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Command & Conquer - Combined Arms (OpenRA release-20170421)

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Hey guys,

Although I appreciate many of you guys dislike OpenRA - Red Alert & Command & Conquer - for various reasons.

I thought I would let you know I'm developing a mod a that brings the game closer to the original(s) (far from identical... but closer...)

Along the same lines as 'Dawn of the Tiberium Age' or 'Tiberium Origins' it merges both games. (So you can fight GDI as Soviets etc)

It may or may not appeal to you guys - but I thought it was worth mentioning because it features some of your communities work. (public released shp's & cameos etc)

Anyway, without further ado:

http://www.moddb.com/mods/command-conquer-combined-arms

 

Feedback & constructive criticism welcome!  :P

title.png

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Updated to 0.11, compatible with OpenRA 20170527 (Current stable release build)

Working on a new version for the recently released playtest build. :cncsmirk:

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Updated to 0.20, still for OpenRA 20170527 (Current stable release build)

Balancing, Bug fixes, some new art and sounds.

New ICBM Sub artwork.

nukesube.gif.46d1c3b391e62643000256605d646fb8.gif

Spoiler

A shp-arized voxel, originally by Mig Eater over at PPM.

 

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Preview of 0.4:

posted image

-Addition of Tschokky's great Jungle Terrain 

-4 gather-able resources

-new maps

-Allied Grand Cannon unit (Heavy Arty)

 

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On 8/25/2018 at 10:37 PM, Matt said:

Nice work. The new units really blend in well.

Thank you, I spent a long time trying to render or edit each unit to fit with the originals.

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