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cypher

[6] EURASIA FFA Balanced 2.4

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Here comes a new map variant of Eurasia FFA 6 Players. There are some little balance changes, as seen below:

2110427074_thumb_6EurasiaFFABalanced2-4.png.5028f2ab6b7e67762b8e5981f5dc7b07.png

DOWNLOAD : [6] eurasia ffa balanced 2-4.map

Changes
 

Balance Changes

Soviet changes

     *Added Spy (T3)

     *Ivan can swim, throw his bombs in little range and is as fast as a seal

     *Cuba has desolator (terrorist replaced)

   

Ally changes

     *Patriot Missile has slower Ägais shots (so it's finally useful against mass rocketeer, but hopefully not imba, time will tell)

     *weakened Ägais dmg a littlebit

     *France Grand Cannon has build limit of 2

     *German Tank destroyer is invisible to radar (Blitzkrieg)

 

Yuri changes

     *Yuri has Soviet MCV + soviet units + soviet building tree

     *Yuri has psy-tower

     *Yuri has Yuri Prime (instead of Boris)

     *Yuri has his own superweapons

     *Yuri has no spy

 

image.png.5bd3ddd10c95c18e893a6b47fb933cf2.png

Each player has 2 ore fields with 2 Tibs each and 4 oils/cities in the colored areas.

Yellow color : Contested Ore fields (3 Tibs)

 

New Units

image.png.a56f2e19f2fbe9bde3ea2d41542be673.pngimage.png.57e46177227c17fb446b0b101f506d8d.png

Soviet Spy (Soviet, T3)

Anti-Air Miner with chrono-drive (when soviet lab gets spied)

Mobile gap generator with reduced radius (when allied lab gets spied)

 

Version History:

*1.3 Cuban truck removed (12-2018)

*1.4 Chrono tank armor reduced, little terrain updates (01-2019)

*1.5 removed pillbox balance because it was too strong against buildings

*1.7 removed pillbox balance rest code, removed chrono tank, removed yuri-mcv from crates, removed mastermind nerf, german tank destroyer is invisible to radar

*1.8-2.1 see comments below

*2.2 better preview + clean code

*2.3 better preview

*2.4 new preview, grand cannon build limit reduced to 2, changed spy-techs (chrono-seal replaced with mobile gap ; chrono-ivan replaced with anti-air miner)

 

 

thumb_[6] Eurasia FFA Balanced 1.9.png

thumb_[6] Eurasia FFA Balanced 1.96.png

thumb_[6] Eurasia FFA Balanced 2-3.png

Edited by cypher
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Why is your map file size so large?
Try reducing the preview image size if you're inserting it into the map file.

Edited by RaVaGe

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I can't remember but should be around 300-400px on the long edge.

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New Version 2.1 :

 

Gameplay

  • Yuri MCV deploys into Soviet-MCV. So Yuri is like another Soviet Faction. You have psychic-tower and yuri-prime (instead of Boris). You have no spy with yuri. If Super-weapons are enabled Yuri has his own super-weapons.

Map

  • Bridges from Africa to Italy
  • Improved Naval Combat with terrain hinderances (Atlantic Ocean)
  • New outpost (Atlantic Ocean)
  • Rearranged New York
  • Rearranged London
  • Lightning improvments

 

[6] eurasia ffa balanced 2-1.map

Edited by cypher

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new version 2.4 ( new preview, grand cannon build limit reduced to 2, changed spy-techs (chrono-seal replaced with mobile gap ; chrono-ivan replaced with anti-air miner) )

image.png.d5cde90a8a76376af164d0cd3ea67bee.pngimage.png.5b81947fef073535a64d65f08a6ada55.png

Edited by cypher

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