Jump to content

CnCNet Forums

Search In
  • More options...
Find results that contain...
Find results in...
RaVaGe

How to make RA2 & YR maps - Final Alert 2 Tutorial

Recommended Posts

I can't remember the actual limitations, there is one where the game crashes on loading the map that's too large.

Share this post


Link to post
Share on other sites

Great post youve covered a lot with the tutorial. Interesting to see different methods used, particularly as i self taught so undoubtably have a different way of going about things!

Share this post


Link to post
Share on other sites

 how to make all special units available for me? (tesla tank and canon tower etc)

 

also, why I dont have trigger editor?

 

sry I was beginners mode xD

Edited by MapDesigner

Share this post


Link to post
Share on other sites
1 hour ago, MapDesigner said:

sry I was beginners mode xD

Now you learned and are in pro mode?
Did you figure things out?

Share this post


Link to post
Share on other sites
7 hours ago, FReQuEnZy said:

Now you learned and are in pro mode?
Did you figure things out?

NO :(

 

I think I must open ra2 campaign files to learn how to trigger

Edited by MapDesigner

Share this post


Link to post
Share on other sites

Check the other links section of the tutorial, afaik there's a great trigger tutorial on PPM site.

Share this post


Link to post
Share on other sites

Edit the rendered map preview image in an image editor > convert to a map preview with XCC mixer > Insert preview text into map file via notepad?
You can also use the Author= tag under the [Basic] Section of a map, which gets displayed in cncnet.


Open other maps and check the file with notepad or in the map editor to find out how others do things.

Share this post


Link to post
Share on other sites

how can i place neutral defenses like yuri's Gatling gun that would shoot on any approaching players.

Share this post


Link to post
Share on other sites
1 hour ago, Deadsea said:

how can i place neutral defenses like yuri's Gatling gun that would shoot on any approaching players.

 

You can find it under Structures, you will have to power it (if it requires power).

Share this post


Link to post
Share on other sites
11 minutes ago, [a]WarZiLLa said:

 

You can find it under Structures, you will have to power it (if it requires power).

omg, ty, didn't think about that because i never saw extra power plants in custom maps, guess they just hide them outside of the map.

Share this post


Link to post
Share on other sites
On 2/8/2019 at 2:00 AM, Deadsea said:

omg, ty, didn't think about that because i never saw extra power plants in custom maps, guess they just hide them outside of the map.

Yes, or you can check the option 'Powered' when you double click on the structure, not sure if it works tho.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

×