By Soviet Reaper Dragon
As any of you fellow traditionalists out there remember about the very first Command & Conquer game, The Global Defense Initiative's armies wore Gold and The Brotherhood Of NOD's armies wore Grey.
The remastered version is almost complete except for this one minor crucial detail. GDI still has the option of choosing Gold as their color, however Grey is missing and traditionalist Brotherhood Of NOD players like me cannot select it, but must settle for second best in choosing Red when playing as NOD.
Has anyone else told the developers about this and suggested they remedy this acute annoyance by adding in Grey to one of the downloadable updates for C&C Remastered?
I installed the Origin C&C Generals version of Yuri's Revenge, then I installed Purple Alert. The Purple Alert launcher loads fine, but when I click "Launch Purple Alert" the C&C Generals "Ra2 or YR" launcher pops up. When I click YR it just loads the Vanilla YR. Is there any way to bypass something so that I can play Purple Alert? I played it years ago when I had the non C&C Generals version and it was the best mod ever!
I'm now knee-deep in TD SP mapping and am starting to run into questions that I can't answer via Nyerguds guide, opening the default maps or a lot of googling.
Is there anyway to improve the AI on gunboats? They seem to find one target and fixate on it until it's dead. If it moves out of range they won't change target to anything else. This is on the "Hunt" AI used by gunboats in all the campaign maps. I've tried putting gunboats in a difference House (Multi3) and using "All to Hunt" on them to refresh their AI state and hopefully get them to re-target, but "All to Hunt" kicks in for every AI unit in every House.
I've also tried creating them as a teamtype and giving them MOVE-HUNT-MOVE-HUNT instructions to try to refresh their AI (I had hoped they would ignore the move instructions), but that just results in them swanning around in the water in a really weird manner.
I'm unsure where newly built Orca's will arrive from? I have a House (located SE map corner) where the reinforcement edge is set to South, but Orca's seem to come in from the right side of the map, or from the top-right corner? Do player A-10's always come from the top-left corner of the map? Is there anyway to control this? If Chinooks are buildlevel 98 and so are Wooden Fences, is there anyway to give the player the ability to built Chinooks without Fences, or is that just how it is?
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