Hello, I just noticed that when i place some buildings on ground in Final Sun editor and then when i launch this map in c&c tiberian sun they dissapear. This problem applies just for some of them such as - Denzils last chance motel. Are textures missing for everyone or is it just me? Any fix?
I can't download Tiberian Sun Installer from here anymore. I know I can just download the Online Installer, but I need an offline installer with the single-player game because I will soon go to the place without Internet access, and I was wanted have all I needed.
Thanks in advance for your help!
Looking for testers for a new release of TS-DDraw.
Should work for Tiberian Sun, Red Alert 2 and Yuri's Revenge.
For all those who don't know TS-DDraw, this is what it can do:
Working windowed mode without having to change windows to 16bit
Makes the game running smooth on Windows XP / 7 / 8 / 10 and wine (Need testers for Vista!)
Can fix black screens, invisible menus and other issues
I'd like to explain some of the new units that have been uploaded recently: a package full of (most) fan made voxels and animations (infantry, vehicles, buildings, weapons, terrain), created over the years and years since TS started. Some of you already have seen some maps with these, and so far they're mostly test maps. Any map with the word 'VXLS' or 'Voxel' is a (test) map with some of them.
THeyre also in these (copy /map and code into cncnet) :
/map e917eed3aa50bef39f6f265c9c690b788cd3de9e Fortress Tower Forest 
/map 58b6f72c996c3e80d21d68270f6ab68b3db43576 Fortress Tower Forest 2
/map be2dacfcea0e3d1dd522abc75fe1e31b8f01dfea King of the Jungle
/map 92c384a01632dc2a8de4a94f41a30ef5c1438f1e TowerDefense Rally RACE! Jungle [V1]
/map 4f573c8775f769ec4ec02b83b5af98e2009011b0 Oil Derricks
but if you wanna peak at all of them, try this one:
/map d77a5b52251353621a58cfa79c8130ae6b858542 Voxel Arena - All new models v1
All you need to do is open the map file (with wordpad) and pick the one you want, and copy it in your map. If you want to do it more efficiently, download XCC Utilities and open XCC Mixer, and browse to \CnCNet\TiberianSun_Online\MIX\expand11.mix, so you can see the unit (VXL or SHP file) and its name, and you simply Use "Image=" on your modded units or structures, or use animlist= for different explosions
For Example we want CYBORG to have the image of the zone trooper, then we add this into your map:
But ofcourse we can add the Zone trooper in our map as a new infantry as well. As for all the other ones. Please look at some modding tutorials on how to do that
I will use this topic to explain more about it, but i'm glad i finally started this lol, for now, i will answer any question and will help you getting you the right codes for your mod. Oh and if you are a creator of one of these animations please tell me so we can give you credit, or tell me if you want it removed!
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