when these issues occur and then when you found help you got a nice "to-do-list" of all things in need of a fix. Maybe it's also good to link that list here, too. Even if you can't fix the issues now, a proper documentation is beneficial and ensures the project is easy to continue again when you (or even another person) is able to proceed.

In all of my projects these have come in handy quite a lot!

 

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On 12/16/2017 at 6:29 AM, Lightning Hunter said:

I really wish someone who had knowledge in mission triggers/editing could help me with this compilation, because I'm not sure if I have the time.  These bugs being brought up with triggers are difficult to fix when I have no knowledge.  I might be able to fix some bugs with the compilation itself, but not really with individual mission issues with triggers (not related to the compilation).

Lightning Hunter, I couldn't help notice this thread while looking for campaigns to add to the game. I have quite a bit of experience with Triggers and Mission Design from the many years I spent doing so back in the day. Excluding the fact I am a little rusty I would love to help clean up any missions that have trigger issues if you require assistance. 

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Posted (edited)

hello dear c&c fan im new here i wanted to try this mega compilation but i got two problem 

1:i dont find the exe called  "RA95_SP.exe" in my game files. 

i show you with a screenshots :

283251175_firstpartofmyredalertfiles.PNG.399c1b41ab3dfa66aa4d7d4cdad90ea2.PNG571318558_thirdpartofmyredalertfiles.PNG.683bde4df5dd283269463d6d943d26d0.PNG1360984472_secondpartofmyredalertfiles.PNG.bae7f1d38d8c4841bb8973d844021dc0.PNG1683620947_4partofmyredalertfiles.PNG.eeaee1e313e074c9e5e4ec93c7ef7332.PNG

and second when  i launch the final mission of flame dancers part 2 mission 13  after  i choose the difficulty  it launch but there a black screen and after it send me back to Windows with a note saying this:

 

1894037739_errorwhenlaunchingmission13part2flamedancer.PNG.319b6869a9daf174f0ec89e8ecb9fa0e.PNG

and this rigth after :

2099344584_errorwhenlaunchingmission13part2flamedancersecondpart.PNG.27a676cf993bf060e9a6f92f185f1302.PNG

any idea  on how to fixe this ?

Edited by c&cfan89
other error

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On 3/17/2019 at 12:40 AM, c&cfan89 said:

hello dear c&c fan im new here i wanted to try this mega compilation but i got two problem 

1:i dont find the exe called  "RA95_SP.exe" in my game files. 

i show you with a screenshots :

283251175_firstpartofmyredalertfiles.PNG.399c1b41ab3dfa66aa4d7d4cdad90ea2.PNG571318558_thirdpartofmyredalertfiles.PNG.683bde4df5dd283269463d6d943d26d0.PNG1360984472_secondpartofmyredalertfiles.PNG.bae7f1d38d8c4841bb8973d844021dc0.PNG1683620947_4partofmyredalertfiles.PNG.eeaee1e313e074c9e5e4ec93c7ef7332.PNG

and second when  i launch the final mission of flame dancers part 2 mission 13  after  i choose the difficulty  it launch but there a black screen and after it send me back to Windows with a note saying this:

 

1894037739_errorwhenlaunchingmission13part2flamedancer.PNG.319b6869a9daf174f0ec89e8ecb9fa0e.PNG

and this rigth after :

2099344584_errorwhenlaunchingmission13part2flamedancersecondpart.PNG.27a676cf993bf060e9a6f92f185f1302.PNG

any idea  on how to fixe this ?

somebody ?

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On 3/17/2019 at 10:40 AM, c&cfan89 said:

1:i dont find the exe called  "RA95_SP.exe" in my game files.

It's there, but without the extension (exe).

  • Upvote 1

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On 4/18/2019 at 6:20 PM, fir3w0rx said:

It's there, but without the extension (exe).

so i just have to rename it?

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On 4/24/2019 at 7:13 AM, c&cfan89 said:

so i just have to rename it?

No. Just make sure to start the game with this file.

 

On 3/17/2019 at 10:40 AM, c&cfan89 said:

and second when  i launch the final mission of flame dancers part 2 mission 13  after  i choose the difficulty  it launch but there a black screen and after it send me back to Windows with a note saying this:

 

1894037739_errorwhenlaunchingmission13part2flamedancer.PNG.319b6869a9daf174f0ec89e8ecb9fa0e.PNG

I have no problems running this mission. Make sure to start the game using RA95_SP.exe. If it still doesn't work, open a new topic in the Support section and attach the file ra95crash.dmp; maybe someone will have a look at it and give you further assistance.

 

 

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the mouse scroll is too high when i launch the game through ra95_SP

yet the scroll speed is normal when i launch the game through Red Alert.exe

please help

 

i can play some missions only on the ra95_SP.exe (flame dancers 14 and 14b)

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